//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Friday, September 28, 2018
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//--------------------------------------------------------
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using UnityEngine;
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using System;
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namespace TableConfig {
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public partial class DemonJarConfig : ConfigBase {
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public int NPCID { get ; private set ; }
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public int LineID { get ; private set ; }
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public int Time { get ; private set ; }
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public string MustItemID { get ; private set; }
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public string MustItemDescriptions { get ; private set; }
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public int[] RareItemID;
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public string PortraitID { get ; private set; }
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public int SpecialItemMark { get ; private set ; }
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public int CanEnterTimes { get ; private set ; }
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public int AutoAttention { get ; private set ; }
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public int[] Job1;
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public int[] Job2;
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public int[] Job3;
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public int KillHurtMin { get ; private set ; }
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public int KillHurtMax { get ; private set ; }
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public string RewardDescription { get ; private set; }
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public override string getKey()
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{
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return NPCID.ToString();
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}
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public override void Parse() {
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try
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{
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NPCID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
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LineID=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0;
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Time=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
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MustItemID = rawContents[3].Trim();
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MustItemDescriptions = rawContents[4].Trim();
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string[] RareItemIDStringArray = rawContents[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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RareItemID = new int[RareItemIDStringArray.Length];
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for (int i=0;i<RareItemIDStringArray.Length;i++)
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{
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int.TryParse(RareItemIDStringArray[i],out RareItemID[i]);
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}
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PortraitID = rawContents[6].Trim();
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SpecialItemMark=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0;
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CanEnterTimes=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0;
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AutoAttention=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0;
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string[] Job1StringArray = rawContents[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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Job1 = new int[Job1StringArray.Length];
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for (int i=0;i<Job1StringArray.Length;i++)
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{
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int.TryParse(Job1StringArray[i],out Job1[i]);
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}
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string[] Job2StringArray = rawContents[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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Job2 = new int[Job2StringArray.Length];
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for (int i=0;i<Job2StringArray.Length;i++)
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{
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int.TryParse(Job2StringArray[i],out Job2[i]);
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}
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string[] Job3StringArray = rawContents[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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Job3 = new int[Job3StringArray.Length];
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for (int i=0;i<Job3StringArray.Length;i++)
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{
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int.TryParse(Job3StringArray[i],out Job3[i]);
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}
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KillHurtMin=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0;
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KillHurtMax=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0;
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RewardDescription = rawContents[15].Trim();
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}
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catch (Exception ex)
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{
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DebugEx.Log(ex);
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}
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}
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}
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}
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