少年修仙传客户端代码仓库
client_Hale
2019-04-11 9f89e3be35da42eb9ccb44e6589d62f320aa444c
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XLua;
using System;
 
 
[CSharpCallLua]
public class CSharpCallLua
{
    [CSharpCallLua]
    public delegate void LuaNetPackage(ushort cmd, byte[] bytes);
    static LuaNetPackage onRecieveLuaNetPackage;
 
    [CSharpCallLua]
    public delegate void CSharpNetPackage(ushort cmd);
    static CSharpNetPackage onCSharpNetPackage;
 
    [CSharpCallLua]
    public delegate void GeneralDelegate();
    static GeneralDelegate configInit;
 
    static GeneralDelegate beforePlayerDataInitialize;
    static GeneralDelegate afterPlayerDataInitialize;
    static GeneralDelegate switchAccount;
    static GeneralDelegate playerLoginOk;
    static GeneralDelegate mapInitOk;
 
    [CSharpCallLua]
    public delegate bool boolReturnedValueDelegate(int integer);
    static boolReturnedValueDelegate isLuaDungeonVictoryWin;
    static boolReturnedValueDelegate isLuaDungeonDefeatWin;
 
    static boolReturnedValueDelegate isLuaDailyQuest;
    static boolReturnedValueDelegate gotoLuaDailyQuest;
 
    public static void Init()
    {
        LuaUtility.DoString("protocol.LuaProtocalRegister");
        onRecieveLuaNetPackage = LuaUtility.Global.Get<LuaNetPackage>("OnRecieveNetPackage");
 
        LuaUtility.DoString("protocol.CSharpProtocalEvent");
        onCSharpNetPackage = LuaUtility.Global.Get<CSharpNetPackage>("OnCSharpNetEvent");
 
        LuaUtility.DoString("event.AfterPlayerDataInitialize");
        afterPlayerDataInitialize = LuaUtility.Global.Get<GeneralDelegate>("OnAfterPlayerDataInitialize");
 
        LuaUtility.DoString("event.BeforePlayerDataInitialize");
        beforePlayerDataInitialize = LuaUtility.Global.Get<GeneralDelegate>("OnBeforePlayerDataInitialize");
 
        LuaUtility.DoString("event.MapInitOk");
        mapInitOk = LuaUtility.Global.Get<GeneralDelegate>("OnMapInitOk");
 
        LuaUtility.DoString("event.SwitchAccount");
        switchAccount = LuaUtility.Global.Get<GeneralDelegate>("OnSwitchAccount");
 
        LuaUtility.DoString("event.PlayerLoginOk");
        playerLoginOk = LuaUtility.Global.Get<GeneralDelegate>("OnPlayerLoginOk");
 
        LuaUtility.DoString("interface.DungeonInterface");
        isLuaDungeonVictoryWin = LuaUtility.Global.Get<boolReturnedValueDelegate>("IsLuaDungeonVictoryWin");
        isLuaDungeonDefeatWin = LuaUtility.Global.Get<boolReturnedValueDelegate>("IsLuaDungeonDefeatWin");
 
        LuaUtility.DoString("interface.DailyQuestInterface");
        isLuaDailyQuest = LuaUtility.Global.Get<boolReturnedValueDelegate>("IsLuaDailyQuest");
        gotoLuaDailyQuest = LuaUtility.Global.Get<boolReturnedValueDelegate>("GotoDailyQuest");
 
        LuaUtility.DoString("config.ConfigInit");
        configInit = LuaUtility.Global.Get<GeneralDelegate>("ConfigInit");
 
        if (configInit != null)
        {
            configInit();
        }
    }
 
    static object lockojb1 = new object();
    public static void OnRecieveLuaNetPackage(ushort cmd, byte[] bytes)
    {
        lock (lockojb1)
        {
            if (onRecieveLuaNetPackage != null)
            {
                onRecieveLuaNetPackage(cmd, bytes);
            }
        }
    }
 
    static object lockojb2 = new object();
    public static void OnRecieveCSharpNetPackage(ushort cmd)
    {
        lock (lockojb2)
        {
            if (onCSharpNetPackage != null)
            {
                onCSharpNetPackage(cmd);
            }
        }
    }
 
    public static void OnBeforePlayerDataInitialize()
    {
        if (beforePlayerDataInitialize != null)
        {
            beforePlayerDataInitialize();
        }
    }
 
    public static void OnAfterPlayerDataInitialize()
    {
        if (afterPlayerDataInitialize != null)
        {
            afterPlayerDataInitialize();
        }
    }
 
    public static void OnSwitchAccount()
    {
        if (switchAccount != null)
        {
            switchAccount();
        }
    }
 
    public static void OnPlayerLoginOk()
    {
        if (playerLoginOk != null)
        {
            playerLoginOk();
        }
    }
 
    public static void OnMapInitOk()
    {
        if (mapInitOk != null)
        {
            mapInitOk();
        }
    }
 
    public static bool IsLuaDungeonVictoryWin(int dataMapId)
    {
        if (isLuaDungeonVictoryWin != null)
        {
            return isLuaDungeonVictoryWin(dataMapId);
        }
 
        return false;
    }
 
    public static bool IsLuaDungeonDefeatWin(int dataMapId)
    {
        if (isLuaDungeonDefeatWin != null)
        {
            return isLuaDungeonDefeatWin(dataMapId);
        }
 
        return false;
    }
 
    public static bool IsLuaDailyQuest(int dailyQuest)
    {
        if (isLuaDailyQuest != null)
        {
            return isLuaDailyQuest(dailyQuest);
        }
 
        return false;
    }
 
    public static void GotoLuaDailyQuest(int dailyquest)
    {
        if (gotoLuaDailyQuest != null)
        {
            gotoLuaDailyQuest(dailyquest);
        }
    }
 
}