//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Wednesday, June 06, 2018
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//--------------------------------------------------------
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using UnityEngine;
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using System;
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namespace TableConfig {
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public partial class bossSkillTipsConfig : ConfigBase {
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public int SkillID { get ; private set ; }
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public string Content { get ; private set; }
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public int time { get ; private set ; }
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public int type { get ; private set ; }
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public int mode { get ; private set ; }
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public string art { get ; private set; }
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public string[] bossIcon;
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public override string getKey()
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{
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return SkillID.ToString();
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}
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public override void Parse() {
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try
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{
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SkillID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
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Content = rawContents[1].Trim();
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time=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
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type=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
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mode=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
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art = rawContents[5].Trim();
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bossIcon = rawContents[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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}
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catch (Exception ex)
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{
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DebugEx.Log(ex);
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}
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}
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}
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}
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