少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System.Collections.Generic;
using UnityEngine;
using vnxbqy.UI;
 
public class CelestialPalaceTreeNormalCell : CellView
{
    [SerializeField] Transform leftContect;
    [SerializeField] Transform rightContect;
    [SerializeField] List<CelestialPalaceTreeGain> leftgainList = new List<CelestialPalaceTreeGain>();
    [SerializeField] List<CelestialPalaceTreeGain> rightgainList = new List<CelestialPalaceTreeGain>();
    CelestialPalaceModel model { get { return ModelCenter.Instance.GetModel<CelestialPalaceModel>(); } }
    public void Display(int rowIndex, CellView cellView)
    {
        if (model.rowIndexCellDict == null || !model.rowIndexCellDict.TryGetValue(rowIndex, out var list))
            return;
 
        int direction = cellView.info.Value.infoInt1;//0 左 1 右
        leftContect.SetActive(direction == 0);
        rightContect.SetActive(direction != 0);
        for (int i = 0; i < list.Count; i++)
        {
            int awardIndex = list[i];
            if (direction == 0)
            {
                leftgainList[i].Display(awardIndex);
            }
            else
            {
                rightgainList[i].Display(awardIndex);
            }
        }
    }
}