//--------------------------------------------------------
|
// [Author]: 第二世界
|
// [ Date ]: Saturday, February 10, 2018
|
//--------------------------------------------------------
|
|
using UnityEngine;
|
using System;
|
|
namespace TableConfig {
|
|
|
public partial class PlayerLVConfig : ConfigBase {
|
|
public int LV { get ; private set ; }
|
public int EXP1 { get ; private set ; }
|
public int EXP2 { get ; private set ; }
|
public int TalentPoint { get ; private set ; }
|
public int ReExp { get ; private set ; }
|
public int fightPower { get ; private set ; }
|
|
public override string getKey()
|
{
|
return LV.ToString();
|
}
|
|
public override void Parse() {
|
try
|
{
|
LV=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
|
|
EXP1=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0;
|
|
EXP2=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
|
|
TalentPoint=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
|
|
ReExp=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
|
|
fightPower=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0;
|
}
|
catch (Exception ex)
|
{
|
DebugEx.Log(ex);
|
}
|
}
|
|
}
|
|
}
|