少年修仙传客户端代码仓库
hch
2024-12-16 9377811d0ba27047e1e5ec2348a28eba1033d59d
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, April 22, 2019
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class TipBuyItemWidget : MonoBehaviour
    {
        [SerializeField] Text m_LimitInfo;
        [SerializeField] Text m_Count;
        [SerializeField] Button m_Reduce;
        [SerializeField] Button m_Add;
        [SerializeField] Button m_SetBuyCount;
 
        [SerializeField] Image m_MoneyIcon;
        [SerializeField] Text m_Money;
 
        [SerializeField] NumKeyBoard m_KeyBoard;
 
        int goodId = 0;
 
        public void Display(int goodId)
        {
            this.goodId = goodId;
            var isVipLimit = BuyItemController.Instance.IsVipLimitGood(this.goodId);
            if (isVipLimit)
            {
                m_LimitInfo.SetActive(true);
                var limitCount = BuyItemController.Instance.GetBuyCountLimit(this.goodId, PlayerDatas.Instance.baseData.VIPLv);
                var nextVipLevel = BuyItemController.Instance.GetNextCanbuyVipLevel(this.goodId, PlayerDatas.Instance.baseData.VIPLv);
                if (nextVipLevel == 999)
                {
                    m_LimitInfo.text = Language.Get("StoreWin109");
                }
                else
                {
                    var nextVipLimitCount = BuyItemController.Instance.GetBuyCountLimit(this.goodId, nextVipLevel);
                    m_LimitInfo.text = Language.Get("StoreWin108", limitCount, nextVipLevel, nextVipLimitCount);
                }
            }
            else
            {
                var limitCount = BuyItemController.Instance.GetBuyCountLimit(this.goodId, PlayerDatas.Instance.baseData.VIPLv);
                if (limitCount != -1 && limitCount <= 0)
                {
                    m_LimitInfo.SetActive(true);
                    m_LimitInfo.text = Language.Get("StoreWin109");
                }
                else
                {
                    m_LimitInfo.SetActive(false);
                }
            }
 
            var config = StoreConfig.Get(goodId);
            m_MoneyIcon.SetIconWithMoneyType(config.MoneyType);
            m_MoneyIcon.SetNativeSize();
            m_KeyBoard.SetActive(false);
 
            DisplayDynamicInfo(true);
        }
 
        public void Dispose()
        {
            goodId = 0;
        }
 
        private void LateUpdate()
        {
            DisplayDynamicInfo(false);
        }
 
        private void DisplayDynamicInfo(bool force)
        {
            if (force || BuyItemController.Instance.wannaBuyCount.dirty)
            {
                if (goodId != 0)
                {
                    DisplayCountAndPrice(BuyItemController.Instance.wannaBuyCount.Fetch());
                }
            }
        }
 
        private void DisplayCountAndPrice(int count)
        {
            m_Count.text = count.ToString();
            var isSellOut = BuyItemController.Instance.IsSellOut(this.goodId, PlayerDatas.Instance.baseData.VIPLv);
            m_Count.color = UIHelper.GetUIColor(isSellOut ? TextColType.Red : TextColType.Green);
 
            var config = StoreConfig.Get(this.goodId);
            int curVipIndex = -1;
            int nextVipIndex = -1;
            bool isVipBuy = BuyItemController.Instance.CheckIsVipBuy(config, out curVipIndex, out nextVipIndex);
 
            if ((isVipBuy && curVipIndex == -1) || PlayerDatas.Instance.baseData.LV < config.LV)
            {
                transform.Find("Container_Money").SetActive(false);
                return;
            }
            transform.Find("Container_Money").SetActive(true);
            var moneyOwn = UIHelper.GetMoneyCnt(config.MoneyType);
            var totalPrice = BuyItemController.Instance.GetTotalPrice(this.goodId, count);
            m_Money.text = totalPrice.ToString();
            m_Money.color = UIHelper.GetUIColor((ulong)totalPrice > moneyOwn ? TextColType.Red : TextColType.Green);
        }
 
        private void AddBuyCount()
        {
            var isSellOut = BuyItemController.Instance.IsSellOut(this.goodId, PlayerDatas.Instance.baseData.VIPLv);
            if (isSellOut)
            {
                return;
            }
            BuyItemController.Instance.SetBuyCount(this.goodId, BuyItemController.Instance.wannaBuyCount.value + 1);
        }
 
        private void ReduceBuyCount()
        {
            var isSellOut = BuyItemController.Instance.IsSellOut(this.goodId, PlayerDatas.Instance.baseData.VIPLv);
            if (isSellOut)
            {
                return;
            }
            BuyItemController.Instance.SetBuyCount(this.goodId, BuyItemController.Instance.wannaBuyCount.value - 1);
        }
 
        private void SetBuyCount(bool value)
        {
 
            m_KeyBoard.SetActive(false);
            if (value)
            {
                BuyItemController.Instance.SetBuyCount(this.goodId, int.Parse(m_KeyBoard.Value));
            }
        }
 
        private void OnKeyChange()
        {
            BuyItemController.Instance.SetBuyCount(this.goodId, int.Parse(m_KeyBoard.Value));
        }
        private void Start()
        {
            m_Add.SetListener(AddBuyCount);
            m_Reduce.SetListener(ReduceBuyCount);
            m_SetBuyCount.SetListener(() =>
            {
                var isSellOut = BuyItemController.Instance.IsSellOut(this.goodId, PlayerDatas.Instance.baseData.VIPLv);
                if (!isSellOut)
                {
                    m_KeyBoard.SetActive(true);
                }
            });
            m_KeyBoard.onValueChange.AddListener(OnKeyChange);
            m_KeyBoard.onConfirm.AddListener(SetBuyCount);
        }
 
    }
 
}