1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
| using UnityEngine;
| using System.Collections;
|
| public class PaintMapLine : MonoBehaviour
| {
| public int row = 100;
| public int column = 100;
| public float size = .5f;
| public float y = 0;
|
| // Update is called once per frame
| void Update()
| {
| Vector3 _start;
| Vector3 _end;
|
| for (int i = 0; i < row + 1; ++i)
| {
| _start = new Vector3(0, y, i * size);
| _end = new Vector3(column, y, i * size);
|
| Debug.DrawLine(_start, _end, Color.black);
| }
|
| for (int i = 0; i < column + 1; ++i)
| {
|
| _start = new Vector3(i * size, y, 0);
| _end = new Vector3(i * size, y, row);
|
| Debug.DrawLine(_start, _end, Color.black);
| }
|
| }
| }
|
|