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| using System;
| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
| using UnityEngine.UI;
|
| namespace Snxxz.UI
| {
| public class DungeonReturnBloodBehaviour : MonoBehaviour
| {
| [SerializeField] Button m_ReturnBlood;
|
| private void Awake()
| {
| m_ReturnBlood.AddListener(OnReturnBlood);
| }
|
| private void OnReturnBlood()
| {
|
| }
| }
| }
|
|