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  | using System.Collections; 
 |  using System.Collections.Generic; 
 |  using UnityEngine; 
 |    
 |  public class WorldMapUnLockEffectTester : MonoBehaviour 
 |  { 
 |      public int mapId = 10010; 
 |    
 |      [ContextMenu("Test")] 
 |      public void Trigger() 
 |      { 
 |          vnxbqy.UI.WindowCenter.Instance.Get<vnxbqy.UI.WorldMapWin>().TestMapUnLockShow(mapId); 
 |      } 
 |  } 
 |  
  |