少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, December 19, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
 
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    
    public class CrossServerSettlementWin : Window
    {
        [SerializeField] GameObject m_BackFailure;
        [SerializeField] GameObject m_BackWin;
        [SerializeField] Button m_DropOutBtn;
        [SerializeField] Text m_DropOutBtnText;
 
        [SerializeField] GameObject m_Normal;
        [SerializeField] GameObject m_RoundWinOne;
        [SerializeField] Text m_m_RoundWinOneTxt;
        [SerializeField] GameObject m_RoundWinTwo;
        [SerializeField] Text m_m_RoundWinTwo;
        [SerializeField] GameObject m_RoundWinThree;
        [SerializeField] Text m_m_RoundWinThree;
        [SerializeField] GameObject m_SessionObj;
        [SerializeField] Text m_SessionTxt;
        [SerializeField] GameObject m_SegmentObj;
        [SerializeField] Text m_SegmentTxt1;
        [SerializeField] Text m_SegmentTxt2;
 
        [SerializeField] Text m_SorceText;
 
 
 
        [SerializeField] GameObject m_BrokenLine;
        [SerializeField] Text m_BrokenLineText;
        [SerializeField] GameObject m_SessionObj1;
        [SerializeField] Text m_SessionTxt1;
        [SerializeField] GameObject m_SegmentObj1;
        [SerializeField] Text m_Segment_Txt1;
        [SerializeField] Text m_Segment_Txt2;
        [SerializeField] Text m_Sorce_Txt;
        #region Built-in
        CrossServerOneVsOneModel crossServerModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
        DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        BuffModel m_BuffModel;
        BuffModel Buffmodel { get { return m_BuffModel ?? (m_BuffModel = ModelCenter.Instance.GetModel<BuffModel>()); } }
        float timer = 0f;
        private int WinSorce = 0;
        private int FailureSorce = 0;
        protected override void BindController()
        {
            var configNum1 = FuncConfigConfig.Get("CrossRealmPKScore").Numerical2;
            var _jsonDataC = LitJson.JsonMapper.ToObject(configNum1);
            if (_jsonDataC.Count > 0)
            {
                WinSorce = int.Parse(_jsonDataC[0].ToString());
                FailureSorce = int.Parse(_jsonDataC[1].ToString());
            }
        }
 
        protected override void AddListeners()
        {
            m_DropOutBtn.AddListener(ExitDungeon);
        }
 
        protected override void OnPreOpen()
        {
            timer = 0f;
            int WinnerID = crossServerModel.pkResultInfo.WinnerID;
            int playerID = (int)PlayerDatas.Instance.baseData.PlayerID;
            if (WinnerID == playerID)
            {
                m_BackFailure.SetActive(false);
                m_BackWin.SetActive(true);
            }
            else
            {
                m_BackFailure.SetActive(true);
                m_BackWin.SetActive(false);
            }
            if (crossServerModel.pkResultInfo.OverType == 0)
            {
                m_Normal.SetActive(true);
                m_BrokenLine.SetActive(false);
                SetNormal();
            }
            else
            {
                SetBrokenLine();
                m_Normal.SetActive(false);
                m_BrokenLine.SetActive(true);
            }
 
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            CrossServerOneVsOneRewardModel.SetPkType();
            Buffmodel.PkType = CrossServerOneVsOneRewardModel.PkType;
        }
 
        protected override void OnAfterClose()
        {
        }
        protected override void LateUpdate()
        {
            base.LateUpdate();
 
            timer -= Time.deltaTime;
            if (timer < 0f)
            {
                timer = 1f;
                var endTime = model.GetCoolDownEndTime(DungeonCoolDownType.LeaveMap);
                var seconds = (endTime - TimeUtility.ServerNow).TotalSeconds;
                m_DropOutBtnText.text = Language.Get("DungeonVictoryWin_Btn_Exit_1", Mathf.Clamp((int)seconds, 0, int.MaxValue));
                if (seconds <= 0)
                {
                    ExitDungeon();
                }
            }
        }
        #endregion
        private void ExitDungeon()
        {
            if (ClientCrossServerOneVsOne.isClientCrossServerOneVsOne)
            {
                ClientCrossServerOneVsOne.StopClientCrossServerOneVsOne();
            }
            else
            {
                CrossServerOneVsOneRewardModel.ExitCrossRealm();
            }
 
            CloseClick();
        }
 
        private void SetNormal()
        {
            m_RoundWinOne.SetActive(false);
            m_RoundWinTwo.SetActive(false);
            m_RoundWinThree.SetActive(false);
            m_SessionObj.SetActive(false);
            m_SegmentObj.SetActive(false);
            int WinnerID = crossServerModel.pkResultInfo.WinnerID;
            int PlayerId = (int)PlayerDatas.Instance.baseData.PlayerID;
            for (int i = 0; i < crossServerModel.pkResultInfo.RoundCount; i++)
            {
                int winID = (int)crossServerModel.pkResultInfo.RoundWinnerIDs[i];
                if (i == 0)
                {
                    m_RoundWinOne.SetActive(true);
                    if (winID == PlayerId)
                    {
                        m_m_RoundWinOneTxt.text = Language.Get("CrossServer113");
                        m_m_RoundWinOneTxt.color = new Color32(255, 239, 71, 255);
                    }
                    else
                    {
                        m_m_RoundWinOneTxt.text = Language.Get("CrossServer114");
                        m_m_RoundWinOneTxt.color = new Color32(255, 244, 205, 255);
                    }
                }
                else if (i == 1)
                {
                    m_RoundWinTwo.SetActive(true);
                    if (winID == PlayerId)
                    {
                        m_m_RoundWinTwo.text = Language.Get("CrossServer113");
                        m_m_RoundWinTwo.color = new Color32(255, 239, 71, 255);
                    }
                    else
                    {
                        m_m_RoundWinTwo.text = Language.Get("CrossServer114");
                        m_m_RoundWinTwo.color = new Color32(255, 244, 205, 255);
                    }
                }
                else if (i == 2)
                {
                    m_RoundWinThree.SetActive(true);
                    if (winID == PlayerId)
                    {
                        m_m_RoundWinThree.text = Language.Get("CrossServer113");
                        m_m_RoundWinThree.color = new Color32(255, 239, 71, 255);
                    }
                    else
                    {
                        m_m_RoundWinThree.text = Language.Get("CrossServer114");
                        m_m_RoundWinThree.color = new Color32(255, 244, 205, 255);
                    }
                }
 
            }
            if (crossServerModel.pkResultInfo.WinStreak > 1)
            {
                m_SessionObj.SetActive(true);
                m_SessionTxt.text = crossServerModel.pkResultInfo.WinStreak.ToString();
            }
            if (crossServerModel.pkResultInfo.DanLV != CrossServerOneVsOneRewardModel.PkDanLvNow)
            {
                var config1 = CrossServerArenaConfig.Get(CrossServerOneVsOneRewardModel.PkDanLvNow);
                m_SegmentObj.SetActive(true);
                m_SegmentTxt1.text = config1.Name;
                var config2 = CrossServerArenaConfig.Get(crossServerModel.pkResultInfo.DanLV);
                m_SegmentTxt2.text = config2.Name;
 
            }
            if (crossServerModel.pkResultInfo.WinStreak > 1)
            {
                m_SorceText.text = Language.Get("CrossServer_Z1", crossServerModel.pkResultInfo.AddScore, (crossServerModel.pkResultInfo.AddScore - WinSorce));
            }
            else
            {
                if (WinnerID == PlayerId)
                {
                    m_SorceText.text = Language.Get("CrossServer_Z2", crossServerModel.pkResultInfo.AddScore);
                }
                else
                {
                    m_SorceText.text = Language.Get("CrossServer_Z2", crossServerModel.pkResultInfo.AddScore);
                }
            }
        }
 
        private void SetBrokenLine()
        {
            int WinnerID = crossServerModel.pkResultInfo.WinnerID;
            int playerID = (int)PlayerDatas.Instance.baseData.PlayerID;
            if (WinnerID == playerID)
            {
                m_BrokenLineText.text = Language.Get("CrossServer_Z6");
            }
            else
            {
                m_BrokenLineText.text = Language.Get("CrossServer_Z7");
            }
            if (crossServerModel.pkResultInfo.WinStreak > 1)
            {
                m_SessionObj1.SetActive(true);
                m_SessionTxt1.text = crossServerModel.pkResultInfo.WinStreak.ToString();
            }
            else
            {
                m_SessionObj1.SetActive(false);
            }
            if (crossServerModel.pkResultInfo.DanLV != CrossServerOneVsOneRewardModel.PkDanLvNow)
            {
                var config1 = CrossServerArenaConfig.Get(CrossServerOneVsOneRewardModel.PkDanLvNow);
                m_SegmentObj1.SetActive(true);
                m_Segment_Txt1.text = config1.Name;
                var config2 = CrossServerArenaConfig.Get(crossServerModel.pkResultInfo.DanLV);
                m_Segment_Txt2.text = config2.Name;
            }
            else
            {
                m_SegmentObj1.SetActive(false);
            }
            if (crossServerModel.pkResultInfo.WinStreak > 1)
            {
                m_Sorce_Txt.text = Language.Get("CrossServer_Z1", crossServerModel.pkResultInfo.AddScore, (crossServerModel.pkResultInfo.AddScore - WinSorce));
            }
            else
            {
                if (WinnerID == playerID)
                {
                    m_Sorce_Txt.text = Language.Get("CrossServer_Z2", crossServerModel.pkResultInfo.AddScore);
                }
                else
                {
                    m_Sorce_Txt.text = Language.Get("CrossServer_Z2", crossServerModel.pkResultInfo.AddScore);
                }
            }
        }
    }
 
}