少年修仙传客户端代码仓库
hch
2024-12-19 a39a4d876bb4b688b7377a0022a8b38e7f311f4d
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, January 28, 2019
//--------------------------------------------------------
 
using System;
using UnityEngine;
using UnityEngine.UI;
using vnxbqy.UI;
using System.Collections.Generic;
using System.Linq;  
 
public class CrossServerQualifying8Win : ILWindow
{
    Transform raceTable;
    Text waitTxt;
    Text timeTip;   //显示自己当前进场信息和小窗推送配合
    Button raceBtn;
    ButtonEx enterGame;
    Button giftBtn;
    Button guessBtn;
    Text time1;
    Text time11;
    Text time2;
    Text time22;
    Text time3;
    List<Transform> players8 = new List<Transform>();
    List<Transform> players4 = new List<Transform>();
    ImageEx winA;
    ImageEx winB;
    Text nameA;
    Text nameB;
    Text fightPowerA;
    Text fightPowerB;
    Image arrow;
    Text nextTime;
 
 
    #region Built-in
    protected override void BindController()
    {
        waitTxt = proxy.GetWidgtEx<Text>("waitTxt");
        raceTable = proxy.GetWidgtEx<Transform>("8qiang");
        timeTip = proxy.GetWidgtEx<Text>("TIPTime");
        raceBtn = proxy.GetWidgtEx<Button>("battleTableBtn");
        enterGame = proxy.GetWidgtEx<ButtonEx>("enterGame");
        giftBtn = proxy.GetWidgtEx<Button>("giftBtn");
        guessBtn = proxy.GetWidgtEx<Button>("guessBtn");
        time1 = proxy.GetWidgtEx<Text>("time1");
        time11 = proxy.GetWidgtEx<Text>("time11");
        time2 = proxy.GetWidgtEx<Text>("time2");
        time22 = proxy.GetWidgtEx<Text>("time22");
        time3 = proxy.GetWidgtEx<Text>("time3");
 
        for (int i = 0; i < 8; i++)
        {
            players8.Add(proxy.GetWidgtEx<Transform>("player" + i));
        }
 
        for (int i = 0; i < 4; i++)
        {
            players4.Add(proxy.GetWidgtEx<Transform>("player2_" + i));
        }
 
        winA = proxy.GetWidgtEx<ImageEx>("trophyA");
        winB = proxy.GetWidgtEx<ImageEx>("trophyB");
        nameA = proxy.GetWidgtEx<Text>("nameA");
        nameB = proxy.GetWidgtEx<Text>("nameB");
        fightPowerA = proxy.GetWidgtEx<Text>("fightPowerA");
        fightPowerB = proxy.GetWidgtEx<Text>("fightPowerB");
        arrow = proxy.GetWidgtEx<Image>("arrow");
        nextTime = proxy.GetWidgtEx<Text>("nextTime");
    }
 
    protected override void AddListeners()
    {
        enterGame.SetListener(EnterGame);
        guessBtn.SetListener(() => {
            arrow.SetActiveIL(false);
            WindowCenter.Instance.OpenIL<CrossServerQualifyingGuess4Win>();
        });
 
        raceBtn.SetListener(()=> {
            if (CrossServerQualifyingModel.Instance.GetOpenTimeIndex() == -1)
                return;
            WindowCenter.Instance.OpenIL<CrossServerQualifyingRaceWin>();
        });
 
        giftBtn.SetListener(() => {
            WindowCenter.Instance.OpenIL<CrossServerQualifyingRankWin>();
        });
    }
 
    protected override void OnPreOpen()
    {
        GlobalTimeEvent.Instance.minuteEvent += OnMinuteEvent;
        CrossServerQualifyingModel.Instance.UpdateCrossChampionshipPKZoneGroupInfoEvent += UpdateRace;
 
        var battleID = CrossServerQualifyingModel.Instance.GetBattleID();
        if (battleID == -1)
        {
            arrow.SetActiveIL(false);
            var index = CrossServerQualifyingModel.Instance.GetNextOpenTimeIndex();
            if (index > -1)
            {
                nextTime.text = Language.Get("CrossServerQualifying64") + CrossServerQualifyingModel.Instance.openTimes[index].ToString("dd-MM-yyyy");
            }
            else
            {
                nextTime.text = "";
            }
        }
        else
        {
            nextTime.text = "";
            arrow.SetActiveIL(ILChampionshipTimeConfig.Get(battleID).StateValue == 40);
        }
    }
    protected override void OnAfterOpen()
    {
        if (CrossServerQualifyingModel.Instance.battleInfo.ContainsKey(8))
        {
            raceTable.SetActiveIL(true);
            waitTxt.SetActiveIL(false);
 
            OnMinuteEvent();
            DisplayTime();
            DisplayRace();
 
        }
        else
        {
            enterGame.SetActiveIL(false);
            timeTip.text = string.Empty;
            DisplayTime();
            raceTable.SetActiveIL(false);
            waitTxt.SetActiveIL(true);
        }
    }
 
    protected override void OnPreClose()
    {
        GlobalTimeEvent.Instance.minuteEvent -= OnMinuteEvent;
        CrossServerQualifyingModel.Instance.UpdateCrossChampionshipPKZoneGroupInfoEvent -= UpdateRace;
    }
    #endregion
    void DisplayTime()
    {
        time1.text = CrossServerQualifyingModel.Instance.GetStartBattleTime(ILChampionshipTimeConfig.GetBattleID(82));
        time11.text = CrossServerQualifyingModel.Instance.GetStartBattleTime(ILChampionshipTimeConfig.GetBattleID(82));
        time2.text = CrossServerQualifyingModel.Instance.GetStartBattleTime(ILChampionshipTimeConfig.GetBattleID(42));
        time22.text = CrossServerQualifyingModel.Instance.GetStartBattleTime(ILChampionshipTimeConfig.GetBattleID(42));
        var timeStr = CrossServerQualifyingModel.Instance.GetStartBattleTime(ILChampionshipTimeConfig.GetBattleID(22));
        if (timeStr.Length > 0)
        {
            time3.text = timeStr.Split(' ')[1];
        }
        else
        {
            time3.text = string.Empty;
        }
    }
 
    //决赛的两个人
    void DisplayFinals()
    {
        if (CrossServerQualifyingModel.Instance.battleInfo.ContainsKey(2))
        {
            var battle = CrossServerQualifyingModel.Instance.battleInfo[2];
            if (battle.Count > 0)
            {
                var playerIDs = battle[battle.Keys.ToList()[0]];
                var playerAID = playerIDs.PlayerIDA;
                var playerBID = playerIDs.PlayerIDB;
                if (playerIDs.WinPlayerID == 0)
                {
                    winA.SetActiveIL(false);
                    winB.SetActiveIL(false);
                }
                else if (playerIDs.WinPlayerID == playerIDs.PlayerIDA)
                {
                    winA.SetActiveIL(true);
                    winA.gray = false;
                    winB.SetActiveIL(true);
                    winB.gray = true;
                }
                else
                {
                    winA.SetActiveIL(true);
                    winA.gray = true;
                    winB.SetActiveIL(true);
                    winB.gray = false;
                }
                if (playerAID == 0)
                {
                    nameA.text = Language.Get("UnDetermind");
                    fightPowerA.text = "0";
                }
                else
                {
                    nameA.text = CrossServerQualifyingModel.Instance.fightersInfo[playerAID].PlayerName;
                    fightPowerA.text = CrossServerQualifyingModel.Instance.fightersInfo[playerAID].FightPower.ToString();
                }
 
                if (playerBID == 0)
                {
                    nameB.text = Language.Get("UnDetermind");
                    fightPowerB.text = "0";
                }
                else
                {
                    nameB.text = CrossServerQualifyingModel.Instance.fightersInfo[playerBID].PlayerName;
                    fightPowerB.text = CrossServerQualifyingModel.Instance.fightersInfo[playerBID].FightPower.ToString();
                }
            }
        }
        else
        {
            winA.SetActiveIL(false);
            winB.SetActiveIL(false);
            nameA.text = Language.Get("UnDetermind");
            fightPowerA.text = "0";
            nameB.text = Language.Get("UnDetermind");
            fightPowerB.text = "0";
        }
    }
 
    void DisplayRace()
    {
        DisplayFinals();
 
        //8强
        var battles = CrossServerQualifyingModel.Instance.battleInfo[8];
        var keys = battles.Keys.ToList();
        keys.Sort();
        List<Int2> player8List = new List<Int2>();
        for (int i = 0; i < keys.Count; i++)
        {
            var battleNum = keys[i];
            player8List.Add(new Int2 ((int)battles[battleNum].PlayerIDA, (int)battles[battleNum].WinPlayerID));
            player8List.Add(new Int2((int)battles[battleNum].PlayerIDB, (int)battles[battleNum].WinPlayerID));
        }
        for (int i = 0; i < players8.Count; i++)
        {
            var playerID = i >= player8List.Count ? new Int2(0, 0) : player8List[i];
            var _cell = players8[i].GetILBehaviour<CSQShootOutPlayerCell>();
            _cell.Display((uint)playerID.x, (uint)playerID.y);
        }
 
        //4强
        if (CrossServerQualifyingModel.Instance.battleInfo.ContainsKey(4))
        {
            battles = CrossServerQualifyingModel.Instance.battleInfo[4];
            keys = battles.Keys.ToList();
            keys.Sort();
            List<Int2> player4List = new List<Int2>();
            for (int i = 0; i < keys.Count; i++)
            {
                var battleNum = keys[i];
                player4List.Add(new Int2((int)battles[battleNum].PlayerIDA, (int)battles[battleNum].WinPlayerID));
                player4List.Add(new Int2((int)battles[battleNum].PlayerIDB, (int)battles[battleNum].WinPlayerID));
            }
            for (int i = 0; i < players4.Count; i++)
            {
                var playerID = i >= player4List.Count ? new Int2(0, 0) : player4List[i];
                var _cell = players4[i].GetILBehaviour<CSQShootOutPlayerCell>();
                _cell.Display((uint)playerID.x, (uint)playerID.y);
            }
        }
        else
        {
            for (int i = 0; i < players4.Count; i++)
            {
                var _cell = players4[i].GetILBehaviour<CSQShootOutPlayerCell>();
                _cell.Display(0, 0);
            }
        }
    }
 
 
    void EnterGame()
    {
        if (CrossServerQualifyingModel.Instance.nowGroupMark <= 8)
        {
            var battleID = CrossServerQualifyingModel.Instance.GetBattleID();
            Debug.LogFormat("8强排位赛 流程ID {0}", battleID);
            var config = ILChampionshipTimeConfig.Get(battleID);
            if (config.StateValue % 10 == 2)
            {
                //进场时间
                CrossServerQualifyingModel.Instance.EnterCrossServerQualifying();
            }
            else
            {
                //非比赛时间
                SysNotifyMgr.Instance.ShowTip("CrossServerQualifying3");
            }
        }
        else
        {
            //非比赛时间
            SysNotifyMgr.Instance.ShowTip("CrossServerQualifying3");
        }
    }
 
    void OnMinuteEvent()
    {
        enterGame.SetActiveIL(false);
        timeTip.text = string.Empty;
 
        var groupMark = CrossServerQualifyingModel.Instance.nowGroupMark;
        if (groupMark <= 8 && groupMark != 0)
        {
            //如果玩家界面一直开着就需要刷新
            if (CrossServerQualifyingModel.Instance.HaveMyBattle(groupMark))
            {
                enterGame.SetActiveIL(true);
                var battleID = ILChampionshipTimeConfig.GetBattleID((int)groupMark * 10 + 2);
                if (battleID != 0)
                {
                    timeTip.text = Language.Get("CrossServerQualifying20", CrossServerQualifyingModel.Instance.GetStartBattleTime(battleID));
                }
            }
        }
 
    }
 
    void UpdateRace()
    {
        if (!raceTable.gameObject.activeSelf)
        {
            OnAfterOpen();
        }
        else
        { 
            DisplayRace();
        }
    }
}