少年修仙传客户端代码仓库
client_linchunjie
2018-09-19 9203f8bd22b3cf3fa9bfd537fd16b2e86d7223b1
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Saturday, September 09, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using TableConfig;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI {
 
    public class SkillDetailsWin : Window
    {
        private RectTransform winRt;
        private Button btnPopSkillClose;
        private Image imgSkill;
        private Text textSkillSource;
        private Text textSkillName;
        private Text destText;
        private ScrollerController m_Control;
 
        [SerializeField] RectTransform m_ContaienrFightPower;
        [SerializeField] Text m_FightPower;
 
        public void ShowSkillDetails()
        {
            textSkillName.gameObject.SetActive(true);
            imgSkill.SetSprite(SkillDetails.skillModel.IconName);
            switch (SkillDetails.sourceType) {
                case SkillDetails.SkillSourceType.MagicianSkill: {
                            textSkillName.text = SkillDetails.skillModel.SkillName;
                            textSkillSource.text = SkillDetails.skillSource;
                    }
                    break;
                case SkillDetails.SkillSourceType.PetSkill: {
                        if (SkillDetails.skillModel.CoolDownTime > 0)
                        {
                            textSkillName.text = StringUtility.Contact("CD:", (float)SkillDetails.skillModel.CoolDownTime / 1000, Language.Get("RealmWin_Bewrite_35"));
                        }
                        else
                        {
                            textSkillName.gameObject.SetActive(false);
                        }
                        textSkillSource.text = SkillDetails.skillModel.SkillName;
                    }
                    break;
                case SkillDetails.SkillSourceType.ViewHorsePet:
                    {
                        if (SkillDetails.skillModel.CoolDownTime > 0)
                        {
                            textSkillName.text = StringUtility.Contact("CD:", (float)SkillDetails.skillModel.CoolDownTime / 1000, Language.Get("RealmWin_Bewrite_35"));
                        }
                        else
                        {
                            textSkillName.gameObject.SetActive(false);
                        }
                        textSkillSource.text = SkillDetails.skillModel.SkillName;
                    }
                    break;
                case SkillDetails.SkillSourceType.BlastFurnace:
                    {
                        textSkillName.text = SkillDetails.skillModel.SkillName;
                        textSkillSource.text = SkillDetails.skillSource;
                    }
                    break;
                case SkillDetails.SkillSourceType.DogzSkill:
                    {
                        textSkillSource.text = SkillDetails.skillModel.SkillName;
                        textSkillName.text = Language.Get("PlayerDetail_Level", SkillDetails.skillModel.SkillLV);
                    }
                    break;
 
            }
 
            m_Control.Refresh();
            for (int i = 0; i < SkillDetails.infoList.Count; i++) {
                m_Control.AddCell(ScrollerDataType.Header, i);
            }
            m_Control.Restart();
 
            float size = 185;
            m_ContaienrFightPower.gameObject.SetActive(SkillDetails.fightPower > 0);
            if (SkillDetails.fightPower > 0)
            {
                m_FightPower.text = StringUtility.Contact("+", SkillDetails.fightPower);
                size += 100;
            }
 
            for (int i = 0; i < SkillDetails.infoList.Count; i++) {
                size += m_Control.GetCellViewSize(m_Control.m_Scorller, i);
            }
            if (size < 440) {
                m_Control.maxCellCnt = m_Control.GetNumberOfCells(m_Control.m_Scorller);
            }
            winRt.sizeDelta = new Vector2(winRt.sizeDelta.x, Mathf.Min(540, size));
 
            
        }
        #region Built-in
        protected override void BindController()
        {
            winRt = transform.Find("BG") as RectTransform;
 
            btnPopSkillClose = transform.Find("BG/Close").GetComponent<Button>();
            imgSkill = transform.Find("BG/SkillBG/Skill").GetComponent<Image>();
            textSkillSource = transform.Find("BG/Source").GetComponent<Text>();
            textSkillName = transform.Find("BG/SkillName").GetComponent<Text>();
 
            destText = this.GetComponent<Text>("BG/InfoCell");
 
            m_Control = this.GetComponent<ScrollerController>("BG/Controll");
            m_Control.OnRefreshCell += OnRefreshInfoCell;
            m_Control.OnGetDynamicSize += OnGetDynamicSize;
        }
 
        protected override void AddListeners()
        {
            btnPopSkillClose.onClick.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
            ShowSkillDetails();
        }
 
        protected override void OnAfterOpen()
        {
 
        }
 
        protected override void OnPreClose()
        {
 
        }
 
        protected override void OnAfterClose()
        {
 
        }
        #endregion
 
        private void OnRefreshInfoCell(ScrollerDataType type, CellView cell)
        {
            if (cell.index < SkillDetails.infoList.Count) {
                Text text = cell.GetComponent<Text>();
                text.text = SkillDetails.infoList[cell.index];
            }
        }
 
        private bool OnGetDynamicSize(ScrollerDataType type, int index, out float height)
        {
            var _content=SkillDetails.infoList[index];
            destText.text = _content;
            height = destText.preferredHeight + 3;
            return true;
        }
    }
 
}