//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Saturday, January 06, 2018
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI
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{
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public class GuideMessageWin : Window
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{
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public Text content;
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private bool m_AutoHide;
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private float m_Duration;
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protected override void LateUpdate()
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{
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base.LateUpdate();
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if (m_AutoHide)
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{
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m_Duration -= Time.deltaTime;
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if (m_Duration <= 0)
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{
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WindowCenter.Instance.Close<GuideMessageWin>();
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}
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}
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}
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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}
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protected override void OnPreOpen()
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{
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GuideMessageModel _model = ModelCenter.Instance.GetModel<GuideMessageModel>();
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content.text = _model.content;
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m_AutoHide = _model.duration != -1;
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m_Duration = _model.duration;
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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}
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}
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