少年修仙传客户端代码仓库
client_Wu Xijin
2018-10-26 82931aabaaa3e479bc04e11630a77cd9c9dd5fe3
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//--------------------------------------------------------
//    [Author]:            第二世界
//    [  Date ]:           Thursday, July 12, 2018
//--------------------------------------------------------
 
using UnityEngine;
using System;
 
namespace TableConfig {
 
    
    public partial class DienstgradConfig : ConfigBase {
 
        public int ID { get ; private set ; }
        public string Name { get ; private set; } 
        public int Type { get ; private set ; }
        public int Prescription { get ; private set ; }
        public string OutTimeDesc { get ; private set; } 
        public int[] LightType;
        public int[] LightAttribute;
        public string Image { get ; private set; } 
        public string Content { get ; private set; } 
        public int[] Skills;
        public int gotoId { get ; private set ; }
        public int missionId { get ; private set ; }
 
        public override string getKey()
        {
            return ID.ToString();
        }
 
        public override void Parse() {
            try
            {
                ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
            
                Name = rawContents[1].Trim();
            
                Type=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; 
            
                Prescription=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; 
            
                OutTimeDesc = rawContents[4].Trim();
            
                string[] LightTypeStringArray = rawContents[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                LightType = new int[LightTypeStringArray.Length];
                for (int i=0;i<LightTypeStringArray.Length;i++)
                {
                     int.TryParse(LightTypeStringArray[i],out LightType[i]);
                }
            
                string[] LightAttributeStringArray = rawContents[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                LightAttribute = new int[LightAttributeStringArray.Length];
                for (int i=0;i<LightAttributeStringArray.Length;i++)
                {
                     int.TryParse(LightAttributeStringArray[i],out LightAttribute[i]);
                }
            
                Image = rawContents[7].Trim();
            
                Content = rawContents[8].Trim();
            
                string[] SkillsStringArray = rawContents[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                Skills = new int[SkillsStringArray.Length];
                for (int i=0;i<SkillsStringArray.Length;i++)
                {
                     int.TryParse(SkillsStringArray[i],out Skills[i]);
                }
            
                gotoId=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0; 
            
                missionId=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; 
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
        }
    
    }
 
}