using UnityEngine;
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using System.Collections;
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// C1 21 跨服排位仙官挑战 #tagCMChampionshipOfficialChallenge
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public class IL_CC121_tagCMChampionshipOfficialChallenge : GameNetPackBasic {
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public byte ZoneID; //仙官数据分区ID
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public ushort MainOfficialID; //界主官职ID
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public ushort OfficialID; //挑战的目标官职ID
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public uint PlayerID; //挑战时的目标玩家ID
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public IL_CC121_tagCMChampionshipOfficialChallenge () {
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combineCmd = (ushort)0x03FE;
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_cmd = (ushort)0xC121;
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}
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public override void WriteToBytes () {
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WriteBytes (ZoneID, NetDataType.BYTE);
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WriteBytes (MainOfficialID, NetDataType.WORD);
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WriteBytes (OfficialID, NetDataType.WORD);
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WriteBytes (PlayerID, NetDataType.DWORD);
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}
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}
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