少年修仙传客户端代码仓库
client_linchunjie
2018-09-19 4ddb4556bde9483379cb1a56025c95dfb008192d
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
    public class TalentButtonBehaviour : MonoBehaviour
    {
        [SerializeField] int talentType;
        [SerializeField] Button m_Button;
        [SerializeField] Image m_Icon;
        [SerializeField] Text m_TalentType;
        [SerializeField] Text m_TalentPoint;
 
        TalentModel model { get { return ModelCenter.Instance.GetModel<TalentModel>(); } }
 
        int series = 0;
 
        private void Awake()
        {
            m_Button.onClick.AddListener(SelectType);
        }
 
        private void SelectType()
        {
            if (talentType != 0)
            {
                model.selectTalentType = talentType;
            }
        }
 
        public void Display(int _series)
        {
            series = _series;
            OnSelectTalentTypeEvnet();
            model.OnSelectTalentTypeEvnet -= OnSelectTalentTypeEvnet;
            model.OnSelectTalentTypeEvnet += OnSelectTalentTypeEvnet;
        }
 
        public void Dispose()
        {
            model.OnSelectTalentTypeEvnet -= OnSelectTalentTypeEvnet;
        }
 
        private void OnSelectTalentTypeEvnet()
        {
            m_Button.image.SetSprite(talentType == model.selectTalentType ? "Title_TabRight" : "Title_TabDark");
        }
    }
}