少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, January 28, 2019
//--------------------------------------------------------
 
using System;
using UnityEngine;
using UnityEngine.UI;
using vnxbqy.UI;
using System.Collections.Generic;
 
public class CrossServerBattleFieldAchievementWin : ILWindow
{
    Button close;
    ScrollerController scrollerTab;
    ScrollerController scrollerItem;
 
    AchievementModel achievementModel { get { return ModelCenter.Instance.GetModel<AchievementModel>(); } }
    #region Built-in
    protected override void BindController()
    {
        close = proxy.GetWidgtEx<Button>("Img_Close");
        scrollerTab = proxy.GetWidgtEx<ScrollerController>("scrollerTab");
        scrollerItem = proxy.GetWidgtEx<ScrollerController>("scrollerItems");
 
    }
 
    protected override void AddListeners()
    {
        close.SetListener(()=> {
            WindowCenter.Instance.CloseIL<CrossServerBattleFieldAchievementWin>();
        });
 
    }
 
    protected override void OnPreOpen()
    {
        ILCrossServerModel.Instance.selectAchievementIndex = ILCrossServerModel.Instance.FindRedPointTabIndex();
        scrollerTab.OnRefreshCell += OnRefreshTabCell;
        scrollerItem.OnRefreshCell += OnRefreshItemCell;
        achievementModel.achievementCompletedEvent += AchievementCompletedEvent;
        ILCrossServerModel.Instance.OnSelectAchievementUpdate += OnSelectAchievementUpdate;
    }
 
    protected override void OnAfterOpen()
    {
        CreateScrollerTab();
        CreateScrollerItem();
    }
 
    protected override void OnPreClose()
    {
        scrollerTab.OnRefreshCell -= OnRefreshTabCell;
        scrollerItem.OnRefreshCell -= OnRefreshItemCell;
        achievementModel.achievementCompletedEvent -= AchievementCompletedEvent;
        ILCrossServerModel.Instance.OnSelectAchievementUpdate -= OnSelectAchievementUpdate;
    }
 
    #endregion
 
    void CreateScrollerTab()
    {
        scrollerTab.Refresh();
        for (int i = 0; i < ILCrossServerModel.Instance.gszcAchievementGroup.Count; i++)
        {
            scrollerTab.AddCell(ScrollerDataType.Header, i);
        }
        scrollerTab.Restart();
        scrollerTab.m_Scorller.RefreshActiveCellViews();
        scrollerTab.JumpIndex(ILCrossServerModel.Instance.selectAchievementIndex);
    }
 
 
    void CreateScrollerItem()
    {
        ILCrossServerModel.Instance.SortSuccessItems();
        scrollerItem.Refresh();
        for (int i = 0; i < ILCrossServerModel.Instance.sortSueecssIDs.Count; i++)
        {
            scrollerItem.AddCell(ScrollerDataType.Header, i);
        }
        scrollerItem.Restart();
        scrollerItem.m_Scorller.RefreshActiveCellViews();
    }
 
    void OnRefreshTabCell(ScrollerDataType type, CellView cell)
    {
        var _cell = cell.GetILBehaviour<CrossServerBattleFieldAchievementTabCell>();
        _cell?.Display(cell.index);
    }
 
    void OnRefreshItemCell(ScrollerDataType type, CellView cell)
    {
        var _cell = cell.GetILBehaviour<CrossServerBattleFieldAchievementItemCell>();
        _cell?.Display(cell.index);
    }
 
    void AchievementCompletedEvent(int id)
    {
        var index = ILCrossServerModel.Instance.FindRedPointTabIndex();
        if (index != ILCrossServerModel.Instance.selectAchievementIndex)
        {
            ILCrossServerModel.Instance.selectAchievementIndex = index;
            scrollerTab.JumpIndex(index);
            return;
        }
        ILCrossServerModel.Instance.SortSuccessItems();
        scrollerItem.m_Scorller.RefreshActiveCellViews();
    }
 
    void OnSelectAchievementUpdate()
    {
        scrollerTab.m_Scorller.RefreshActiveCellViews();
        CreateScrollerItem();
    }
}