//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Tuesday, December 25, 2018
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI
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{
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public class AssetUpdateConfirmWin : Window
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{
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[SerializeField] Button m_Confirm;
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[SerializeField] Text m_Content;
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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m_Confirm.SetListener(OnConfirm);
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}
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protected override void OnPreOpen()
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{
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m_Content.text = Language.GetFromLocal(35);
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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private void OnConfirm()
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{
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switch (Application.platform)
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{
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case RuntimePlatform.IPhonePlayer:
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Application.Quit();
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break;
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case RuntimePlatform.Android:
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ynmbxxjUtil.Instance.RestartApp();
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break;
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default:
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break;
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}
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}
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}
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}
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