少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using vnxbqy.UI;
using System;
using System.Collections.Generic;
using System.Linq;
 
 
public class SelectEquipModel : Model
{
    ComposeWinModel composeWinModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } }
    PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
 
    private Dictionary<int, ItemModel> _unfixedItemDict = new Dictionary<int, ItemModel>(); //key 物品在背包索引
    private Dictionary<int, ItemModel> _addonsItemDict = new Dictionary<int, ItemModel>();  //key 物品在背包索引 
    private List<int> addonsTypelist = new List<int>();
    private int[] _addonsQualitylist = null;
    private Dictionary<int, ItemModel> allBagItemInfo;
 
    private Dictionary<int, ItemModel> haveUnfixedSelectItemDic = new Dictionary<int, ItemModel>(); //用于存储已选择添加的不固定道具
    private Dictionary<int, ItemModel> haveAddSelectItemDic = new Dictionary<int, ItemModel>();//用于存储已选择添加的道具
 
    public SelectItemType selectItem = SelectItemType.Nomral;
    public event Action UpdateSelectItemsEvent;
 
    public int[] extraOneKeyPutCondis;
    public int[] noOneKeyPutCondis;
 
    public override void Init()
    {
    }
 
    public override void UnInit()
    {
 
    }
 
    public Dictionary<int, ItemModel> GetUnfixedItemModel()
    {
        if (composeWinModel.CurComposeModel == null) return null;
 
        var packType = composeWinModel.GetPackTypeByMakerId(composeWinModel.CurComposeModel.makeID);
        SinglePack singlePack = playerPack.GetSinglePack(packType);
        if (singlePack == null) return null;
 
        int[] unfixedIds = composeWinModel.CurComposeModel.unfixedItemID;
        allBagItemInfo = singlePack.GetAllItems();
        _unfixedItemDict.Clear();
        foreach (int key in allBagItemInfo.Keys)
        {
            ItemModel itemModel = allBagItemInfo[key];
            if (!haveUnfixedSelectItemDic.ContainsKey(key))
            {
                switch ((RoleEquipType)itemModel.config.EquipPlace)
                {
                    case RoleEquipType.Guard:
                        bool isOverdue = ItemLogicUtility.Instance.IsOverdue(itemModel.guid);
                        if (isOverdue)
                        {
                            continue;
                        }
                        break;
                }
 
                int i = 0;
                for (i = 0; i < unfixedIds.Length; i++)
                {
                    if (unfixedIds[i] == allBagItemInfo[key].itemId)
                    {
                        _unfixedItemDict.Add(key, allBagItemInfo[key]);
                        break;
                    }
                }
            }
        }
 
        return _unfixedItemDict;
    }
 
    public Dictionary<int, ItemModel> GetAddItemModel()
    {
        if (composeWinModel.CurComposeModel == null) return null;
        var packType = composeWinModel.GetPackTypeByMakerId(composeWinModel.CurComposeModel.makeID);
        SinglePack singlePack = playerPack.GetSinglePack(packType);
        if (singlePack == null) return null;
 
        allBagItemInfo = singlePack.GetAllItems();
        var items = allBagItemInfo.Values.ToList();
        items.Sort(CompareByCondition);
        _addonsItemDict.Clear();
 
        for (int i = 0; i < items.Count; i++)
        {
            var item = items[i];
            int index = item.gridIndex;
            if (!haveAddSelectItemDic.ContainsKey(index))
            {
                if (ItemLogicUtility.Instance.IsOverdue(item.guid))
                {
                    continue;
                }
 
                if (addonsTypelist.Contains(item.config.Type))
                {
                    if (items[i].config.LV >= _addonsQualitylist[0] && items[i].config.ItemColor >= _addonsQualitylist[1])
                    {
                        _addonsItemDict.Add(index, items[i]);
                    }
                }
            }
        }
 
        return _addonsItemDict;
    }
 
    private List<ItemModel> oneKeyPutlist = new List<ItemModel>();
    private List<ItemModel> orderOneKeylist = new List<ItemModel>();
    public List<ItemModel> GetOneKeyPutModel()
    {
        GetAddItemModel();
        oneKeyPutlist.Clear();
        orderOneKeylist.Clear();
        foreach (var key in _addonsItemDict.Keys)
        {
            int isFightUp = ItemLogicUtility.Instance.IsFightUp(_addonsItemDict[key].itemId, _addonsItemDict[key].score);
            if (isFightUp != 1)
            {
                if (_addonsItemDict[key].config.ItemColor >= noOneKeyPutCondis[0]
                    && _addonsItemDict[key].config.StarLevel >= noOneKeyPutCondis[1])
                {
                    if (_addonsItemDict[key].config.ItemColor == extraOneKeyPutCondis[0]
                        && _addonsItemDict[key].config.StarLevel == extraOneKeyPutCondis[1])
                    {
                        oneKeyPutlist.Add(_addonsItemDict[key]);
                    }
                }
                else
                {
                    oneKeyPutlist.Add(_addonsItemDict[key]);
                }
            }
        }
        orderOneKeylist.AddRange(oneKeyPutlist);
        orderOneKeylist.Sort(CompareByOneKeyPut);
        return orderOneKeylist;
    }
 
    public int CompareByOneKeyPut(ItemModel start, ItemModel end)
    {
        int x = start.config.ItemColor;
        int y = end.config.ItemColor;
        if (x.CompareTo(y) != 0) return -x.CompareTo(y);
 
        x = start.config.LV;
        y = end.config.LV;
        if (x.CompareTo(y) != 0) return -x.CompareTo(y);
 
        x = start.config.StarLevel;
        y = end.config.StarLevel;
        if (x.CompareTo(y) != 0) return x.CompareTo(y);
 
        x = oneKeyPutlist.IndexOf(start);
        y = oneKeyPutlist.IndexOf(end);
        if (x.CompareTo(y) != 0) return x.CompareTo(y);
 
        return 0;
    }
 
    public int CompareByCondition(ItemModel start, ItemModel end)
    {
        int startQuality = start.config.ItemColor;
        int endQuality = end.config.ItemColor;
        if (startQuality.CompareTo(endQuality) != 0) return startQuality.CompareTo(endQuality);
 
        int startStarLV = start.config.StarLevel;
        int endStarLv = end.config.StarLevel;
        if (startStarLV.CompareTo(endStarLv) != 0) return startStarLV.CompareTo(endStarLv);
 
        return 0;
    }
 
    public void AddHaveUnfixedSelectItem(int itemPlace)
    {
        if (composeWinModel.CurComposeModel == null) return;
        var packType = composeWinModel.GetPackTypeByMakerId(composeWinModel.CurComposeModel.makeID);
 
        ItemModel itemModel = playerPack.GetItemByIndex(packType, itemPlace);
        if (!haveUnfixedSelectItemDic.ContainsKey(itemPlace))
        {
            haveUnfixedSelectItemDic.Add(itemPlace, itemModel);
        }
    }
 
    public void RemoveHaveUnfixedSelectItem(int itemPlace)
    {
        if (haveUnfixedSelectItemDic.ContainsKey(itemPlace))
        {
            haveUnfixedSelectItemDic.Remove(itemPlace);
        }
    }
 
    public void AddHaveAddSelectItem(int itemPlace)
    {
        if (composeWinModel.CurComposeModel == null) return;
        var packType = composeWinModel.GetPackTypeByMakerId(composeWinModel.CurComposeModel.makeID);
        ItemModel itemModel = playerPack.GetItemByIndex(packType, itemPlace);
        if (!haveAddSelectItemDic.ContainsKey(itemPlace))
        {
            haveAddSelectItemDic.Add(itemPlace, itemModel);
        }
    }
 
    public void RemoveHaveAddSelectItem(int itemPlace)
    {
        if (haveAddSelectItemDic.ContainsKey(itemPlace))
        {
            haveAddSelectItemDic.Remove(itemPlace);
        }
    }
 
    public event Action<ComposeMatCell, int, SelectItemType> UpdateSelectEvent;
    public ComposeMatCell selectMatCell { get; private set; }
    public void SetSelectMatCell(ComposeMatCell matCell)
    {
        selectMatCell = matCell;
    }
    public void UpdateSelectItem(int itemIndex)
    {
        if (UpdateSelectEvent != null)
        {
            UpdateSelectEvent(selectMatCell, itemIndex, selectItem);
        }
    }
 
    public void UpdateSelectItems()
    {
        if (UpdateSelectItemsEvent != null)
        {
            UpdateSelectItemsEvent();
        }
    }
 
    public void ClearSelectModel()
    {
        selectMatCell = null;
        haveAddSelectItemDic.Clear();
        haveUnfixedSelectItemDic.Clear();
    }
 
    public Dictionary<int, ItemModel> GetHaveUnfixedSelectItem()
    {
        return haveUnfixedSelectItemDic;
    }
 
    public Dictionary<int, ItemModel> GetHaveAddSelectItem()
    {
        return haveAddSelectItemDic;
    }
}
 
public enum SelectItemType
{
    Nomral,
    unfixed,
    addons,
}