少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class AlchemyBriefBehaviour : MonoBehaviour
    {
        [SerializeField] Text m_AlchemyTime;
        [SerializeField] Text m_AlchemyCount;
        [SerializeField] Text m_AlchemySuccRate;
 
        AlchemyModel model { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
 
        public void Display()
        {
            DisplayAlchemyTime();
            DisplayAlchemyCount();
            DisplaySuccRate();
        }
 
        void DisplayAlchemyTime()
        {
            var config = AlchemyConfig.Get(model.selectAlchemy);
            m_AlchemyTime.text = TimeUtility.SecondsToDHMSCHS(config.NeedTime);
        }
 
        void DisplayAlchemyCount()
        {
            m_AlchemyCount.SetActive(false);
 
            //AlchemyCount alchemyCount;
            //if (model.TryGetAlchemyCount(model.selectAlchemy, PlayerDatas.Instance.extersion.luckValue, out alchemyCount))
            //{
            //    if (alchemyCount.min == alchemyCount.max)
            //    {
            //        m_AlchemyCount.text = alchemyCount.min.ToString();
            //    }
            //    else
            //    {
            //        m_AlchemyCount.text = StringUtility.Contact(alchemyCount.min, "~", alchemyCount.max);
            //    }
            //}
        }
 
        void DisplaySuccRate()
        {
            m_AlchemySuccRate.SetActive(false);
            //var succRate = model.GetAlchemySuccRate(model.selectAlchemy);
            //var rate = (int)(succRate / 100);
            //m_AlchemySuccRate.text = rate + "%";
        }
 
        public void Dispose()
        {
        }
    }
}