#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class ChestsAwardConfigWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(ChestsAwardConfig);
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Utils.BeginObjectRegister(type, L, translator, 0, 1, 5, 0);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnConfigParseCompleted", _m_OnConfigParseCompleted);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "ID", _g_get_ID);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "BoxID", _g_get_BoxID);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "BoxLV", _g_get_BoxLV);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "SelectList", _g_get_SelectList);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "JobItem", _g_get_JobItem);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 7, 1, 0);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Get", _m_Get_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "GetKeys", _m_GetKeys_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "GetValues", _m_GetValues_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Has", _m_Has_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Init", _m_Init_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "GetChestsAwardByID", _m_GetChestsAwardByID_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "inited", _g_get_inited);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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ChestsAwardConfig gen_ret = new ChestsAwardConfig();
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translator.Push(L, gen_ret);
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return 1;
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}
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if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
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{
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string _input = LuaAPI.lua_tostring(L, 2);
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ChestsAwardConfig gen_ret = new ChestsAwardConfig(_input);
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to ChestsAwardConfig constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Get_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))
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{
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int _id = LuaAPI.xlua_tointeger(L, 1);
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ChestsAwardConfig gen_ret = ChestsAwardConfig.Get( _id );
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translator.Push(L, gen_ret);
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return 1;
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}
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if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING))
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{
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string _id = LuaAPI.lua_tostring(L, 1);
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ChestsAwardConfig gen_ret = ChestsAwardConfig.Get( _id );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to ChestsAwardConfig.Get!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetKeys_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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System.Collections.Generic.List<string> gen_ret = ChestsAwardConfig.GetKeys( );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetValues_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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System.Collections.Generic.List<ChestsAwardConfig> gen_ret = ChestsAwardConfig.GetValues( );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Has_xlua_st_(RealStatePtr L)
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{
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try {
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))
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{
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int _id = LuaAPI.xlua_tointeger(L, 1);
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bool gen_ret = ChestsAwardConfig.Has( _id );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING))
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{
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string _id = LuaAPI.lua_tostring(L, 1);
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bool gen_ret = ChestsAwardConfig.Has( _id );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to ChestsAwardConfig.Has!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Init_xlua_st_(RealStatePtr L)
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{
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try {
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 1&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1))
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{
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bool _sync = LuaAPI.lua_toboolean(L, 1);
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ChestsAwardConfig.Init( _sync );
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return 0;
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}
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if(gen_param_count == 0)
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{
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ChestsAwardConfig.Init( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to ChestsAwardConfig.Init!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnConfigParseCompleted(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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ChestsAwardConfig gen_to_be_invoked = (ChestsAwardConfig)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnConfigParseCompleted( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetChestsAwardByID_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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int _boxId = LuaAPI.xlua_tointeger(L, 1);
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ChestsAwardConfig gen_ret = ChestsAwardConfig.GetChestsAwardByID( _boxId );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_inited(RealStatePtr L)
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{
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try {
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LuaAPI.lua_pushboolean(L, ChestsAwardConfig.inited);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_ID(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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ChestsAwardConfig gen_to_be_invoked = (ChestsAwardConfig)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ID);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_BoxID(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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ChestsAwardConfig gen_to_be_invoked = (ChestsAwardConfig)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.BoxID);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_BoxLV(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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ChestsAwardConfig gen_to_be_invoked = (ChestsAwardConfig)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.BoxLV);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_SelectList(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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ChestsAwardConfig gen_to_be_invoked = (ChestsAwardConfig)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushstring(L, gen_to_be_invoked.SelectList);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_JobItem(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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ChestsAwardConfig gen_to_be_invoked = (ChestsAwardConfig)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushstring(L, gen_to_be_invoked.JobItem);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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}
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}
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