少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using UnityEngine;
using UnityEngine.UI;
using EnhancedUI.EnhancedScroller;
using System.Collections.Generic;
using System;
using DG.Tweening;
 
namespace vnxbqy.UI
{
    public class CrossSeverOneVsOneDayAwardCell : ScrollItem
    {
        [SerializeField] Text taskNameText;
        [SerializeField] Slider progressSlider;
        [SerializeField] Text progressText;
        [SerializeField] Button recieveBtn;
        [SerializeField] Image stateImg;
        [SerializeField] List<CommonItemBaisc> itemBaiscs = new List<CommonItemBaisc>();
        [SerializeField] CrossServerOneVsOneCyclicScroll m_CrossServerCyclicScroll;
 
        [SerializeField] UIAlphaTween m_AlphaTween;
        public UIAlphaTween alphaTween { get { return m_AlphaTween; } }
 
        [SerializeField] UILinerMove m_LinerMove;
        public UILinerMove linerMove { get { return m_LinerMove; } }
 
        CrossServerOneVsOneModel crossServerModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
        
        CrossServerOneVsOneRewardModel rewardModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneRewardModel>(); } }
 
        CrossServerOneVsOneModel.AwardType awardType;
        float height = 0;
        bool isLineMove = false;
 
        private void Awake()
        {
            recieveBtn.AddListener(ClickRecieve);
            
        }
 
        public override void Display(object _data)
        {
            base.Display(_data);
            isLineMove = false;
            awardType = (CrossServerOneVsOneModel.AwardType)_data;
            DisplayDayAward();
            crossServerModel.UpdateDayAwardsEvent -= UpdateDayAwards;
            crossServerModel.UpdateDayAwardsEvent += UpdateDayAwards;
        }
 
        public override void Dispose()
        {
            base.Dispose();
            crossServerModel.UpdateDayAwardsEvent -= UpdateDayAwards;
        }
 
        private void DisplayDayAward()
        {
            var awardItems = awardType.awardItems;
            progressSlider.minValue = 0;
            progressSlider.maxValue = awardType.num;
            progressSlider.value = awardType.curCompletedNum;
            progressText.text = StringUtility.Contact(awardType.curCompletedNum, "/", awardType.num);
            for (int i = 0; i < itemBaiscs.Count; i++)
            {
                var itemBasic = itemBaiscs[i];
                itemBasic.SetActive(i < awardItems.Count);
                if (i < awardItems.Count)
                {
                    var awardItem = awardItems[i];
                    ItemCellModel cellModel = new ItemCellModel(awardItem.itemId, true, (ulong)awardItem.itemCount);
                    itemBasic.Init(cellModel);
                    itemBasic.button.RemoveAllListeners();
                    itemBasic.button.AddListener(() =>
                    {
                        ItemTipUtility.Show(awardItem.itemId);
                    });
                }
            }
 
            switch(awardType.type)
            {
                case 1:
                    taskNameText.text = Language.Get("CrossServer116",awardType.num);
                    break;
                case 2:
                    taskNameText.text = Language.Get("CrossServer117", awardType.num);
                    break;
            }
 
            stateImg.SetActive(awardType.progress != CrossServerOneVsOneModel.AwardType.CompleteProgress.Completed);
            recieveBtn.SetActive(awardType.progress == CrossServerOneVsOneModel.AwardType.CompleteProgress.Completed);
            switch (awardType.progress)
            {
                case CrossServerOneVsOneModel.AwardType.CompleteProgress.Completed:
                    break;
                case CrossServerOneVsOneModel.AwardType.CompleteProgress.UnCompleted:
                    stateImg.SetSprite("LVReward2");
                    break;
                case CrossServerOneVsOneModel.AwardType.CompleteProgress.AlreadyReceived:
                    stateImg.SetSprite("LVReward1");
                    break;
            }
        }
 
        private void ClickRecieve()
        {
            if (awardType == null || m_CrossServerCyclicScroll.showing) return;
 
            isLineMove = true;
            switch (awardType.type)
            {
                case 1:
                    rewardModel.CrossRealmPKGetAward(CrossRealmPKAwardStateEnum.DayWinCountAwardState,awardType.num);
                    break;
                case 2:
                    rewardModel.CrossRealmPKGetAward(CrossRealmPKAwardStateEnum.DayPKCountAwardState, awardType.num);
                    break;
            }
        }
 
        private void UpdateDayAwards()
        {
            if (!isLineMove) return;
 
            isLineMove = false;
            m_CrossServerCyclicScroll.ShowBegin(this);
        }
 
    }
}