#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class AnimatorControllerLoaderWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(AnimatorControllerLoader);
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Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 12, 0, 0);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadAnimationClip", _m_LoadAnimationClip_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadDefaultMobAnimatorController_Fight", _m_LoadDefaultMobAnimatorController_Fight_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadDefaultMobAnimatorController_Func", _m_LoadDefaultMobAnimatorController_Func_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadDefaultMobAnimatorController_Horse", _m_LoadDefaultMobAnimatorController_Horse_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadDefaultMobAnimatorController_Pet", _m_LoadDefaultMobAnimatorController_Pet_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Load", _m_Load_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadMobController", _m_LoadMobController_xlua_st_);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "controllerSuffix", AnimatorControllerLoader.controllerSuffix);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "controllerUISuffix", AnimatorControllerLoader.controllerUISuffix);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "controllerShowSuffix", AnimatorControllerLoader.controllerShowSuffix);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "controllerRealmSuffix", AnimatorControllerLoader.controllerRealmSuffix);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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AnimatorControllerLoader gen_ret = new AnimatorControllerLoader();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to AnimatorControllerLoader constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_LoadAnimationClip_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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string _name = LuaAPI.lua_tostring(L, 1);
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string _clipName = LuaAPI.lua_tostring(L, 2);
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UnityEngine.AnimationClip gen_ret = AnimatorControllerLoader.LoadAnimationClip( _name, _clipName );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_LoadDefaultMobAnimatorController_Fight_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.LoadDefaultMobAnimatorController_Fight( );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_LoadDefaultMobAnimatorController_Func_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.LoadDefaultMobAnimatorController_Func( );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_LoadDefaultMobAnimatorController_Horse_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.LoadDefaultMobAnimatorController_Horse( );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_LoadDefaultMobAnimatorController_Pet_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.LoadDefaultMobAnimatorController_Pet( );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Load_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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string _suffix = LuaAPI.lua_tostring(L, 1);
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int _id = LuaAPI.xlua_tointeger(L, 2);
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UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.Load( _suffix, _id );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_LoadMobController_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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string _suffix = LuaAPI.lua_tostring(L, 1);
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string __name = LuaAPI.lua_tostring(L, 2);
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UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.LoadMobController( _suffix, __name );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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}
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}
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