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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
|
| namespace TableConfig
| {
|
| public partial class ContactConfig : ConfigBase
| {
|
| public static ContactConfig GetConfig(string appid, int branch)
| {
| ContactConfig config = null;
| foreach (var item in Config.Instance.GetAllValues<ContactConfig>())
| {
| if (item.appid == appid)
| {
| if (config == null)
| {
| config = item;
| }
| else
| {
| if (item.branch == branch)
| {
| config = item;
| }
| }
| }
| }
|
| return config;
| }
|
| }
|
| }
|
|