少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-13 22b191d1a96e30596fa251437e2af6080d56acac
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//--------------------------------------------------------
//    [Author]:           Fish
//    [  Date ]:           Wednesday, February 13, 2019
//--------------------------------------------------------
 
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
 
public partial class JadeDynastyTowerConfig
{
 
    public readonly int floorId;
    public readonly int floorIndex;
    public readonly string floorName;
    public readonly int[] rewardIdsFirstS;
    public readonly int[] rewardCountsFirstS;
    public readonly int[] rewardIdsLevelS;
    public readonly int[] rewardCountsLevelS;
    public readonly int[] rewardIdsLevelA;
    public readonly int[] rewardCountsLevelA;
    public readonly int[] rewardIdsLevelB;
    public readonly int[] rewardCountsLevelB;
    public readonly int unLockEquipPlace;
    public readonly string specialRewardDescription;
    public readonly int fightPower;
 
    public JadeDynastyTowerConfig(string input)
    {
        try
        {
            var tables = input.Split('\t');
 
            int.TryParse(tables[0],out floorId); 
 
            int.TryParse(tables[1],out floorIndex); 
 
            floorName = tables[2];
 
            string[] rewardIdsFirstSStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            rewardIdsFirstS = new int[rewardIdsFirstSStringArray.Length];
            for (int i=0;i<rewardIdsFirstSStringArray.Length;i++)
            {
                 int.TryParse(rewardIdsFirstSStringArray[i],out rewardIdsFirstS[i]);
            }
 
            string[] rewardCountsFirstSStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            rewardCountsFirstS = new int[rewardCountsFirstSStringArray.Length];
            for (int i=0;i<rewardCountsFirstSStringArray.Length;i++)
            {
                 int.TryParse(rewardCountsFirstSStringArray[i],out rewardCountsFirstS[i]);
            }
 
            string[] rewardIdsLevelSStringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            rewardIdsLevelS = new int[rewardIdsLevelSStringArray.Length];
            for (int i=0;i<rewardIdsLevelSStringArray.Length;i++)
            {
                 int.TryParse(rewardIdsLevelSStringArray[i],out rewardIdsLevelS[i]);
            }
 
            string[] rewardCountsLevelSStringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            rewardCountsLevelS = new int[rewardCountsLevelSStringArray.Length];
            for (int i=0;i<rewardCountsLevelSStringArray.Length;i++)
            {
                 int.TryParse(rewardCountsLevelSStringArray[i],out rewardCountsLevelS[i]);
            }
 
            string[] rewardIdsLevelAStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            rewardIdsLevelA = new int[rewardIdsLevelAStringArray.Length];
            for (int i=0;i<rewardIdsLevelAStringArray.Length;i++)
            {
                 int.TryParse(rewardIdsLevelAStringArray[i],out rewardIdsLevelA[i]);
            }
 
            string[] rewardCountsLevelAStringArray = tables[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            rewardCountsLevelA = new int[rewardCountsLevelAStringArray.Length];
            for (int i=0;i<rewardCountsLevelAStringArray.Length;i++)
            {
                 int.TryParse(rewardCountsLevelAStringArray[i],out rewardCountsLevelA[i]);
            }
 
            string[] rewardIdsLevelBStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            rewardIdsLevelB = new int[rewardIdsLevelBStringArray.Length];
            for (int i=0;i<rewardIdsLevelBStringArray.Length;i++)
            {
                 int.TryParse(rewardIdsLevelBStringArray[i],out rewardIdsLevelB[i]);
            }
 
            string[] rewardCountsLevelBStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            rewardCountsLevelB = new int[rewardCountsLevelBStringArray.Length];
            for (int i=0;i<rewardCountsLevelBStringArray.Length;i++)
            {
                 int.TryParse(rewardCountsLevelBStringArray[i],out rewardCountsLevelB[i]);
            }
 
            int.TryParse(tables[11],out unLockEquipPlace); 
 
            specialRewardDescription = tables[12];
 
            int.TryParse(tables[13],out fightPower); 
        }
        catch (Exception ex)
        {
            DebugEx.Log(ex);
        }
    }
 
    static Dictionary<int, JadeDynastyTowerConfig> configs = new Dictionary<int, JadeDynastyTowerConfig>();
    public static JadeDynastyTowerConfig Get(int id)
    {   
        if (!inited)
        {
            Debug.Log("JadeDynastyTowerConfig 还未完成初始化。");
            return null;
        }
        
        if (configs.ContainsKey(id))
        {
            return configs[id];
        }
 
        JadeDynastyTowerConfig config = null;
        if (rawDatas.ContainsKey(id))
        {
            config = configs[id] = new JadeDynastyTowerConfig(rawDatas[id]);
            rawDatas.Remove(id);
        }
 
        return config;
    }
 
    public static bool Has(int id)
    {
        return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
    }
 
    public static bool inited { get; private set; }
    protected static Dictionary<int, string> rawDatas = null;
    public static void Init(bool sync=false)
    {
        inited = false;
        var path = string.Empty;
        if (AssetSource.refdataFromEditor)
        {
            path = ResourcesPath.CONFIG_FODLER +"/JadeDynastyTower.txt";
        }
        else
        {
            path = AssetVersionUtility.GetAssetFilePath("config/JadeDynastyTower.txt");
        }
 
        if (sync)
        {
            var lines = File.ReadAllLines(path);
            rawDatas = new Dictionary<int, string>(lines.Length - 3);
            for (int i = 3; i < lines.Length; i++)
            {
                var line = lines[i];
                var index = line.IndexOf("\t");
                var idString = line.Substring(0, index);
                var id = int.Parse(idString);
 
                rawDatas[id] = line;
            }
            inited = true;
        }
        else
        {
            ThreadPool.QueueUserWorkItem((object _object) =>
            {
                var lines = File.ReadAllLines(path);
                rawDatas = new Dictionary<int, string>(lines.Length - 3);
                for (int i = 3; i < lines.Length; i++)
                {
                    var line = lines[i];
                    var index = line.IndexOf("\t");
                    var idString = line.Substring(0, index);
                    var id = int.Parse(idString);
 
                    rawDatas[id] = line;
                }
 
                inited = true;
            });
        }
    }
 
}