using UnityEngine;
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using UnityEngine.UI;
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namespace Snxxz.UI
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{
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public class FlashRushToBuyWin : Window
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{
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[SerializeField] ScrollerController saleItemCtrl;
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[SerializeField] ScrollerController saleTimeCtrl;
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[SerializeField] Text opreationTimeText;
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[SerializeField] Image moneyIcon;
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[SerializeField] Text moneyNumText;
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StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
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FlashSaleModel model { get { return ModelCenter.Instance.GetModel<FlashSaleModel>(); } }
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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}
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protected override void OnPreOpen()
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{
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GlobalTimeEvent.Instance.secondEvent += SecondEvent;
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TimeMgr.Instance.OnDayEvent += OnDayEvent;
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OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent;
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storeModel.RefreshBuyShopLimitEvent += RefreshBuyShopLimitEvent;
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OperationTimeHepler.Instance.operationTimeUpdateEvent += OperationTimeUpdateEvent;
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CreateOperationTimes();
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Display();
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}
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protected override void OnAfterOpen()
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{
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model.SetDayRemind();
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}
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protected override void OnPreClose()
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{
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GlobalTimeEvent.Instance.secondEvent -= SecondEvent;
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TimeMgr.Instance.OnDayEvent -= OnDayEvent;
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OperationTimeHepler.Instance.operationStartEvent -= OperationStartEvent;
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storeModel.RefreshBuyShopLimitEvent -= RefreshBuyShopLimitEvent;
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OperationTimeHepler.Instance.operationTimeUpdateEvent -= OperationTimeUpdateEvent;
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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private void CreateOperationTimes()
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{
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OperationBase operationBase;
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if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.FlashRushToBuy, out operationBase))
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{
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OperationFlashRushToBuy operation = operationBase as OperationFlashRushToBuy;
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saleTimeCtrl.Refresh();
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for(int i = 0; i < operation.times.Count; i++)
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{
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saleTimeCtrl.AddCell(ScrollerDataType.Header,i,CreateSaleItem);
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}
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saleTimeCtrl.Restart();
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}
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}
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public void CreateSaleItem(CellView cellView)
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{
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OperationBase operationBase;
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if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.FlashRushToBuy, out operationBase))
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{
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OperationFlashRushToBuy operation = operationBase as OperationFlashRushToBuy;
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OperationFlashRushToBuy.FlashSale flashSale;
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}
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}
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private void OperationTimeUpdateEvent(Operation type)
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{
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if (type == Operation.FlashSale)
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{
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Display();
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}
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}
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private void RefreshBuyShopLimitEvent()
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{
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Display();
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}
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private void Display()
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{
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OperationBase operationBase;
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if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.FlashRushToBuy, out operationBase))
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{
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OperationFlashRushToBuy operation = operationBase as OperationFlashRushToBuy;
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opreationTimeText.text = StringUtility.Contact(Language.Get("ExpActivity_Text1"), operation.ToDisplayTime());
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OperationFlashRushToBuy.FlashSale flashSale;
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if (operation.TryGetFlashSale(TimeUtility.ServerNow, out flashSale))
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{
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if (flashSale.gifts.Length > 0)
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{
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var moneyType = flashSale.gifts[0].moneyType;
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moneyIcon.SetIconWithMoneyType(moneyType);
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moneyNumText.text = UIHelper.GetMoneyCnt(moneyType).ToString();
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}
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}
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}
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GetSurplusTime();
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}
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private void OperationStartEvent(Operation type, int state)
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{
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if (type == Operation.FlashRushToBuy && state == 0)
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{
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Display();
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}
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}
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private void SecondEvent()
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{
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GetSurplusTime();
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}
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private void OnDayEvent()
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{
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Display();
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}
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private string GetSurplusTime()
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{
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OperationBase operationBase;
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OperationTimeHepler.Instance.TryGetOperationTime(Operation.FlashRushToBuy, out operationBase);
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var seconds = 0;
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var inAdvance = false;
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if (operationBase != null)
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{
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if (operationBase.InAdvanceTime(TimeUtility.ServerNow))
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{
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inAdvance = true;
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seconds = operationBase.GetSecondsBeforeStart(TimeUtility.ServerNow);
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}
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else
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{
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OperationFlashRushToBuy operation = operationBase as OperationFlashRushToBuy;
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seconds = operation.GetResetSurplusTime();
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}
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}
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if (seconds > 0)
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{
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if (inAdvance)
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{
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return Language.Get("OperationAdvanceOpen", TimeUtility.SecondsToDHMSCHS(seconds));
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}
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else
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{
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return Language.Get("LimitGift1", TimeUtility.SecondsToDHMSCHS(seconds));
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}
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}
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else
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{
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return Language.Get("ActivityEnd");
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}
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}
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}
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}
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