//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Tuesday, September 18, 2018
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//--------------------------------------------------------
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using UnityEngine;
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using System;
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namespace TableConfig {
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public partial class TreasureUpConfig : ConfigBase {
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public int ID { get ; private set ; }
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public int MWID { get ; private set ; }
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public int LV { get ; private set ; }
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public int NeedExp { get ; private set ; }
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public string AddAttr { get ; private set; }
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public int[] UnLockSkill;
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public int UnLockFuncID { get ; private set ; }
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public int ActiveMWID { get ; private set ; }
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public string ItemAward { get ; private set; }
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public int SoulID { get ; private set ; }
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public string DescriptionMainWin { get ; private set; }
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public override string getKey()
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{
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return ID.ToString();
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}
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public override void Parse() {
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try
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{
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ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
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MWID=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0;
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LV=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
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NeedExp=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
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AddAttr = rawContents[4].Trim();
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string[] UnLockSkillStringArray = rawContents[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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UnLockSkill = new int[UnLockSkillStringArray.Length];
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for (int i=0;i<UnLockSkillStringArray.Length;i++)
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{
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int.TryParse(UnLockSkillStringArray[i],out UnLockSkill[i]);
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}
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UnLockFuncID=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0;
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ActiveMWID=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0;
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ItemAward = rawContents[8].Trim();
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SoulID=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0;
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DescriptionMainWin = rawContents[10].Trim();
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}
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catch (Exception ex)
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{
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DebugEx.Log(ex);
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}
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}
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}
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}
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