少年修仙传客户端代码仓库
client_Wu Xijin
2018-08-18 72f94e2e0120db00113d0934d52151c436407c5a
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Saturday, August 18, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using TableConfig;
 
namespace Snxxz.UI
{
 
    public class DogzDungeonBreifInfoBehaviour : FindPreciousBossBriefInfoBehaviour
    {
 
        [SerializeField] Text m_RefreshTimesDescription;
        [SerializeField] Image m_Attention;
 
        protected override int selectedBossId {
            get {
                return model.selectedBoss;
            }
            set {
                model.selectedBoss = value;
            }
        }
 
        protected override InteractorableState interactorableState {
            get {
                var selected = selectedBossId == bossId;
                var dieOrLocked = !model.IsBossUnLocked(bossId) || !findPreciousModel.IsBossAlive(bossId);
 
                if (!dieOrLocked)
                {
                    return selected ? InteractorableState.NormalSelected : InteractorableState.NormalUnSelected;
                }
                else
                {
                    return selected ? InteractorableState.DieOrLockedSelected : InteractorableState.DieOrLockedUnSelected;
                }
            }
            set {
                base.interactorableState = value;
            }
        }
 
        protected override bool isUnLocked {
            get {
                return model.IsBossUnLocked(bossId);
            }
        }
 
        DogzDungeonModel model { get { return ModelCenter.Instance.GetModel<DogzDungeonModel>(); } }
 
        protected override void DrawBossBaseInfo(string _icon, string _name, int _level, int _realm)
        {
            var config = ConfigManager.Instance.GetTemplate<DogzDungeonConfig>(bossId);
            m_Portrait.SetSprite(_icon);
            m_Portrait.SetNativeSize();
            m_BossName.text = _name;
 
            m_BossLevel.text = config.MonsterType == 3 ? "(随机boss)" : Language.Get("Z1024", _level);
 
            if (m_Realm != null)
            {
                if (_realm > 0)
                {
                    m_Realm.gameObject.SetActive(true);
                    var realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(_realm);
                    if (realmConfig != null)
                    {
                        m_Realm.SetSprite(realmConfig.Img);
                    }
                }
                else
                {
                    m_Realm.gameObject.SetActive(false);
                }
            }
        }
 
        private void DisplayRefreshTimesDescription()
        {
            var config = ConfigManager.Instance.GetTemplate<DogzDungeonConfig>(bossId);
 
            var timeStrings = new string[config.RefreshTime.Length];
            for (int i = 0; i < config.RefreshTime.Length; i++)
            {
                timeStrings[i] = config.RefreshTime[i].ToString();
            }
 
            m_RefreshTimesDescription.text = string.Join("、", timeStrings);
 
        }
 
 
        public override void Display(object _data)
        {
            base.Display(_data);
 
            m_Attention.gameObject.SetActive(findPreciousModel.IsBossSubscribed(bossId));
            var config = ConfigManager.Instance.GetTemplate<WorldBossConfig>(bossId);
            var npcConfig = ConfigManager.Instance.GetTemplate<NPCConfig>(bossId);
 
            DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV, npcConfig.Realm);
            UpdateBossRebornCoolDown(isUnLocked);
            UpdateBossPortrait(interactorableState);
            OnSelected(bossId);
 
            model.bossSelectedEvent -= OnSelected;
            model.bossSelectedEvent += OnSelected;
        }
 
        public override void Dispose()
        {
            base.Dispose();
            model.bossSelectedEvent -= OnSelected;
        }
 
        private void OnSelected(int _bossId)
        {
            UpdateBossNameLevelFont(interactorableState);
        }
 
        protected override void OnSubscribe(int _bossId)
        {
            base.OnSubscribe(_bossId);
            if (bossId != _bossId)
            {
                return;
            }
 
            m_Attention.gameObject.SetActive(findPreciousModel.IsBossSubscribed(bossId));
        }
 
    }
 
}