少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
public class DebugRoot : MonoBehaviour
{
    [SerializeField] RectTransform m_DebugBasic;
    [SerializeField] RectTransform m_Trigger;
 
    float lastClickTime = 0f;
    int clickIndex = 0;
    float duration = 5f;
 
    bool alreadyOpen = false;
 
    private void Awake()
    {
        if (DebugUtility.Instance.debugAccount)
        {
            m_DebugBasic.SetActive(true);
            m_Trigger.SetActive(true);
            alreadyOpen = true;
        }
        else
        {
            m_DebugBasic.SetActive(false);
            m_Trigger.SetActive(false);
            alreadyOpen = false;
        }
    }
 
    private void LateUpdate()
    {
        if (alreadyOpen)
        {
            return;
        }
 
        if (DebugUtility.Instance.isWhiteListAccount)
        {
            if (Input.GetMouseButtonDown(0))
            {
                if (RectTransformUtility.RectangleContainsScreenPoint(this.transform as RectTransform, Input.mousePosition, CameraManager.uiCamera))
                {
                    if (Time.time - lastClickTime > duration)
                    {
                        clickIndex = 1;
                        lastClickTime = Time.time;
                    }
                    else
                    {
                        clickIndex++;
                    }
 
                    if (clickIndex >= 10)
                    {
                        m_DebugBasic.SetActive(true);
                        m_Trigger.SetActive(true);
                        alreadyOpen = true;
                    }
 
                }
            }
        }
 
    }
 
 
}