少年修仙传客户端代码仓库
client_linchunjie
2019-06-10 97c753d8e6014aeefd6d6a47d01f7fcda3e4fbf7
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#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
 
using XLua;
using System.Collections.Generic;
 
 
namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    public class UnityEngineUIRawImageWrap 
    {
        public static void __Register(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(UnityEngine.UI.RawImage);
            Utils.BeginObjectRegister(type, L, translator, 0, 1, 3, 2);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetNativeSize", _m_SetNativeSize);
            
            
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "mainTexture", _g_get_mainTexture);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "texture", _g_get_texture);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "uvRect", _g_get_uvRect);
            
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "texture", _s_set_texture);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "uvRect", _s_set_uvRect);
            
            
            Utils.EndObjectRegister(type, L, translator, null, null,
                null, null, null);
 
            Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
            
            
            
            
            
            
            Utils.EndClassRegister(type, L, translator);
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
            return LuaAPI.luaL_error(L, "UnityEngine.UI.RawImage does not have a constructor!");
        }
        
        
        
        
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetNativeSize(RealStatePtr L)
        {
            try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.SetNativeSize(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            
        }
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_mainTexture(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
                UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.mainTexture);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_texture(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
                UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.texture);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_uvRect(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
                UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.uvRect);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_texture(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
                UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.texture = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_uvRect(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
                UnityEngine.UI.RawImage gen_to_be_invoked = (UnityEngine.UI.RawImage)translator.FastGetCSObj(L, 1);
                UnityEngine.Rect gen_value;translator.Get(L, 2, out gen_value);
                gen_to_be_invoked.uvRect = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        
        
        
        
        
    }
}