少年修仙传客户端代码仓库
leonard Wu
2018-08-02 a38909a99dd4108c110611a3575122fe77915a99
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using UnityEngine;
using LitJson;
using UnityEngine.Events;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Collections;
 
public class SDKUtility : SingletonMonobehaviour<SDKUtility>
{
    public static bool assetCopyFinish = false;
 
    public static float ElectricQuantity = 1f;
    public static string UniqueID = "";
    public static string AND_UserAgent = "";
    public static string AND_MacAddress = "";
    public static string AND_IMEI = "";
    public static string AND_AndroidID = "";
    public static string AND_IP = "";
    public UnityAction<string> onUniqueIDChanged;
    public static int wifiSignal = 3;
 
    public NetworkReachability NetWorkState = NetworkReachability.NotReachable;
 
    public UnityAction onAssetsCopyFinish;
    public UnityAction<int, int> onBatteryChanged;
    // 0 "未开启监视电池状态", 1 "电池未充电状态", 2 "电池充电状态", 3 "电池充电完成"
    public int BatteryState { get; private set; }
    public UnityAction<int> onBatteryStateChanged;
    /// <summary>
    /// 网络状态改变: 0: 无网络 1: wifi网络 2: 手机网络( >= 2为手机网络, 依次为2G,3G,4G)
    /// </summary>
    public UnityAction<int> onNetStatusChanged;
    public UnityAction<int> onPhoneSignalChanged;
    public UnityAction<int> onWifiSignalChanged;
    public string GeTuiClientID { get; private set; }
 
    public string channelId = "1000";
    public string platfromId = "1000";
 
    private const int CODE_SDK_COPY_ASSETS_OVER = 2001;
    private const int CODE_SDK_BATTERY_CHANGED = 2002;
    private const int CODE_SDK_NETSTATE_CHANGED = 2003;
    private const int CODE_SDK_GETUI_CLIENT_ID = 2004;
    private const int CODE_SDK_GETUI_MESSAGE = 2005;
    private const int CODE_SDK_PHONESIGNAL_LEVEL = 2006;
    private const int CODE_SDK_WIFISIGNAL_LEVEL = 2007;
    private const int CODE_SDK_EXTERNALSTORAGEDIRECTORY = 2008;
    private const int CODE_SDK_MAKEKEYANDVISIBLE = 2010;
    private const int CODE_SDK_IOS_OPENURL = 2011;
    private const int CODE_SDK_BATTERY_STATE_CHANGE = 2012;
    private const int CODE_SDK_UNIQUE_ID_CHANGE = 2013;
    private const int CODE_SDK_AD_TOKEN = 4000;
    private const int CODE_SDK_USERAGENT = 4100;
 
    public static bool hasGetAndroidInfo = false;
 
    public string Account { get; private set; }
 
    public string AD_Token
    {
        get; private set;
    }
 
    [DllImport("__Internal")]
    private static extern void IOSMessageHandle(string json);
 
    /// <summary>
    /// Android的内部存储根目录
    /// </summary>
    public string externalStorageDirectory = null;
 
    public void Initialize()
    {
        GeTuiClientID = string.Empty;
 
        if (VersionConfig.Get().versionAuthority == VersionAuthority.Release)
        {
            SendClientPackage();
        }
 
#if !UNITY_EDITOR
 
 
#if UNITY_IOS
        var assetsCopyFinishVersion = LocalSave.GetString("AssetCopyCompleted_IOS");
        if (string.IsNullOrEmpty(assetsCopyFinishVersion))
        {
            assetCopyFinish = false;
        }
        else
        {
            assetCopyFinish = VersionConfig.Get().version == assetsCopyFinishVersion;
        }
 
        FreePlatformInit();
#endif
        StartCoroutine("GetWifiState");
#endif
 
    }
 
    private IEnumerator GetWifiState()
    {
        while (true)
        {
            yield return WaitingForSecondConst.WaitMS1000;
 
            if (Application.internetReachability != NetWorkState)
            {
                NetWorkState = Application.internetReachability;
 
                if (onNetStatusChanged != null)
                {
                    onNetStatusChanged((int)NetWorkState);
                }
            }
        }
    }
 
    public void TestBattery()
    {
        int level = Random.Range(1, 100);
        int total = 100;
        ElectricQuantity = (float)level / total;
 
        //Debug.LogFormat("收到电量通知 => 当前: {0}, 总量: {1}, 百分比:{2}", level, total, ElectricQuantity);
 
        if (onBatteryChanged != null)
        {
            onBatteryChanged(level, total);
        }
    }
 
    public void TestWifi()
    {
        NetworkReachability _state = (NetworkReachability)Random.Range(0, 2);
        if (NetWorkState != _state)
        {
            NetWorkState = _state;
            if (onNetStatusChanged != null)
            {
                onNetStatusChanged((int)NetWorkState);
            }
            //Debug.LogFormat("网络状态变更: {0}", NetWorkState);
        }
 
    }
 
    public void Recv_SDK_Callback(string msg)
    {
        JsonData _jsonData = JsonMapper.ToObject(msg);
        switch ((int)_jsonData["code"])
        {
            case CODE_SDK_FREEPLATFORM_INIT_OK:// 初始化成功
                if (onFreePlatformInitOk != null)
                {
                    onFreePlatformInitOk();
                }
                break;
            case CODE_SDK_FREEPLATFORM_INIT_FAIL:// 初始化失败
                if (onFreePlatformInitFail != null)
                {
                    onFreePlatformInitFail();
                }
                break;
            case CODE_SDK_FREEPLATFORM_LOGIN_OK:// 登陆成功
 
#if UNITY_ANDROID
                HandleFreePlatformLoginOk(_jsonData["info"]);
#elif UNITY_IOS
                HandleFreePlatformLoginOk(_jsonData);
#endif
 
                OperationLogCollect.Instance.RecordEvent(6);
 
                break;
            case CODE_SDK_FREEPLATFORM_LOGIN_FAIL:// 登陆成功
                if (onFreePlatformLoginFail != null)
                {
                    onFreePlatformLoginFail();
                }
                break;
            case CODE_SDK_FREEPLATFORM_LOGOUT_OK:// 登出成功
                if (onFreePlatformLogoutOk != null)
                {
                    onFreePlatformLogoutOk();
                }
                break;
            case CODE_SDK_FREEPLATFORM_LOGOUT_FAIL:// 登出失败
                if (onFreePlatformLogoutFail != null)
                {
                    onFreePlatformLogoutFail();
                }
                break;
            case CODE_SDK_FREEPLATFORM_PAY_OK:// 支付成功
                if (onFreePlatformPayOk != null)
                {
                    onFreePlatformPayOk();
                }
                break;
            case CODE_SDK_FREEPLATFORM_PAY_FAIL:// 支付失败
                if (onFreePlatformPayFail != null)
                {
                    onFreePlatformPayFail();
                }
                break;
            case CODE_SDK_FREEPLATFORM_PAY_CANCEL:// 支付退出
                if (onFreePlatformPayCancel != null)
                {
                    onFreePlatformPayCancel();
                }
                break;
            case CODE_SDK_FREEPLATFORM_BIND_OK:
                if (onFreePlatformBindOk != null)
                {
                    onFreePlatformBindOk();
                }
                break;
            case CODE_SDK_FREEPLATFORM_BIND_FAIL:
                if (onFreePlatformBindFail != null)
                {
                    onFreePlatformBindFail();
                }
                break;
            case CODE_SDK_AD_TOKEN:
                AD_Token = _jsonData["token"].ToString();
                //Debug.LogFormat("获取广告sdk的Token: {0}", AD_Token);
                break;
            case CODE_SDK_FREEPLATFORM_REG_OK:
                Account = _jsonData["account"].ToString();
                OperationLogCollect.Instance.RecordEvent(5);
                SendTouTiaoADEvent(1);
                break;
            case CODE_SDK_BATTERY_CHANGED:// 电量改变
#if UNITY_ANDROID
                HandleBatteryChanged(_jsonData["info"]);
#elif UNITY_IOS
                HandleBatteryChanged(_jsonData);
#endif
                break;
            case CODE_SDK_BATTERY_STATE_CHANGE:
                BatteryState = (int)_jsonData["status"];
                //Debug.LogFormat("收到充电状态: {0}", BatteryState);
                if (onBatteryStateChanged != null)
                {
                    onBatteryStateChanged(BatteryState);
                }
                break;
            case CODE_SDK_COPY_ASSETS_OVER:// 资源拷贝完毕
                assetCopyFinish = true;
                if (onAssetsCopyFinish != null)
                {
                    onAssetsCopyFinish();
                }
                break;
            case CODE_SDK_GETUI_CLIENT_ID:// 个推客户端ID
                HandleGT_ClientID(_jsonData);
                break;
            case CODE_SDK_GETUI_MESSAGE:// 个推透传信息
                HandleGT_TouChuanMSG(_jsonData["info"]);
                break;
            case CODE_SDK_EXTERNALSTORAGEDIRECTORY:
                externalStorageDirectory = _jsonData["info"].ToString();
                break;
            case CODE_SDK_UNIQUE_ID_CHANGE:
                //WriteDebug(msg);
                UniqueID = _jsonData["uniqueID"].ToString();
                //WriteDebug("获取的唯一识别码为: " + UniqueID);
                if (onUniqueIDChanged != null)
                {
                    onUniqueIDChanged(UniqueID);
                }
                break;
            case CODE_SDK_USERAGENT:
                //WriteDebug(msg);
#if UNITY_ANDROID
                AND_MacAddress = _jsonData["mac"].ToString();
                AND_AndroidID = _jsonData["android_id"].ToString();
                AND_IMEI = _jsonData["imei"].ToString();
#endif
                AND_UserAgent = _jsonData["userAgent"].ToString();
                AND_IP = _jsonData["ip"].ToString();
                hasGetAndroidInfo = true;
                //WriteDebug("是否完成设备信息获取: " + hasGetAndroidInfo);
                break;
        }
    }
 
    public void StartCopyAsset()
    {
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("copyAsset");
    }
 
    public int GetDeviceMemInfo()
    {
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        return _jo.Call<int>("getMemInfo");
    }
 
    public void RestartApp()
    {
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("RestartApp");
    }
 
    public void CopyTextToClipboard(string content)
    {
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("CopyTextToClipboard", content);
    }
 
    public void OpenUrl(string url)
    {
#if UNITY_ANDROID
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("OpenUrl", url);
#elif UNITY_IOS
        string _content = "{\"code\":2011,\"url\":\"" + url + "\"}";
        IOSMessageHandle(_content);
#endif
    }
 
    public void SendClientPackage()
    {
#if UNITY_ANDROID && !UNITY_EDITOR
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("setClientPackageID", VersionConfig.Get().clientPackageFlag);
#endif
    }
 
    public void InstallAPK(string path)
    {
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("InstallAPK", path);
    }
 
    public void MakeKeyAndVisible()
    {
#if UNITY_IOS
        string _content = "{\"code\":2010}";
        IOSMessageHandle(_content);
#endif
    }
 
    public string GetAndroidRoot()
    {
        return externalStorageDirectory;
    }
 
    private void HandleBatteryChanged(JsonData data)
    {
        int _level = (int)data["level"];
        int _scale = (int)data["scale"];
 
        ElectricQuantity = (float)_level / _scale;
 
        //Debug.LogFormat("收到电量通知 => 当前: {0}, 总量: {1}, 百分比:{2}", _level, _scale, ElectricQuantity);
 
        if (onBatteryChanged != null)
        {
            onBatteryChanged(_level, _scale);
        }
    }
 
    private void HandleGT_ClientID(JsonData data)
    {
        GeTuiClientID = data["clientID"].ToString();
        //DesignDebug.Log("收到个推 => ClientID: " + GeTuiClientID);
    }
 
    private void HandleGT_TouChuanMSG(JsonData data)
    {
        string _getuiMSG = data["msg"].ToString();
        //DesignDebug.Log("收到个推透传信息 => msg: " + _getuiMSG);
    }
 
    #region 自由SDK相关
 
    public struct FP_LoginOk
    {
        public string account;
        public string token;
        public string tokenExpire;
        public int phone;
        public int accountID;
    }
 
    public struct FP_CheckIDAuthentication
    {
        public string errorcode;
        public string errordesc;
        public string type;
        public string card_id;
    }
 
    public struct FP_DoIDAuthentication
    {
        public string errorcode;
        public string errordesc;
        public string card_id;
    }
 
    public string AppID
    {
        get
        {
            return VersionConfig.Get().appId;
        }
    }
 
    private const int CODE_SDK_FREEPLATFORM_INIT_OK = 3000;
    private const int CODE_SDK_FREEPLATFORM_INIT_FAIL = 3001;
    private const int CODE_SDK_FREEPLATFORM_LOGIN_OK = 3002;
    private const int CODE_SDK_FREEPLATFORM_LOGIN_FAIL = 3003;
    private const int CODE_SDK_FREEPLATFORM_LOGOUT_OK = 3004;
    private const int CODE_SDK_FREEPLATFORM_LOGOUT_FAIL = 3005;
    private const int CODE_SDK_FREEPLATFORM_PAY_OK = 3006;
    private const int CODE_SDK_FREEPLATFORM_PAY_FAIL = 3007;
    private const int CODE_SDK_FREEPLATFORM_PAY_CANCEL = 3008;
    private const int CODE_SDK_FREEPLATFORM_BIND_OK = 3009;
    private const int CODE_SDK_FREEPLATFORM_BIND_FAIL = 3010;
    private const int CODE_SDK_FREEPLATFORM_REG_OK = 3011;
 
    public UnityAction onFreePlatformInitOk;
    public UnityAction onFreePlatformInitFail;
    public UnityAction<FP_LoginOk> onFreePlatformLoginOk;
    public UnityAction onFreePlatformLoginFail;
    public UnityAction onFreePlatformLogoutOk;
    public UnityAction onFreePlatformLogoutFail;
    public UnityAction onFreePlatformPayOk;
    public UnityAction onFreePlatformPayFail;
    public UnityAction onFreePlatformPayCancel;
    public UnityAction onFreePlatformBindOk;
    public UnityAction onFreePlatformBindFail;
    public UnityAction<FP_CheckIDAuthentication> onFreePlatfromCheckIDOK;
    public UnityAction<FP_DoIDAuthentication> onFreePlatfromDoIDAuthenticationOk;
 
    public void FreePlatformInit()
    {
#if UNITY_IOS
        IOSMessageHandle("{\"code\":3100}");
#endif
    }
 
    /// <summary>
    /// 自由SDK登陆
    /// </summary>
    public void FreePlatformLogin()
    {
#if UNITY_ANDROID
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("FreePlatformLogin");
#elif UNITY_IOS
        IOSMessageHandle("{\"code\":3101}");
#endif
    }
 
    /// <summary>
    /// 自由SDK退出
    /// </summary>
    public void FreePlatformLoginout()
    {
#if UNITY_ANDROID
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("FreePlatformLogout");
#elif UNITY_IOS
                IOSMessageHandle("{\"code\":3102}");
#endif
    }
 
    public void FreePlatformBindPhone()
    {
#if UNITY_ANDROID
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("BindPhone");
#endif
    }
 
    public void FreePlatformSwitchAccount()
    {
#if UNITY_ANDROID
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("SwitchAccount");
#endif
    }
 
    /// <summary>
    /// 自由SDK显示游戏中悬浮
    /// </summary>
    public void FreePlatformShowGameFloat()
    {
#if UNITY_ANDROID
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("ShowGameFloat");
#endif
    }
 
    /// <summary>
    /// 自由SDK隐藏游戏中悬浮
    /// </summary>
    public void FreePlatformHideGameFloat()
    {
#if UNITY_ANDROID
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("HideGameFloat");
#endif
    }
 
    private Dictionary<string, string> m_PaymentTable = new Dictionary<string, string>();
    private string m_EncodeKey = "03sujm7gerywdvyd5vkkk772rs4by230";
 
    /// <summary>
    /// 自由SDK支付 fixed sdk 支付逻辑修改
    /// </summary>
    public void FreePlatformPay(string title, float money, string cpInfo)
    {
        m_PaymentTable["ProductID"] = "snxxz";
        m_PaymentTable["OperatorID"] = VersionConfig.Get().appId;
        m_PaymentTable["RegionName"] = "s" + ServerListCenter.Instance.currentServer.region_flag;
        m_PaymentTable["TimeStamp"] = ((long)(System.DateTime.Now - System.TimeZone.CurrentTimeZone.ToLocalTime(new System.DateTime(1970, 1, 1))).TotalSeconds).ToString();
        m_PaymentTable["Time"] = System.DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss");
        m_PaymentTable["EventID"] = "12001";
        m_PaymentTable["IP"] = DeviceUtility.GetIp();
        m_PaymentTable["AccountID"] = Snxxz.UI.ModelCenter.Instance.GetModel<Snxxz.UI.LoginModel>().sdkLoginResult.account;
        m_PaymentTable["SessionID"] = "11";
        m_PaymentTable["Level"] = PlayerDatas.Instance.baseData.LV.ToString();
        m_PaymentTable["VIPLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
        m_PaymentTable["CurrencyAmount"] = money.ToString();
        m_PaymentTable["OrderTitle"] = title;
        m_PaymentTable["OrderInfo"] = cpInfo;
        m_PaymentTable["AppID"] = VersionConfig.Get().appId;
 
        var _stringBuilder = new System.Text.StringBuilder();
        var _md5Body = _stringBuilder.Append(m_PaymentTable["AppID"]).
                            Append(m_PaymentTable["AccountID"]).
                            Append(m_PaymentTable["TimeStamp"]).
                            Append(m_PaymentTable["CurrencyAmount"]).
                            Append(m_EncodeKey);
 
        var _md5Encode = System.Security.Cryptography.MD5.Create();
        var _encodeResult = _md5Encode.ComputeHash(System.Text.Encoding.UTF8.GetBytes(_md5Body.ToString()));
 
        _stringBuilder.Remove(0, _stringBuilder.Length);
        for (int i = 0; i < _encodeResult.Length; ++i)
        {
            _stringBuilder.Append(_encodeResult[i].ToString("x2"));
        }
 
        m_PaymentTable["Sign"] = _stringBuilder.ToString();
        m_PaymentTable["RoleID"] = PlayerDatas.Instance.baseData.PlayerName;
 
        _stringBuilder.Remove(0, _stringBuilder.Length);
 
        HttpRequest.Instance.RequestHttpGet(_stringBuilder.Append("http://recharge.game.173on.com:11000/api?").
                                                           Append(HttpRequest.HashtablaToString(m_PaymentTable)).ToString(),
            HttpRequest.defaultHttpContentType, 1, (bool result, string message) =>
            {
                if (result)
                {
                    JsonData _json = JsonMapper.ToObject(message);
 
                    int _callbackResult = (int)_json["result"];
 
                    if (_callbackResult == 1)
                    {
#if !UNITY_EDITOR
 
#if UNITY_ANDROID
                        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
                        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
                        _jo.Call("Pay", title, _json["orderid"].ToString(), money, cpInfo);
 
#elif UNITY_IOS
                        JsonData _params = new JsonData();
                        _params["code"] = 3103;
                        _params["identifier"] = VersionConfig.Get().bundleIdentifier;
                        _params["cpOrderId"] = _json["orderid"].ToString();
                        _params["total"] = money;
                        _params["cpInfo"] = cpInfo;
                        _params["title"] = title;
                        IOSMessageHandle(_params.ToJson());
#endif
                        m_Order = _json["orderid"].ToString();
                        m_Money = money;
#endif
                    }
                    else
                    {
                        Debug.Log(_json["msg"].ToString());
                        if (onFreePlatformPayFail != null)
                        {
                            onFreePlatformPayFail();
                        }
                    }
                }
                else
                {
                    if (onFreePlatformPayFail != null)
                    {
                        onFreePlatformPayFail();
                    }
                }
            });
    }
 
    string authenticationCardId = "";
    public void FreePlatformDoIDAuthentication(string _account, string _userName, string _idNumber)
    {
        authenticationCardId = _idNumber;
 
        var tables = new Dictionary<string, string>();
        tables["app_id"] = VersionConfig.Get().appId;
        tables["account"] = _account;
        tables["card_id"] = _idNumber;
        tables["mac"] = DeviceUtility.GetMac();
        tables["rolename"] = _userName;
        tables["channelid"] = channelId;
 
        var url = "http://zysdk.xileyougame.com/api.php/Service/anti_mystery?";
        HttpRequest.Instance.RequestHttpGet(StringUtility.Contact(url, HttpRequest.HashtablaToString(tables)), HttpRequest.defaultHttpContentType, 1, HandleIDAuthenticationResult);
    }
 
    public void FreePlatformCheckIDAuthentication(string _account)
    {
        var url = "http://zysdk.xileyougame.com/api.php/Service/check_mystery?";
        var tables = new Dictionary<string, string>();
        tables["app_id"] = VersionConfig.Get().appId;
        tables["channelid"] = channelId;
        tables["account"] = _account;
        tables["platfrom_id"] = platfromId;
 
        HttpRequest.Instance.RequestHttpGet(StringUtility.Contact(url, HttpRequest.HashtablaToString(tables)), HttpRequest.defaultHttpContentType, 1, HandleCheckIDAuthenticationResult);
    }
 
    private void HandleIDAuthenticationResult(bool _ok, string _result)
    {
        if (_ok)
        {
            if (onFreePlatfromDoIDAuthenticationOk != null)
            {
                var result = JsonMapper.ToObject<FP_DoIDAuthentication>(_result);
                result.card_id = authenticationCardId;
                onFreePlatfromDoIDAuthenticationOk(result);
            }
        }
        else
        {
 
        }
    }
 
    private void HandleCheckIDAuthenticationResult(bool _ok, string _result)
    {
        if (_ok)
        {
            if (onFreePlatfromCheckIDOK != null)
            {
                var result = JsonMapper.ToObject<FP_CheckIDAuthentication>(_result);
                onFreePlatfromCheckIDOK(result);
            }
        }
        else
        {
 
        }
    }
 
    private void HandleFreePlatformLoginOk(JsonData data)
    {
        FP_LoginOk _loginOK = new FP_LoginOk
        {
            token = data["token"].ToString(),
            tokenExpire = data["token_expire"].ToString(),
            account = data["account"].ToString(),
            accountID = int.Parse(data["account_id"].ToString()),
            phone = 0
        };
 
        Account = _loginOK.account;
 
        if (onFreePlatformLoginOk != null)
        {
            onFreePlatformLoginOk(_loginOK);
        }
 
        //        string _cachePath = Application.persistentDataPath + "/record_sdk_login_content.txt";
        //
        //        if (!File.Exists(_cachePath))
        //        {
        //            File.Create(_cachePath);
        //        }
        //
        //        string _content = string.Format("[{0}] sdk登陆完成, 获得信息 (token=\"{1}\", tokenExpire=\"{2}\", account=\"{3}\", accountID=\"{4}\", phone=\"{5}\")",
        //                                        System.DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss.fff"),
        //                                        _loginOK.token,
        //                                        _loginOK.tokenExpire,
        //                                        _loginOK.account,
        //                                        _loginOK.accountID,
        //                                        _loginOK.phone);
        //
        //        FileStream _fs = new FileStream(_cachePath, FileMode.Append);
        //        StreamWriter _sw = new StreamWriter(_fs);
        //        _sw.WriteLine(_content);
        //        _sw.Close();
        //        _fs.Close();
    }
 
    public void OnServerChargeOk(string orderID, uint coin)
    {
        OperationLogCollect.Instance.RecordEvent(9, coin);
        SendTouTiaoADEvent(2);
#if (UNITY_IOS || UNITY_ANDROID) && !UNITY_EDITOR
 
        Dictionary<string, string> dict = new Dictionary<string, string>();
        dict.Add("token", AD_Token);
        dict.Add("amount", coin.ToString());
        HttpRequest.Instance.RequestHttpPost("http://tako.lingleigame.com/api/pay?",
                                             dict,
                                             "application/x-www-form-urlencoded",
                                             1, (result, msg) =>
                                             {
                                                 Debug.LogFormat("广告充值埋点回调结果: {0}, 信息: {1}", result, msg);
                                             });
#endif
        if (onFreePlatformPayOk != null)
        {
            onFreePlatformPayOk();
        }
 
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("PayFinished", orderID, "_default_", "CNY", (float)coin / 100);
    }
 
    #endregion
 
    #region 热云SDK相关
 
    private string m_Order;
    private float m_Money;
 
    public void TrackRegister(string account)
    {
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("TrackRegister", account);
    }
 
    public void TrackLogin(string account)
    {
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("TrackLogin", account);
    }
 
    public void TrackPaymentStart(string transactionId, string paymentType, string currencyType, float currencyAmount)
    {
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("TrackPaymentStart", transactionId, paymentType, currencyType, currencyAmount);
    }
 
    public void TrackPaymentFinish(string transactionId, string paymentType, string currencyType, float currencyAmount)
    {
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("TrackPaymentFinish", transactionId, paymentType, currencyType, currencyAmount);
    }
 
    #endregion
 
    #region 极光推送相关
    public void GeTui_SendLocalMessage(JsonData jsonData)
    {
        //      ------ 举例 ------
        //        JsonData _params = new JsonData ();
        //        _params ["code"] = 2005;
        //        _params ["id"] = 5;// id 重要, 标示每个通知的更新或者移除
        //        _params ["title"] = "the title";// 推送标题
        //        _params ["subtitle"] = "the subtitle";// 副标题
        //        _params ["content"] = "the content";// 具体内容
        //        _params ["badge"] = -1;// 角标
        //
        //        // 以下为决定应该多久后弹出此通知
        //        System.TimeSpan ts = System.DateTime.UtcNow - new System.DateTime (1970, 1, 1, 0, 0, 0, 0);
        //        long ret = System.Convert.ToInt64 (ts.TotalSeconds) + 3;// 表示3秒后
        //        _params ["fireTime"] = ret;
 
#if UNITY_IOS && !UNITY_EDITOR
        IOSMessageHandle(jsonData.ToJson());
#elif UNITY_ANDROID && !UNITY_EDITOR
        
        jsonData["fireTime"] = (long)jsonData["fireTime"] * 1000;
 
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("addLocalNotification", jsonData.ToJson());
#endif
    }
 
    public void GeTui_RemoveLocalMessage(string id)
    {
        JsonData _params = new JsonData();
        _params["code"] = 2006;
        _params["id"] = id;// id 重要, 标示每个通知的更新或者移除
 
#if UNITY_IOS && !UNITY_EDITOR
        IOSMessageHandle(_params.ToJson());
#elif UNITY_ANDROID && !UNITY_EDITOR
        AndroidJavaClass _jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject _jo = _jc.GetStatic<AndroidJavaObject>("currentActivity");
        _jo.Call("removeNotification", id);
#endif
    }
 
    #endregion
 
    public void SendTouTiaoADEvent(int eventType)
    {
#if !UNITY_EDITOR
        string _url = "http://center.secondworld.net.cn:53004/ad/eventtype/" + VersionConfig.Get().clientPackageFlag + "?";
 
        var tables = new Dictionary<string, string>();
        tables["MAC1"] = AND_MacAddress;
        tables["UA"] = WWW.EscapeURL(AND_UserAgent);
        tables["ANDROIDID1"] = AND_AndroidID;
        tables["IP"] = AND_IP;
        tables["IMEI"] = AND_IMEI;
        tables["event_type"] = eventType.ToString();
 
        string _content = StringUtility.Contact(_url, HttpRequest.HashtablaToString(tables));
 
        Debug.Log("TouTiaoAD: " + _content);
 
        HttpRequest.Instance.RequestHttpGet(_content, HttpRequest.defaultHttpContentType, 1, (result, message) =>
        {
            if (!result)
            {
                Debug.Log(message);
            }
        });
#endif
    }
 
    //public void WriteDebug(string content)
    //{
    //    string _url = Application.persistentDataPath + "/debug_log.txt";
    //    System.IO.FileInfo _fileInfo = new System.IO.FileInfo(_url);
    //    System.IO.StreamWriter _sw = null;
    //    if (_fileInfo.Exists)
    //    {
    //        _sw = _fileInfo.AppendText();
    //    }
    //    else
    //    {
    //        _sw = _fileInfo.CreateText();
    //    }
    //    _sw.WriteLine(content);
    //    _sw.Close();
    //    _sw.Dispose();
    //}
}