//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Thursday, March 08, 2018
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//--------------------------------------------------------
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using UnityEngine;
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using System;
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namespace TableConfig {
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public partial class EquipSuitAttrConfig : ConfigBase {
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public int id { get ; private set ; }
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public string name { get ; private set; }
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public int groupType { get ; private set ; }
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public int suiteType { get ; private set ; }
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public int suiteLV { get ; private set ; }
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public int job { get ; private set ; }
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public int count1 { get ; private set ; }
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public string propList1 { get ; private set; }
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public string propValueList1 { get ; private set; }
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public int count2 { get ; private set ; }
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public string propList2 { get ; private set; }
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public string propValueList2 { get ; private set; }
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public int count3 { get ; private set ; }
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public string propList3 { get ; private set; }
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public string propValueList3 { get ; private set; }
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public string[] bindbones;
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public int[] effectIds;
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public override string getKey()
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{
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return id.ToString();
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}
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public override void Parse() {
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try
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{
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id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
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name = rawContents[1].Trim();
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groupType=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
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suiteType=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
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suiteLV=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
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job=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0;
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count1=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0;
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propList1 = rawContents[7].Trim();
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propValueList1 = rawContents[8].Trim();
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count2=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0;
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propList2 = rawContents[10].Trim();
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propValueList2 = rawContents[11].Trim();
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count3=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0;
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propList3 = rawContents[13].Trim();
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propValueList3 = rawContents[14].Trim();
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bindbones = rawContents[15].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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string[] effectIdsStringArray = rawContents[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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effectIds = new int[effectIdsStringArray.Length];
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for (int i=0;i<effectIdsStringArray.Length;i++)
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{
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int.TryParse(effectIdsStringArray[i],out effectIds[i]);
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}
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}
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catch (Exception ex)
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{
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DebugEx.Log(ex);
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}
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}
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}
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}
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