//--------------------------------------------------------
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// [Author]: Mechanist Games
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// [ Date ]: Wednesday, August 09, 2017
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//--------------------------------------------------------
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using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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using vnxbqy.UI;
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namespace Dmyx.UI
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{
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public class DebugController : MonoBehaviour
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{
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[SerializeField] FPS m_Fps;
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[SerializeField] Toggle m_ToggleFPS;
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[SerializeField] DebugVersionShow m_DebugVersion;
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[SerializeField] Toggle m_ToggleVersion;
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private void OnEnable()
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{
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if (m_Fps != null)
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{
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m_Fps.SetActive(m_ToggleFPS.isOn);
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}
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m_ToggleFPS.RemoveAllListeners();
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m_ToggleFPS.AddListener(ToggleFPS);
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if (m_DebugVersion != null)
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{
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m_DebugVersion.SetActive(m_ToggleVersion.isOn);
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}
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m_ToggleVersion.RemoveAllListeners();
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m_ToggleVersion.AddListener(ToggleVersion);
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}
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void ToggleFPS(bool _value)
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{
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if (m_Fps != null)
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{
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m_Fps.SetActive(_value);
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}
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}
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void ToggleVersion(bool _value)
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{
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if (m_DebugVersion != null)
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{
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m_DebugVersion.SetActive(_value);
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}
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}
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public void OpenGM()
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{
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if (!WindowCenter.Instance.IsOpen<GMInputWin>())
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{
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WindowCenter.Instance.Open<GMInputWin>();
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}
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}
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public void OpenGMCommond()
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{
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WindowCenter.Instance.Open<GMCmdPanel>();
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}
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//public void SendSpecialCTG()
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//{
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// var model = ModelCenter.Instance.GetModel<VipModel>();
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// var list = model.GetCTGConfigs(VersionConfig.Get().appId);
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// for (int i = 0; i < list.Count; i++)
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// {
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// var config = CTGConfig.Get(list[i]);
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// if (config.PayType == 4)
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// {
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// model.CTG(config.RecordID);
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// return;
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// }
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// }
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//}
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public void CleanNewBranchSet()
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{
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LocalSave.DeleteKey("#@#BrancH");
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ScrollTip.ShowTip("清理分支设置");
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}
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public void PrintLastCrashLog()
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{
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if (CrashReport.lastReport != null)
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{
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DebugEx.LogFormat("崩溃日志:{0}", CrashReport.lastReport);
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}
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}
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}
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}
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