少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, May 03, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System.Collections.Generic;
 
 
namespace vnxbqy.UI
{
 
    public class DungeonBossBriefInfoContainer : MonoBehaviour
    {
        [SerializeField] Button m_Switch;
        [SerializeField] RectTransform m_BossesContainer;
        [SerializeField] ScrollRect m_ScrollRect;
 
        List<DungeonBossBriefInfoBehaviour> behaviours = new List<DungeonBossBriefInfoBehaviour>();
 
        BossHomeModel bossHomeModel { get { return ModelCenter.Instance.GetModel<BossHomeModel>(); } }
        ElderGodAreaModel elderGodAreadModel { get { return ModelCenter.Instance.GetModel<ElderGodAreaModel>(); } }
        CrossServerBossModel crossServerBossModel { get { return ModelCenter.Instance.GetModel<CrossServerBossModel>(); } }
 
        int dataMapId = 0;
        bool bossesInited = false;
        List<int> bosses = new List<int>();
 
        public void Display(int _dataMapId)
        {
            dataMapId = _dataMapId;
            bosses.Clear();
            bossesInited = false;
 
            m_BossesContainer.SetActive(false);
            m_Switch.RemoveAllListeners();
            m_Switch.AddListener(OpenFindPreciousFrameWin);
        }
 
        
        private void OpenFindPreciousFrameWin()
        {
            switch (dataMapId)
            {
                case 32080:
                    WindowCenter.Instance.Open<CrossServerWin>(false, 2);
                    break;
                case CrossServerBossModel.DATA_MAPID:
                    WindowCenter.Instance.Open<CrossServerWin>(false, 1);
                    break;
                case BossHomeModel.BOSSHOME_MAPID:
                    WindowCenter.Instance.Open<FindPreciousFrameWin>(false, 2);
                    break;
                default:
                    WindowCenter.Instance.Open<FindPreciousFrameWin>(false, 1);
                    break;
            }
        }
 
 
        public void Display(List<int> _bosses)
        {
            //dataMapId = 0;
            //bosses.Clear();
            //bosses.AddRange(_bosses);
            //bossesInited = false;
 
            //m_BossesContainer.SetActive(false);
            //m_Switch.RemoveAllListeners();
            //m_Switch.AddListener(SwitchDungeonBossInfoContainer);
        }
 
        public void Dispose()
        {
            m_BossesContainer.SetActive(false);
            m_Switch.RemoveAllListeners();
        }
 
        private void ShowBosses()
        {
            if (dataMapId > 0)
            {
                bosses.Clear();
                switch (dataMapId)
                {
                    case ElderGodAreaModel.ELDERGODAREA_MAPID:
                        bosses.AddRange(elderGodAreadModel.GetElderGodBosses());
                        break;
                    case BossHomeModel.BOSSHOME_MAPID:
                        var floor = PlayerDatas.Instance.baseData.dungeonLineId + 1;
                        BossHomeData bossHomeData;
                        if (bossHomeModel.TryGetBossHomeData(floor, out bossHomeData))
                        {
                            for (int i = 0; i < bossHomeData.bossIds.Count; i++)
                            {
                                var bossId = bossHomeData.bossIds[i];
                                var config = BossHomeConfig.Get(bossId);
 
                                if (config.MonsterType == 2)
                                {
                                    bosses.Add(bossId);
                                }
                            }
                        }
                        break;
                }
            }
 
            GenerateBehaviour(m_ScrollRect.content.transform as RectTransform, bosses.Count);
 
            for (int i = 0; i < behaviours.Count; i++)
            {
                var behaviour = behaviours[i];
                if (i < bosses.Count)
                {
                    behaviour.Dispose();
                    behaviour.Display(bosses[i], OnMoveToBoss);
                    behaviour.SetActive(true);
                }
                else
                {
                    behaviour.SetActive(false);
                }
            }
 
            m_ScrollRect.verticalNormalizedPosition = 1f;
        }
 
        private void GenerateBehaviour(RectTransform _parent, int _need)
        {
            var own = behaviours.Count;
            if (_need > own)
            {
                var gap = _need - own;
                var prefab = UILoader.LoadPrefab("DungeonBossBriefInfoBehaviour");
                for (int i = 0; i < gap; i++)
                {
                    var instance = Instantiate<GameObject>(prefab);
                    instance.name = "DungeonBossBriefInfoBehaviour";
                    instance.transform.SetParentEx(_parent, Vector3.zero, Vector3.zero, Vector3.one);
                    behaviours.Add(instance.AddMissingComponent<DungeonBossBriefInfoBehaviour>());
                }
            }
        }
 
        public void Unfold(bool _unfold)
        {
            if (_unfold)
            {
                m_BossesContainer.SetActive(!m_BossesContainer.gameObject.activeInHierarchy);
                if (m_BossesContainer.gameObject.activeInHierarchy && !bossesInited)
                {
                    ShowBosses();
                    bossesInited = true;
                }
            }
            else
            {
                m_BossesContainer.SetActive(false);
            }
        }
 
        private void OnMoveToBoss()
        {
            Unfold(false);
        }
 
        private void SwitchDungeonBossInfoContainer()
        {
            Unfold(true);
        }
 
    }
 
}