//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Monday, April 23, 2018
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI
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{
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public class DungeonBossMissionHintWin : Window
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{
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public static string s_Content;
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[SerializeField] private Text m_TxtContent;
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private float m_Time;
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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}
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protected override void OnPreOpen()
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{
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m_Time = Time.realtimeSinceStartup;
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m_TxtContent.text = s_Content;
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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protected override void LateUpdate()
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{
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base.LateUpdate();
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if (Time.realtimeSinceStartup - m_Time > 3)
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{
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WindowCenter.Instance.Close<DungeonBossMissionHintWin>();
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}
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}
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}
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}
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