| using System.Collections;  | 
| using System.Collections.Generic;  | 
| using UnityEngine;  | 
| using UnityEngine.UI;  | 
|   | 
| namespace vnxbqy.UI  | 
| {  | 
|     public class DungeonAncientTargetWin : Window  | 
|     {  | 
|         [SerializeField] Text m_DungeonName;  | 
|         [SerializeField] DungeonTargetBehaviour m_DungeonTargetBehaviour;  | 
|   | 
|         DungeonModel m_Model;  | 
|         DungeonModel model  | 
|         {  | 
|             get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<DungeonModel>()); }  | 
|         }  | 
|   | 
|         protected override void AddListeners()  | 
|         {  | 
|         }  | 
|   | 
|         protected override void BindController()  | 
|         {  | 
|         }  | 
|   | 
|         protected override void OnAfterClose()  | 
|         {  | 
|         }  | 
|   | 
|         protected override void OnAfterOpen()  | 
|         {  | 
|         }  | 
|   | 
|         protected override void OnPreClose()  | 
|         {  | 
|             //model.updateMissionEvent -= UpdateTargets;  | 
|         }  | 
|   | 
|         protected override void OnPreOpen()  | 
|         {  | 
|             //model.updateMissionEvent += UpdateTargets;  | 
|             var line = PlayerDatas.Instance.baseData.FBID + 1;  | 
|             m_DungeonName.text = StringUtility.Contact(Language.Get("AncientBattle"), "(", Language.Get("FBLine", line), ")");  | 
|             m_DungeonTargetBehaviour.Init(31160);  | 
|             //UpdateTargets();  | 
|         }  | 
|   | 
|         private void UpdateTargets()  | 
|         {  | 
|             //var _help = model.mission;  | 
|             //m_DungeonTargets[0].text = _help.topName;  | 
|             //m_DungeonTargets[1].text = UIHelper.ReplaceLargeNum(_help.topScore);  | 
|         }  | 
|     }  | 
| }  | 
|   |