少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using vnxbqy.UI;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
 
/// <summary>
/// 活动界面-集字  
/// </summary>
 
public class MergeServerCollectWordsModel : ILModel<MergeServerCollectWordsModel>
{
    public ILOpenServerActivityProxy activity;
    public Operation collectWordsType = Operation.default10;
    public const int activityID = 3;
    public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_HFHD;
    
    public bool IsOpen()
    {
        return OperationTimeHepler.Instance.SatisfyOpenCondition(collectWordsType);
    }
 
    public bool IsAdvance()
    {
        return false;
    }
 
    public bool priorityOpen()
    {
        //红点
        return redpoint.state == RedPointState.Simple;
    }
 
 
    public event Action ExChangeInfoUpdate;
    public event Action<int> onStateUpdate;
    //已兑换的记录 编号:已兑换次数
    public Dictionary<int, int> exchangeDict = new Dictionary<int, int>();
    public List<int> wordsID = new List<int>(); //活动的所有搜集物品ID
 
    PackModel packModel { get { return ModelCenter.Instance.GetModelEx<PackModel>(); } }
 
    protected override void Init()
    {
        OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent;
        OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent;
        OperationTimeHepler.Instance.dayResetEvent += DayResetEvent;
        GameEvent.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
        GameEvent.playerLoginOkEvent += OnPlayerLoginOk;
        activity = new ILOpenServerActivityProxy(IsOpen, IsAdvance, priorityOpen);
        OpenServerActivityCenter.Instance.Register(activityID, activity, activityType);
 
        OperationTimeHepler.Instance.operationTimeUpdateEvent += operationTimeUpdateEvent;
        packModel.refreshItemCountEvent += RefreshItemCountEvent;
    }
 
    public void OnBeforePlayerDataInitialize()
    {
        exchangeDict.Clear();
        wordsID.Clear();
    }
 
    public void OnPlayerLoginOk()
    {
        UpdateRedpoint();
    }
 
    protected override void UnInit()
    {
        OperationTimeHepler.Instance.operationStartEvent -= OperationStartEvent;
        OperationTimeHepler.Instance.operationEndEvent -= OperationEndEvent;
        OperationTimeHepler.Instance.dayResetEvent -= DayResetEvent;
        GameEvent.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
        GameEvent.playerLoginOkEvent -= OnPlayerLoginOk;
        OperationTimeHepler.Instance.operationTimeUpdateEvent -= operationTimeUpdateEvent;
        packModel.refreshItemCountEvent -= RefreshItemCountEvent;
    }
 
    private void DayResetEvent(int resetType)
    {
        OperationBase operationBase;
        if (OperationTimeHepler.Instance.TryGetOperationTime(collectWordsType, out operationBase))
        {
            if (resetType == operationBase.resetType)
            {
                UpdateRedpoint();
            }
        }
    }
 
    private void OperationEndEvent(Operation operationType, int state)
    {
        if (operationType == collectWordsType && state == 0)
        {
            UpdateRedpoint();
            if (onStateUpdate != null)
            {
                onStateUpdate(activityID);
            }
        }
    }
 
    private void OperationStartEvent(Operation operationType, int state)
    {
        if (operationType == collectWordsType && state == 0)
        {
            UpdateRedpoint();
            if (onStateUpdate != null)
            {
                onStateUpdate(activityID);
            }
        }
    }
 
    private void operationTimeUpdateEvent(Operation obj)
    {
        if (obj != collectWordsType)
        {
            return;
        }
        wordsID.Clear();
        OperationBase operationBase = null;
        if (OperationTimeHepler.Instance.TryGetOperationTime(collectWordsType, out operationBase))
        {
            OperationCollectWords operation = operationBase as OperationCollectWords;
 
            for (int i = 0; i < operation.exchangeWords.Count; i++)
            {
                var wordList = operation.exchangeWords[i];
                for (int j = 0; j < wordList.NeedItemCount; j++)
                {
                    int itemID = (int)wordList.NeedItemList[j].ItemID;
                    if (!wordsID.Contains(itemID))
                        wordsID.Add(itemID);
                }
            }
        }
    }
 
    #region 服务端数据
 
    private void RefreshItemCountEvent(PackType packType, int index, int itemId)
    {
        if (!wordsID.Contains(itemId)) return;
        UpdateRedpoint();
        if (ExChangeInfoUpdate != null)
        {
            ExChangeInfoUpdate();
        }
    }
 
    public void UpdateExchangeInfo(HAA41_tagMCActCollectWordsPlayerInfo package)
    {
        OperationBase operationBase = null;
        if (OperationTimeHepler.Instance.TryGetOperationTime(collectWordsType, out operationBase))
        {
            OperationCollectWords operation = operationBase as OperationCollectWords;
            if (20 != package.ActNum)
            {
                return;
            }
 
            for (int i = 0; i < package.ExchangeCount; i++)
            {
                //已兑换次数
                exchangeDict[package.ExchangeInfoList[i].ExchangeNum] = package.ExchangeInfoList[i].ExchangeCount;
            }
            UpdateRedpoint();
            if (ExChangeInfoUpdate != null)
            {
                ExChangeInfoUpdate();
            }
        }
    }
 
    //文字兑换奖励
    public void SendExchangeWord(byte exchangeNum)
    {
 
        IL_CAA09_tagCMActCollectWordsExchange sendInfo = new IL_CAA09_tagCMActCollectWordsExchange();
        sendInfo.ActNum = 20;
        sendInfo.ExchangeNum = exchangeNum;
        GameNetSystem.Instance.SendInfo(sendInfo);
    }
 
    #endregion
 
    #region 红点
    public Redpoint redpoint = new Redpoint(MainRedPoint.hfhdRedPoint, MainRedPoint.hfhdRedPoint * 100 + activityID);
    public int jumpIndex = 0;
    public void UpdateRedpoint()
    {
        redpoint.state = RedPointState.None;
        if (!IsOpen())
        {
            return;
        }
        if (exchangeDict.Count == 0)
        {
            return;
        }    
 
        jumpIndex = 0;
        OperationBase operationBase = null;
        if (OperationTimeHepler.Instance.TryGetOperationTime(collectWordsType, out operationBase))
        {
            OperationCollectWords operation = operationBase as OperationCollectWords;
            for (int i = 0; i < operation.exchangeWords.Count; i++)
            {
                var wordList = operation.exchangeWords[i];
                if (!exchangeDict.ContainsKey(wordList.ExchangeNum) || exchangeDict[wordList.ExchangeNum] >= wordList.ExchangeCountMax)
                {
                    continue;
                }
                var isEnough = true;
                for (int j = 0; j < wordList.NeedItemCount; j++)
                {
                    int itemID = (int)wordList.NeedItemList[j].ItemID;
                    var cnt = packModel.GetItemCountByID(PackType.Item, itemID);
                    if (cnt < wordList.NeedItemList[j].ItemCount)
                    {
                        isEnough = false;
                        break;
                    }
                }
 
                if (isEnough)
                {
                    redpoint.state = RedPointState.Simple;
                    jumpIndex = i;
                    return;
                }
            }
        }
    }
    #endregion
}