using System;
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using UnityEngine;
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using UnityEngine.UI;
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using EnhancedUI.EnhancedScroller;
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namespace vnxbqy.UI
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{
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public class CrossServerOneVsOneDanLvCell : ScrollerUI
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{
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[SerializeField] Image lvImg;
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[SerializeField] Text nameText;
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[SerializeField] Text scoreText;
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public override void Refresh(CellView cell)
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{
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var config = CrossServerArenaConfig.Get(cell.index);
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if (config == null) return;
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lvImg.SetSprite(config.IconKey);
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nameText.text = config.Name;
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nameText.color = UIHelper.GetDanLVColor(config.DanLV, true);
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var preConfig = CrossServerArenaConfig.Get(cell.index - 1);
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int score = preConfig == null ? 0 : preConfig.LVUpScore;
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scoreText.text = Language.Get("UnionLiven101", score);
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}
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}
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}
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