#if USE_UNI_LUA
|
using LuaAPI = UniLua.Lua;
|
using RealStatePtr = UniLua.ILuaState;
|
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
|
#else
|
using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
|
#endif
|
|
using System;
|
|
|
namespace XLua
|
{
|
public partial class DelegateBridge : DelegateBridgeBase
|
{
|
|
public void __Gen_Delegate_Imp0(ushort p0, byte[] p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
LuaAPI.xlua_pushinteger(L, p0);
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LuaAPI.lua_pushstring(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp1(ushort p0)
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{
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#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
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LuaAPI.xlua_pushinteger(L, p0);
|
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PCall(L, 1, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
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#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
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}
|
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public void __Gen_Delegate_Imp2()
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{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
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{
|
#endif
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RealStatePtr L = luaEnv.rawL;
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int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
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PCall(L, 0, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp3(int p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
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LuaAPI.xlua_pushinteger(L, p0);
|
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PCall(L, 1, 1, errFunc);
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|
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bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
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LuaAPI.lua_settop(L, errFunc - 1);
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return __gen_ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public double __Gen_Delegate_Imp4(double p0, double p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
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int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
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LuaAPI.lua_pushnumber(L, p0);
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LuaAPI.lua_pushnumber(L, p1);
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PCall(L, 2, 1, errFunc);
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|
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double __gen_ret = LuaAPI.lua_tonumber(L, errFunc + 1);
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LuaAPI.lua_settop(L, errFunc - 1);
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return __gen_ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
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}
|
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public void __Gen_Delegate_Imp5(string p0)
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{
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
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{
|
#endif
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RealStatePtr L = luaEnv.rawL;
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int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
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LuaAPI.lua_pushstring(L, p0);
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PCall(L, 1, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
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#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp6(double p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
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int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
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LuaAPI.lua_pushnumber(L, p0);
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PCall(L, 1, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
|
#endif
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}
|
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public Snxxz.UI.DailyQuestModel __Gen_Delegate_Imp7(object p0)
|
{
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
|
{
|
#endif
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RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
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ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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PCall(L, 1, 1, errFunc);
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Snxxz.UI.DailyQuestModel __gen_ret = (Snxxz.UI.DailyQuestModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.DailyQuestModel));
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LuaAPI.lua_settop(L, errFunc - 1);
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return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public Snxxz.UI.DungeonModel __Gen_Delegate_Imp8(object p0)
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{
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
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{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
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int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
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ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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PCall(L, 1, 1, errFunc);
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|
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Snxxz.UI.DungeonModel __gen_ret = (Snxxz.UI.DungeonModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.DungeonModel));
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LuaAPI.lua_settop(L, errFunc - 1);
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return __gen_ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public Snxxz.UI.ActivityModel __Gen_Delegate_Imp9(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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PCall(L, 1, 1, errFunc);
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|
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Snxxz.UI.ActivityModel __gen_ret = (Snxxz.UI.ActivityModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.ActivityModel));
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LuaAPI.lua_settop(L, errFunc - 1);
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return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public void __Gen_Delegate_Imp10(object p0)
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{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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PCall(L, 1, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
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}
|
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public void __Gen_Delegate_Imp11(object p0, int p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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LuaAPI.xlua_pushinteger(L, p1);
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translator.PushAny(L, p2);
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PCall(L, 3, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public void __Gen_Delegate_Imp12(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
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lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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LuaAPI.xlua_pushinteger(L, p1);
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PCall(L, 2, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
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}
|
#endif
|
}
|
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public void __Gen_Delegate_Imp13(object p0, object p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
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translator.PushAny(L, p0);
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translator.PushAny(L, p1);
|
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PCall(L, 2, 0, errFunc);
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|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public bool __Gen_Delegate_Imp14()
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
|
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PCall(L, 0, 1, errFunc);
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|
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bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
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LuaAPI.lua_settop(L, errFunc - 1);
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return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
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public void __Gen_Delegate_Imp15(ChatInfoType p0, object p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.Push(L, p0);
|
translator.PushAny(L, p1);
|
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PCall(L, 2, 0, errFunc);
|
|
|
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LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public string __Gen_Delegate_Imp16(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
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PCall(L, 1, 1, errFunc);
|
|
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string __gen_ret = LuaAPI.lua_tostring(L, errFunc + 1);
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LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp17(ChatInfoType p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.Push(L, p0);
|
|
PCall(L, 1, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.DungeonAssistModel __Gen_Delegate_Imp18(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.DungeonAssistModel __gen_ret = (Snxxz.UI.DungeonAssistModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.DungeonAssistModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public FriendsModel __Gen_Delegate_Imp19(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
FriendsModel __gen_ret = (FriendsModel)translator.GetObject(L, errFunc + 1, typeof(FriendsModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.TreasureModel __Gen_Delegate_Imp20(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.TreasureModel __gen_ret = (Snxxz.UI.TreasureModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.TreasureModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp21(object p0, bool p1, float p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushboolean(L, p1);
|
LuaAPI.lua_pushnumber(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<string> __Gen_Delegate_Imp22(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.List<string> __gen_ret = (System.Collections.Generic.List<string>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<string>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FairyModel __Gen_Delegate_Imp23(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FairyModel __gen_ret = (Snxxz.UI.FairyModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FairyModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.TeamModel __Gen_Delegate_Imp24(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.TeamModel __gen_ret = (Snxxz.UI.TeamModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.TeamModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp25(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp26(object p0, out int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 2, errFunc);
|
|
p1 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp27(object p0, int p1, out int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 2, errFunc);
|
|
p2 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp28(object p0, out string p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 2, errFunc);
|
|
p1 = LuaAPI.lua_tostring(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp29(object p0, out int p1, out int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 3, errFunc);
|
|
p1 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
p2 = LuaAPI.xlua_tointeger(L, errFunc + 3);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp30(object p0, out int p1, out float p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 3, errFunc);
|
|
p1 = LuaAPI.xlua_tointeger(L, errFunc + 2);
|
p2 = (float)LuaAPI.lua_tonumber(L, errFunc + 3);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp31(object p0, VipPrivilegeType p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.DungeonAssistModel.RelatedToPlayer __Gen_Delegate_Imp32(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
Snxxz.UI.DungeonAssistModel.RelatedToPlayer __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp33(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<string, TableConfig.DungeonHelpBattleConfig> __Gen_Delegate_Imp34(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<string, TableConfig.DungeonHelpBattleConfig> __gen_ret = (System.Collections.Generic.Dictionary<string, TableConfig.DungeonHelpBattleConfig>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<string, TableConfig.DungeonHelpBattleConfig>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>> __Gen_Delegate_Imp35(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>> __gen_ret = (System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp36(object p0, int p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public TableConfig.DungeonHelpBattleConfig __Gen_Delegate_Imp37(object p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
TableConfig.DungeonHelpBattleConfig __gen_ret = (TableConfig.DungeonHelpBattleConfig)translator.GetObject(L, errFunc + 1, typeof(TableConfig.DungeonHelpBattleConfig));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp38(object p0, object p1, object p2, bool p3, bool p4)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
translator.PushAny(L, p2);
|
LuaAPI.lua_pushboolean(L, p3);
|
LuaAPI.lua_pushboolean(L, p4);
|
|
PCall(L, 5, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp39(object p0, object p1, out string p2, out string p3, out bool p4, out bool p5)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
|
PCall(L, 2, 5, errFunc);
|
|
p2 = LuaAPI.lua_tostring(L, errFunc + 2);
|
p3 = LuaAPI.lua_tostring(L, errFunc + 3);
|
p4 = LuaAPI.lua_toboolean(L, errFunc + 4);
|
p5 = LuaAPI.lua_toboolean(L, errFunc + 5);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp40(object p0, object p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.DungeonAssistModel.AssistPlayerInfo __Gen_Delegate_Imp41(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
Snxxz.UI.DungeonAssistModel.AssistPlayerInfo __gen_ret = (Snxxz.UI.DungeonAssistModel.AssistPlayerInfo)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.DungeonAssistModel.AssistPlayerInfo));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo> __Gen_Delegate_Imp42(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo> __gen_ret = (System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp43(object p0, int p1, int p2, int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp44(object p0, bool p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushboolean(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.Redpoint __Gen_Delegate_Imp45(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.Redpoint __gen_ret = (Snxxz.UI.Redpoint)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.Redpoint));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp46(object p0, ScrollerDataType p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp47(object p0, float p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushnumber(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp48(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public StoreModel __Gen_Delegate_Imp49(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
StoreModel __gen_ret = (StoreModel)translator.GetObject(L, errFunc + 1, typeof(StoreModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp50(object p0, PlayerDataRefresh p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp51(object p0, Snxxz.UI.PlayerDetails.DetailType p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public PlayerMainDate __Gen_Delegate_Imp52(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
PlayerMainDate __gen_ret = (PlayerMainDate)translator.GetObject(L, errFunc + 1, typeof(PlayerMainDate));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.RuneTowerModel __Gen_Delegate_Imp53(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.RuneTowerModel __gen_ret = (Snxxz.UI.RuneTowerModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.RuneTowerModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.BossHomeModel __Gen_Delegate_Imp54(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.BossHomeModel __gen_ret = (Snxxz.UI.BossHomeModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.BossHomeModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp55(object p0, DungeonCoolDownType p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.UI.Button __Gen_Delegate_Imp56(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UnityEngine.UI.Button __gen_ret = (UnityEngine.UI.Button)translator.GetObject(L, errFunc + 1, typeof(UnityEngine.UI.Button));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public IceCrystalVeinModel __Gen_Delegate_Imp57(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
IceCrystalVeinModel __gen_ret = (IceCrystalVeinModel)translator.GetObject(L, errFunc + 1, typeof(IceCrystalVeinModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.ItemTipsModel __Gen_Delegate_Imp58(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.ItemTipsModel __gen_ret = (Snxxz.UI.ItemTipsModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.ItemTipsModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp59(object p0, int p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp60(object p0, int p1, object p2, int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
translator.PushAny(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.PlayerPackModel __Gen_Delegate_Imp61(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.PlayerPackModel __gen_ret = (Snxxz.UI.PlayerPackModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.PlayerPackModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp62(object p0, Snxxz.UI.Item p1, Snxxz.UI.Item p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.Push(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public string __Gen_Delegate_Imp63(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
string __gen_ret = LuaAPI.lua_tostring(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public PlayerTaskDatas __Gen_Delegate_Imp64(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
PlayerTaskDatas __gen_ret = (PlayerTaskDatas)translator.GetObject(L, errFunc + 1, typeof(PlayerTaskDatas));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp65(object p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp66(object p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp67(object p0, TreasureCategory p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.VipModel __Gen_Delegate_Imp68(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.VipModel __gen_ret = (Snxxz.UI.VipModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.VipModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.MarketModel __Gen_Delegate_Imp69(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.MarketModel __gen_ret = (Snxxz.UI.MarketModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.MarketModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp70(object p0, ItemWinBtnType p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FlashSaleModel __Gen_Delegate_Imp71(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FlashSaleModel __gen_ret = (Snxxz.UI.FlashSaleModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FlashSaleModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp72(object p0, Snxxz.UI.OperationFlashSale.FlashSaleGift p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.MysticalPurchaseModel __Gen_Delegate_Imp73(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.MysticalPurchaseModel __gen_ret = (Snxxz.UI.MysticalPurchaseModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.MysticalPurchaseModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.ImpactRankModel __Gen_Delegate_Imp74(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.ImpactRankModel __gen_ret = (Snxxz.UI.ImpactRankModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.ImpactRankModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.OSRedEnvelopeModel __Gen_Delegate_Imp75(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.OSRedEnvelopeModel __gen_ret = (Snxxz.UI.OSRedEnvelopeModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.OSRedEnvelopeModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FairyLeagueModel __Gen_Delegate_Imp76(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FairyLeagueModel __gen_ret = (Snxxz.UI.FairyLeagueModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FairyLeagueModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FairyGrabBossModel __Gen_Delegate_Imp77(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FairyGrabBossModel __gen_ret = (Snxxz.UI.FairyGrabBossModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FairyGrabBossModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.OSGiftModel __Gen_Delegate_Imp78(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.OSGiftModel __gen_ret = (Snxxz.UI.OSGiftModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.OSGiftModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp79(object p0, ScrollerDataType p1, int p2, out float p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 2, errFunc);
|
|
p3 = (float)LuaAPI.lua_tonumber(L, errFunc + 2);
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp80(object p0, int p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp81(object p0, Snxxz.UI.Operation p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.RealmModel __Gen_Delegate_Imp82(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.RealmModel __gen_ret = (Snxxz.UI.RealmModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.RealmModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp83(object p0, object p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.MagicianModel __Gen_Delegate_Imp84(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.MagicianModel __gen_ret = (Snxxz.UI.MagicianModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.MagicianModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.FuncSwitchModel __Gen_Delegate_Imp85(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.FuncSwitchModel __gen_ret = (Snxxz.UI.FuncSwitchModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.FuncSwitchModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData> __Gen_Delegate_Imp86(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData> __gen_ret = (System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData>)translator.GetObject(L, errFunc + 1, typeof(System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData>));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public bool __Gen_Delegate_Imp87(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.TestModel __Gen_Delegate_Imp88(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.TestModel __gen_ret = (Snxxz.UI.TestModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.TestModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UIEffect __Gen_Delegate_Imp89(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UIEffect __gen_ret = (UIEffect)translator.GetObject(L, errFunc + 1, typeof(UIEffect));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp90(object p0, object p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Treasure3DConfig __Gen_Delegate_Imp91(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Treasure3DConfig __gen_ret = (Treasure3DConfig)translator.GetObject(L, errFunc + 1, typeof(Treasure3DConfig));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.AchievementModel __Gen_Delegate_Imp92(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.AchievementModel __gen_ret = (Snxxz.UI.AchievementModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.AchievementModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.Vector3 __Gen_Delegate_Imp93(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
UnityEngine.Vector3 __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.Vector3 __Gen_Delegate_Imp94(object p0, UnityEngine.Vector3 p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushUnityEngineVector3(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
UnityEngine.Vector3 __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp95(object p0, float p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushnumber(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp96(object p0, bool p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushboolean(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp97(object p0, Snxxz.UI.TreasureAnimation.TreasureShowStep p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
|
PCall(L, 2, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp98(object p0, bool p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushboolean(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp99(object p0, object p1, int p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp100(object p0, PackType p1, int p2, int p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.xlua_pushinteger(L, p3);
|
|
PCall(L, 4, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public int __Gen_Delegate_Imp101(object p0, int p1)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
|
PCall(L, 2, 1, errFunc);
|
|
|
int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp102(object p0, int p1, int p2, bool p3)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.xlua_pushinteger(L, p1);
|
LuaAPI.xlua_pushinteger(L, p2);
|
LuaAPI.lua_pushboolean(L, p3);
|
|
PCall(L, 4, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.Camera __Gen_Delegate_Imp103(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UnityEngine.Camera __gen_ret = (UnityEngine.Camera)translator.GetObject(L, errFunc + 1, typeof(UnityEngine.Camera));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.Transform __Gen_Delegate_Imp104(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UnityEngine.Transform __gen_ret = (UnityEngine.Transform)translator.GetObject(L, errFunc + 1, typeof(UnityEngine.Transform));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public float __Gen_Delegate_Imp105(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
float __gen_ret = (float)LuaAPI.lua_tonumber(L, errFunc + 1);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.Vector3 __Gen_Delegate_Imp106(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UnityEngine.Vector3 __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Treasure3DConfig.TreasureParam __Gen_Delegate_Imp107(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Treasure3DConfig.TreasureParam __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.UI3DTreasureSelectStage __Gen_Delegate_Imp108()
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
|
PCall(L, 0, 1, errFunc);
|
|
|
Snxxz.UI.UI3DTreasureSelectStage __gen_ret = (Snxxz.UI.UI3DTreasureSelectStage)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.UI3DTreasureSelectStage));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public TreasureCategory __Gen_Delegate_Imp109(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
TreasureCategory __gen_ret;translator.Get(L, errFunc + 1, out __gen_ret);
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public UnityEngine.GameObject __Gen_Delegate_Imp110(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
UnityEngine.GameObject __gen_ret = (UnityEngine.GameObject)translator.GetObject(L, errFunc + 1, typeof(UnityEngine.GameObject));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp111(object p0, bool p1, TreasureCategory p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
LuaAPI.lua_pushboolean(L, p1);
|
translator.Push(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp112(object p0, TreasureCategory p1, object p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
translator.PushAny(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public void __Gen_Delegate_Imp113(object p0, TreasureCategory p1, bool p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.Push(L, p1);
|
LuaAPI.lua_pushboolean(L, p2);
|
|
PCall(L, 3, 0, errFunc);
|
|
|
|
LuaAPI.lua_settop(L, errFunc - 1);
|
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public System.Collections.IEnumerator __Gen_Delegate_Imp114(object p0, object p1, float p2)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
translator.PushAny(L, p1);
|
LuaAPI.lua_pushnumber(L, p2);
|
|
PCall(L, 3, 1, errFunc);
|
|
|
System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
public Snxxz.UI.SignInModel __Gen_Delegate_Imp115(object p0)
|
{
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
lock (luaEnv.luaEnvLock)
|
{
|
#endif
|
RealStatePtr L = luaEnv.rawL;
|
int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
|
ObjectTranslator translator = luaEnv.translator;
|
translator.PushAny(L, p0);
|
|
PCall(L, 1, 1, errFunc);
|
|
|
Snxxz.UI.SignInModel __gen_ret = (Snxxz.UI.SignInModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.SignInModel));
|
LuaAPI.lua_settop(L, errFunc - 1);
|
return __gen_ret;
|
#if THREAD_SAFE || HOTFIX_ENABLE
|
}
|
#endif
|
}
|
|
|
static DelegateBridge()
|
{
|
Gen_Flag = true;
|
}
|
|
public override Delegate GetDelegateByType(Type type)
|
{
|
|
if (type == typeof(CSharpCallLua.LuaNetPackage))
|
{
|
return new CSharpCallLua.LuaNetPackage(__Gen_Delegate_Imp0);
|
}
|
|
if (type == typeof(CSharpCallLua.CSharpNetPackage))
|
{
|
return new CSharpCallLua.CSharpNetPackage(__Gen_Delegate_Imp1);
|
}
|
|
if (type == typeof(CSharpCallLua.GeneralDelegate))
|
{
|
return new CSharpCallLua.GeneralDelegate(__Gen_Delegate_Imp2);
|
}
|
|
if (type == typeof(LuaBehaviour.generalDelegate))
|
{
|
return new LuaBehaviour.generalDelegate(__Gen_Delegate_Imp2);
|
}
|
|
if (type == typeof(System.Action))
|
{
|
return new System.Action(__Gen_Delegate_Imp2);
|
}
|
|
if (type == typeof(UnityEngine.Events.UnityAction))
|
{
|
return new UnityEngine.Events.UnityAction(__Gen_Delegate_Imp2);
|
}
|
|
if (type == typeof(CSharpCallLua.boolReturnedValueDelegate))
|
{
|
return new CSharpCallLua.boolReturnedValueDelegate(__Gen_Delegate_Imp3);
|
}
|
|
if (type == typeof(System.Func<double, double, double>))
|
{
|
return new System.Func<double, double, double>(__Gen_Delegate_Imp4);
|
}
|
|
if (type == typeof(System.Action<string>))
|
{
|
return new System.Action<string>(__Gen_Delegate_Imp5);
|
}
|
|
if (type == typeof(System.Action<double>))
|
{
|
return new System.Action<double>(__Gen_Delegate_Imp6);
|
}
|
|
return null;
|
}
|
}
|
|
}
|