少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
 
using LitJson;
using UnityEngine;
 
namespace vnxbqy.UI
{
    
    
    public class CrossServerOneVsOneModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, ISwitchAccount, IPlayerLoginOk
    {
        public string PkResultLocalSaveKey { get; private set; }
        public List<CrossServerOneVsOnePkResult> localSaveResults { get; private set; }
        CrossServerOneVsOneRewardModel rewardModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneRewardModel>(); } }
        public event Action UpdateDayAwardsEvent;
        public const int CrossServerDataMapId = 32010;
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        public bool isClickCoolTime { get; set; }
        public event Action UpdateMatchStateEvent;
        private bool _isMatching;
        public bool IsMatching {
            get { return _isMatching; }
            set {
                _isMatching = value;
                if (UpdateMatchStateEvent != null)
                {
                    UpdateMatchStateEvent();
                }
            }
        }
        public DateTime matchStartTime { get; set; }
        public DateTime roundEndTime { get; private set; }
        StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
        public string LocalSaveThirdTypeKey = string.Empty;
        private int recordDataMapId;
        private int loadSecond;
 
        public override void Init()
        {
            IsMatching = false;
            ParseFuncConfig();
            SetHonorRedpoint();
        }
 
        public void OnBeforePlayerDataInitialize()
        {
            loadSecond = 0;
            StageLoad.Instance.onStageLoadFinish -= OnLoadMapFinish;
            storeModel.RefreshBuyShopLimitEvent -= UpdateBuyShop;
            TimeUtility.OnServerOpenDayRefresh -= UpdateServerOpenDay;
            PlayerDatas.Instance.playerDataRefreshEvent -= UpdatePlayerData;
            CrossServerOneVsOnePlayerInfo.Instance.UpdatePlayerInfoEvent -= UpdatePlayerInfo;
            CrossServerOneVsOnePKSeason.Instance.updateSelfSeasonEvent -= UpdateSeason;
            TimeMgr.Instance.OnMinuteEvent -= UpdateMinute;
            GlobalTimeEvent.Instance.secondEvent -= UpdateSecond;
            dungeonModel.updateMissionEvent -= UpdateFBHelp;
            rewardModel.CrossRealmPKAwardStateUpdate -= UpdateDayAwardState;
            CrossServerOneVsOnePlayerInfo.Instance.UpdatePlayerInfoEvent -= UpdateDayAwardState;
            InitData();
        }
 
        public void OnAfterPlayerDataInitialize()
        {
            int playerId = (int)PlayerDatas.Instance.baseData.PlayerID;
            PkResultLocalSaveKey = StringUtility.Contact("PkResultLocalSaveKey", playerId);
            LocalSaveThirdTypeKey = StringUtility.Contact("HonorStoreThirdType", playerId);
            GetLocalSaveData();
        }
 
        public void OnSwitchAccount()
        {
            IsMatching = false;
        }
 
        public void OnPlayerLoginOk()
        {
            StageLoad.Instance.onStageLoadFinish += OnLoadMapFinish;
            storeModel.RefreshBuyShopLimitEvent += UpdateBuyShop;
            TimeUtility.OnServerOpenDayRefresh += UpdateServerOpenDay;
            PlayerDatas.Instance.playerDataRefreshEvent += UpdatePlayerData;
            CrossServerOneVsOnePlayerInfo.Instance.UpdatePlayerInfoEvent += UpdatePlayerInfo;
            CrossServerOneVsOnePKSeason.Instance.updateSelfSeasonEvent += UpdateSeason;
            TimeMgr.Instance.OnMinuteEvent += UpdateMinute;
            GlobalTimeEvent.Instance.secondEvent += UpdateSecond;
            rewardModel.CrossRealmPKAwardStateUpdate += UpdateDayAwardState;
            CrossServerOneVsOnePlayerInfo.Instance.UpdatePlayerInfoEvent += UpdateDayAwardState;
            dungeonModel.updateMissionEvent += UpdateFBHelp;
            UpdateServerOpenDay();
            UpdateDayAwardState();
            if (IsMatching && CrossServerOneVsOnePKSeason.Instance.InOpenTime())
            {
                SendCrossMatch(1);
            }
 
            UpdateCrossDayAwardsRedpoint();
            UpdateCrossMatchRedpoint();
            UpdateCanBuyRedpoint();
        }
 
        public override void UnInit()
        {
 
        }
 
        private void InitData()
        {
            CrossServerOneVsOnePKSeason.Instance.InitData();
            CrossServerOneVsOnePlayerInfo.Instance.InitData();
            pkResultInfo = new CrossServerOneVsOnePkResult();
            oneVsOneHistoryDict.Clear();
        }
 
        private void UpdateSecond()
        {
            loadSecond += 1;
            if (loadSecond >= 5)
            {
                recordDataMapId = dungeonModel.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
                GlobalTimeEvent.Instance.secondEvent -= UpdateSecond;
                loadSecond = 0;
                DebugEx.Log("UpdateSecond....." + recordDataMapId);
            }
        }
 
        private void OnLoadMapFinish()
        {
            var dataMapId = dungeonModel.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
            if ((recordDataMapId == CrossServerDataMapId || recordDataMapId == 1000)
                && dataMapId != CrossServerDataMapId)
            {
                var pkSeason = CrossServerOneVsOnePKSeason.Instance;
                if (pkSeason.IsEnterCrossServer())
                {
                    WindowCenter.Instance.Open<CrossServerWin>(false, 0);
                }
            }
            recordDataMapId = dataMapId;
        }
 
        private void UpdateMinute()
        {
            UpdateCrossMatchRedpoint();
            if (!IsMatching) return;
 
            if (!CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch)
            {
                IsMatching = false;
                SendCrossMatch(0);
            }
        }
 
        public void UpdateDayAwardState()
        {
            var playerInfo = CrossServerOneVsOnePlayerInfo.Instance;
            for (int i = 0; i < dayAwardTypelist.Count; i++)
            {
                var dayAward = dayAwardTypelist[i];
                int awardType = dayAward.type;
                switch (awardType)
                {
                    case 1:
                        dayAward.IsReceived = rewardModel.IsAwardState(CrossRealmPKAwardStateEnum.DayWinCountAwardState, dayAward.index);
                        dayAward.SetCompletedNum(playerInfo.DayWinCount);
                        break;
                    case 2:
                        dayAward.IsReceived = rewardModel.IsAwardState(CrossRealmPKAwardStateEnum.DayPKCountAwardState, dayAward.index);
                        dayAward.SetCompletedNum(playerInfo.DayPKCount);
                        break;
                }
            }
 
            if (UpdateDayAwardsEvent != null)
            {
                UpdateDayAwardsEvent();
            }
 
            UpdateCrossDayAwardsRedpoint();
        }
 
        private void UpdateSeason()
        {
            UpdateCrossMatchRedpoint();
            UpdateCanBuyRedpoint();
        }
 
        private void UpdateBuyShop()
        {
            var pkSeason = CrossServerOneVsOnePKSeason.Instance;
            if (!pkSeason.IsEnterCrossServer()) return;
 
            UpdateCanBuyRedpoint();
        }
 
        private void UpdatePlayerInfo()
        {
            UpdateCrossDayAwardsRedpoint();
            UpdateCrossMatchRedpoint();
        }
 
        private void UpdateFBHelp()
        {
            if (!CrossServerUtility.IsCrossServerOneVsOne())
            {
                return;
            }
 
            var hero = PlayerDatas.Instance.hero;
            var mission = dungeonModel.mission;
            if (mission.prepareTime > 0)
            {
                roundEndTime = DateTime.Now + new TimeSpan(mission.prepareTime * TimeSpan.TicksPerMillisecond);
                if (!WindowCenter.Instance.IsOpen<CrossServerOneVsOneRoundWin>())
                {
                    WindowCenter.Instance.Open<CrossServerOneVsOneRoundWin>();
                }
                if (hero != null)
                {
                    hero.Behaviour.StopHandupAI(true);
                    hero.StopPathFind();
                }
 
            }
            DebugEx.LogFormat("副本帮助信息回合是否开始::{0}", mission.isStart);
            if (mission.isStart == 1)
            {
                if (WindowCenter.Instance.IsOpen<CrossServerOneVsOneRoundWin>())
                {
                    WindowCenter.Instance.Close<CrossServerOneVsOneRoundWin>();
                }
 
                if (!WindowCenter.Instance.IsOpen<CrossServerOneVsOneStartFightWin>())
                {
                    WindowCenter.Instance.Open<CrossServerOneVsOneStartFightWin>();
                }
                if (hero != null)
                {
                    hero.Behaviour.StartHandupAI();
                }
            }
        }
 
        public List<AwardType> GetDayAwardsList()
        {
            dayAwardTypelist.Sort(CompareByCompleteProgress);
            return dayAwardTypelist;
        }
 
        public int CompareByCompleteProgress(AwardType start, AwardType end)
        {
            int x = (int)start.progress;
            int y = (int)end.progress;
            if (x.CompareTo(y) != 0) return x.CompareTo(y);
 
            x = start.type;
            y = end.type;
            if (x.CompareTo(y) != 0) return x.CompareTo(y);
 
            x = start.num;
            y = end.num;
            if (x.CompareTo(y) != 0) return x.CompareTo(y);
 
            return 0;
        }
 
        public bool IsNewDay { get; private set; }
        private void UpdateServerOpenDay()
        {
            var pkSeason = CrossServerOneVsOnePKSeason.Instance;
            if (!pkSeason.IsEnterCrossServer()) return;
 
            IsNewDay = false;
            int openDay = TimeUtility.OpenDay;
            if (!PlayerPrefs.HasKey(LocalSaveThirdTypeKey))
            {
                IsNewDay = true;
                LocalSave.SetInt(LocalSaveThirdTypeKey, openDay);
            }
            else
            {
                int localOpenDay = LocalSave.GetInt(LocalSaveThirdTypeKey);
                if (openDay != localOpenDay)
                {
                    IsNewDay = true;
                    LocalSave.SetInt(LocalSaveThirdTypeKey, openDay);
                }
            }
 
            UpdateCanBuyRedpoint();
        }
 
        #region 表数据
        public int freeMaxMatchNum { get; private set; } //每日免费匹配次数
        public int buyMaxMatchNum { get; private set; } //每日可购买次数
        public string priceFormula { get; private set; } //购买匹配次数需要价格公式
        public string winStreakScoreFormula { get; private set; } //连胜积分公式
        public List<AwardType> dayAwardTypelist { get; private set; }
        public int afterOpenDayOpenCross { get; private set; }
        private void ParseFuncConfig()
        {
            var CrossRealmPKAward = FuncConfigConfig.Get("CrossRealmPKAward");
            var dayMatchAwardData = JsonMapper.ToObject(CrossRealmPKAward.Numerical1);
            var dayWinAwardData = JsonMapper.ToObject(CrossRealmPKAward.Numerical2);
            dayAwardTypelist = new List<AwardType>();
            int dayWinIndex = 0;
            foreach (var num in dayWinAwardData.Keys)
            {
                int times = int.Parse(num);
                var items = dayWinAwardData[num];
                var awardType = new AwardType(times, 1, dayWinIndex);
                dayAwardTypelist.Add(awardType);
                if (items.IsArray)
                {
                    for (int i = 0; i < items.Count; i++)
                    {
                        var itemInfo = items[i];
                        if (itemInfo.IsArray && itemInfo.Count >= 3)
                        {
                            int id = 0;
                            int.TryParse(itemInfo[0].ToString(), out id);
                            int count = 0;
                            int.TryParse(itemInfo[1].ToString(), out count);
                            int isBind = 0;
                            int.TryParse(itemInfo[2].ToString(), out isBind);
                            AwardItem awardItem = new AwardItem(id, count, isBind);
                            awardType.SetAwardItems(awardItem);
                        }
                    }
                }
 
                dayWinIndex += 1;
            }
 
            int dayPkIndex = 0;
            foreach (var num in dayMatchAwardData.Keys)
            {
                int times = int.Parse(num);
                var items = dayMatchAwardData[num];
                var awardType = new AwardType(times, 2, dayPkIndex);
                dayAwardTypelist.Add(awardType);
                if (items.IsArray)
                {
                    for (int i = 0; i < items.Count; i++)
                    {
                        var itemInfo = items[i];
                        if (itemInfo.IsArray && itemInfo.Count >= 3)
                        {
                            int id = 0;
                            int.TryParse(itemInfo[0].ToString(), out id);
                            int count = 0;
                            int.TryParse(itemInfo[1].ToString(), out count);
                            int isBind = 0;
                            int.TryParse(itemInfo[2].ToString(), out isBind);
                            AwardItem awardItem = new AwardItem(id, count, isBind);
                            awardType.SetAwardItems(awardItem);
                        }
                    }
                }
 
                dayPkIndex += 1;
            }
 
            var CrossRealmPKMatchCount = FuncConfigConfig.Get("CrossRealmPKMatchCount");
            freeMaxMatchNum = int.Parse(CrossRealmPKMatchCount.Numerical1);
            buyMaxMatchNum = int.Parse(CrossRealmPKMatchCount.Numerical2);
            priceFormula = CrossRealmPKMatchCount.Numerical3;
 
            var CrossRealmPKScore = FuncConfigConfig.Get("CrossRealmPKScore");
            winStreakScoreFormula = CrossRealmPKScore.Numerical3;
 
            var CrossRealmCfg = FuncConfigConfig.Get("CrossRealmCfg");
            afterOpenDayOpenCross = int.Parse(CrossRealmCfg.Numerical1);
        }
 
        public class AwardType
        {
            public int type { get; private set; } //1 胜利奖励 2 匹配奖励 
            public int index { get; private set; }
            public int num { get; private set; }
            public int curCompletedNum { get; private set; }
            public CompleteProgress progress { get; private set; }
            public bool IsReceived { get; set; }
            public List<AwardItem> awardItems = new List<AwardItem>();
            public AwardType(int _num, int _type, int _index)
            {
                type = _type;
                num = _num;
                index = _index;
                curCompletedNum = 0;
                IsReceived = false;
                progress = CompleteProgress.Completed;
                awardItems.Clear();
            }
 
            public void SetAwardItems(AwardItem awardItem)
            {
                awardItems.Add(awardItem);
            }
 
            public void SetCompletedNum(int completedNum)
            {
                curCompletedNum = completedNum;
                if (IsReceived)
                {
                    curCompletedNum = num;
                    progress = CompleteProgress.AlreadyReceived;
                }
                else
                {
                    progress = curCompletedNum < num ? CompleteProgress.UnCompleted : CompleteProgress.Completed;
                }
            }
 
            public enum CompleteProgress
            {
                Completed = 0, //已达成
                UnCompleted = 1, //未达成
                AlreadyReceived = 2, //已领取
            }
        }
 
        public struct AwardItem
        {
            public int itemId;
            public int itemCount;
            public int isBind;
            public AwardItem(int _id, int _count, int _isBind)
            {
                itemId = _id;
                itemCount = _count;
                isBind = _isBind;
            }
        }
        #endregion
 
        #region 协议
        public CrossServerOneVsOnePkResult pkResultInfo { get; private set; }
        public event Action UpdatePkResultEvent;
        public void UpdatePKResultInfo(HC003_tagGCCrossRealmPKOverInfo pKOverInfo)
        {
            pkResultInfo = new CrossServerOneVsOnePkResult();
            pkResultInfo.UpdatePkResult(pKOverInfo);
            SetPkInfoLocalSave(pkResultInfo);
            if (UpdatePkResultEvent != null)
            {
                UpdatePkResultEvent();
            }
        }
 
        BuffModel buffDatas { get { return ModelCenter.Instance.GetModel<BuffModel>(); } }
        /// <summary>
        ///0-取消匹配; 1-进行匹配
        /// </summary>
        /// <param name="type"></param>
        public void SendCrossMatch(int type)
        {
            if (type == 1 && TryGetMatchTip()) return;
 
            var match = new CC101_tagCMCrossRealmPKMatch();
            match.Type = (byte)type;
            GameNetSystem.Instance.SendInfo(match);
            CrossServerOneVsOneRewardModel.PkType = buffDatas.PkType;
        }
 
        public void SendBuyMatchCount()
        {
            var pKBuy = new CC102_tagCMCrossRealmPKBuy();
            GameNetSystem.Instance.SendInfo(pKBuy);
        }
 
        public bool TryGetMatchTip()
        {
            int mapId = PlayerDatas.Instance.baseData.MapID;
            bool isCrossDungeon = CrossServerUtility.IsCrossServer();
            if (isCrossDungeon)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching3");
                return true;
            }
 
            var mapConfig = MapConfig.Get(mapId);
            bool isDungeon = mapConfig != null && mapConfig.MapFBType != 0 ? true : false;
            if (isDungeon)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching4");
                return true;
            }
 
            var deadModel = ModelCenter.Instance.GetModel<PlayerDeadModel>();
            if (deadModel.playerIsDie)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching5");
                return true;
            }
 
            var teamModel = ModelCenter.Instance.GetModel<TeamModel>();
            bool isTeamMatch = teamModel.isMatching;
            if (isTeamMatch)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching6");
                return true;
            }
 
            bool isDungeonPrepare = teamModel.teamPrepare.isPreparing;
            if (isDungeonPrepare)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching7");
                return true;
            }
 
            int remainMatchNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
            if (remainMatchNum <= 0)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching16");
                return true;
            }
 
            return false;
 
        }
 
        public bool TryGetBuyMatchTimes(string key)
        {
            if (!CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch)
            {
                SysNotifyMgr.Instance.ShowTip(key);
                return false;
            }
 
            int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
            if (remainNum >= freeMaxMatchNum)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching13");
                return false;
            }
            return true;
        }
 
        #endregion
 
        #region 历史记录
        Dictionary<int, CrossServerOneVsOneHistory> oneVsOneHistoryDict = new Dictionary<int, CrossServerOneVsOneHistory>();
        public event Action oneVsOneHistoryRefresh;
        public void OnReceivePackage(HC103_tagMCCrossRealmPKPlayerHisSeasonInfo package)
        {
            oneVsOneHistoryDict.Clear();
            for (int i = 0; i < package.Count; i++)
            {
                var data = package.SeasonList[i];
                oneVsOneHistoryDict[data.SeasonID] = new CrossServerOneVsOneHistory()
                {
                    season = data.SeasonID,
                    division = data.DanLV,
                    order = data.Order,
                    rewardLevel = data.AwardLV,
                    score = (int)data.Score
                };
            }
            if (oneVsOneHistoryRefresh != null)
            {
                oneVsOneHistoryRefresh();
            }
        }
 
        public bool TryGetOneVsOneHistory(int session, out CrossServerOneVsOneHistory history)
        {
            return oneVsOneHistoryDict.TryGetValue(session, out history);
        }
 
        public struct CrossServerOneVsOneHistory
        {
            public int season;
            public int order;
            public int division;
            public int rewardLevel;
            public int score;
        }
        #endregion
 
        #region 匹配记录
 
        private void GetLocalSaveData()
        {
            localSaveResults = new List<CrossServerOneVsOnePkResult>();
            string[] localJsons = LocalSave.GeStringArray(PkResultLocalSaveKey);
            if (localJsons != null)
            {
                for (int i = 0; i < localJsons.Length; i++)
                {
                    CrossServerOneVsOnePkResult resultInfo = JsonMapper.ToObject<CrossServerOneVsOnePkResult>(localJsons[i]);
                    localSaveResults.Add(resultInfo);
                }
            }
        }
 
        public void SetPkInfoLocalSave(CrossServerOneVsOnePkResult resultInfo)
        {
            if (localSaveResults.Count >= 30)
            {
                localSaveResults.RemoveAt(localSaveResults.Count - 1);
            }
            localSaveResults.Insert(0, resultInfo);
            string[] localJsons = new string[localSaveResults.Count];
            for (int i = 0; i < localJsons.Length; i++)
            {
                string json = JsonMapper.ToJson(localSaveResults[i]);
                localJsons[i] = json;
            }
            LocalSave.SetStringArray(PkResultLocalSaveKey, localJsons);
        }
 
        #endregion
 
        #region 红点
 
        public const int CrossOneVsOneRedKey = 21301;
        public Redpoint crossOneVsOneRedpoint = new Redpoint(CrossServerUtility.CrossServerRedKey, CrossOneVsOneRedKey);
        public const int CrossArenaRedKey = 2130101;
        public Redpoint crossArenaRedpoint = new Redpoint(CrossOneVsOneRedKey, CrossArenaRedKey);
        public const int CrossDayAwardsRedKey = 21301011;
        public Redpoint crossDayAwardsRedpoint = new Redpoint(CrossArenaRedKey, CrossDayAwardsRedKey);
        public const int CrossMatchRedKey = 21301012;
        public Redpoint crossMatchRedpoint = new Redpoint(CrossArenaRedKey, CrossMatchRedKey);
 
        public void UpdateCrossDayAwardsRedpoint()
        {
            bool isReceive = false;
            for (int i = 0; i < dayAwardTypelist.Count; i++)
            {
                var awardType = dayAwardTypelist[i];
                if (awardType.progress == AwardType.CompleteProgress.Completed)
                {
                    isReceive = true;
                    break;
                }
            }
 
            if (isReceive)
            {
                crossDayAwardsRedpoint.state = RedPointState.Simple;
            }
            else
            {
                crossDayAwardsRedpoint.state = RedPointState.None;
            }
 
            CrossServerUtility.UpdateCrossServerRedpoint();
        }
 
        public void UpdateCrossMatchRedpoint()
        {
            var playerInfo = CrossServerOneVsOnePlayerInfo.Instance;
            var pkSeason = CrossServerOneVsOnePKSeason.Instance;
 
            if (pkSeason.isSatisfyMatch && playerInfo.GetDayRemainNum() > 0)
            {
                crossMatchRedpoint.state = RedPointState.Simple;
            }
            else
            {
                crossMatchRedpoint.state = RedPointState.None;
            }
 
            if (crossMatchRedpoint.state != RedPointState.None)
            {
                CrossServerUtility.UpdateCrossServerRedpoint();
            }
        }
 
        #region 荣誉商店红点
 
        public const int CrossHonorStoreRedKey = 2130104;
        public Redpoint crossHonorStoreRedpoint = new Redpoint(CrossOneVsOneRedKey, CrossHonorStoreRedKey);
        private Dictionary<int, Redpoint> honorRedpointDict = new Dictionary<int, Redpoint>();
        public void SetHonorRedpoint()
        {
            honorRedpointDict.Clear();
            List<StoreConfig> storelist = StoreConfig.GetValues();
            for (int i = 0; i < storelist.Count; i++)
            {
                StoreConfig storeConfig = storelist[i];
                int redKey = 0;
                Redpoint redpoint = null;
                if (storeConfig.ShopType == (int)StoreFunc.CrossOneVsOneHonor)
                {
                    redKey = CrossHonorStoreRedKey * 100 + storeConfig.ID;
                    redpoint = new Redpoint(CrossHonorStoreRedKey, redKey);
                    honorRedpointDict.Add(storeConfig.ID, redpoint);
                }
            }
        }
 
        public Redpoint GetRedpointById(int shopId)
        {
            Redpoint redpoint = null;
            honorRedpointDict.TryGetValue(shopId, out redpoint);
            return redpoint;
        }
 
        private void UpdatePlayerData(PlayerDataType type)
        {
            switch (type)
            {
                case PlayerDataType.CDBPlayerRefresh_Honor:
                    UpdateCanBuyRedpoint();
                    break;
            }
 
        }
 
        public void UpdateCanBuyRedpoint()
        {
            var pkSeason = CrossServerOneVsOnePKSeason.Instance;
            if (!pkSeason.IsEnterCrossServer()) return;
 
            List<StoreModel.StoreData> storeDatas = storeModel.TryGetStoreDatas(StoreFunc.CrossOneVsOneHonor);
            if (storeDatas != null)
            {
                for (int i = 0; i < storeDatas.Count; i++)
                {
                    var storeData = storeDatas[i];
                    var storeConfig = storeData.storeConfig;
                    int type = 0;
                    TryGetRedTypeByShopId(storeConfig.ID, out type);
                    if (type == 6)
                    {
                        string key = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", storeData.shopId);
                        int remainNum = 0;
                        honorRedpointDict[storeConfig.ID].state = RedPointState.None;
                        if (!storeModel.TryGetIsSellOut(storeConfig, out remainNum))
                        {
                            if (!PlayerPrefs.HasKey(key) || IsNewDay)
                            {
                                if (UIHelper.GetMoneyCnt(storeConfig.MoneyType) >= (ulong)storeConfig.MoneyNumber)
                                {
                                    honorRedpointDict[storeConfig.ID].state = RedPointState.Simple;
                                    LocalSave.SetBool(key, true);
                                }
                            }
                            else
                            {
                                if (LocalSave.GetBool(key))
                                {
                                    if (UIHelper.GetMoneyCnt(storeConfig.MoneyType) >= (ulong)storeConfig.MoneyNumber)
                                    {
                                        honorRedpointDict[storeConfig.ID].state = RedPointState.Simple;
                                    }
                                }
                            }
                        }
                    }
                }
            }
 
            CrossServerUtility.UpdateCrossServerRedpoint();
        }
 
        public bool TryGetRedTypeByShopId(int shopId, out int type)
        {
            type = 0;
            var ruleDict = storeModel.storeRedRuleDict;
            foreach (var key in ruleDict.Keys)
            {
                List<int> idlist = ruleDict[key];
                if (idlist.Contains(shopId))
                {
                    type = key;
                    return true;
                }
            }
            return false;
        }
 
        public void ClearRedpoint(int shopId)
        {
            IsNewDay = false;
            string record = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", shopId);
            if (honorRedpointDict[shopId].state != RedPointState.None)
            {
                honorRedpointDict[shopId].state = RedPointState.None;
                LocalSave.SetBool(record, false);
            }
        }
        #endregion
 
        #endregion
    }
}