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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
| namespace Snxxz.UI
| {
| public class TalentTreeBehaviourPattern1 : TalentTreeBehaviour
| {
| public override void Display(int series, int type)
| {
| base.Display(series, type);
| }
|
| public override void Dispose()
| {
| base.Dispose();
| }
|
| void DisplaySkills()
| {
|
| }
| }
| }
|
|