少年修仙传客户端代码仓库
client_linchunjie
2018-08-23 522ca3468a56c88cb15eaa428eb7499d3dba386f
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using UnityEngine;
 
public class Status_InVisible : Status_Base
{
    public sealed override void Init(H0605_tagObjAddBuff data)
    {
        base.Init(data);
 
        GActorNpcFight _npcFight = GAMgr.Instance.GetBySID(data.ObjID) as GActorNpcFight;
        if (_npcFight != null)
        {
            _npcFight.ShowOrHideModel(false);
            _npcFight.ReleaseName();
            _npcFight.ReleaseLifeBar();
 
            GA_Hero _hero = PlayerDatas.Instance.hero;
            if (_hero != null)
            {
                if (_hero.SelectTarget == _npcFight)
                {
                    _hero.SelectTarget = null;
                    _hero.LockTarget = null;
                }
            }
        }
    }
 
    public sealed override void Update()
    {
    }
 
    public sealed override void UnInit(uint objId, byte buffType)
    {
        GActorNpcFight _npcFight = GAMgr.Instance.GetBySID(h0605.ObjID) as GActorNpcFight;
        if (_npcFight != null && !_npcFight.ActorInfo.serverDie)
        {
            _npcFight.ShowOrHideModel(true);
        }
 
        base.UnInit(objId, buffType);
    }
}