//--------------------------------------------------------
|
// [Author]: 第二世界
|
// [ Date ]: Friday, September 15, 2017
|
//--------------------------------------------------------
|
|
using System;
|
using System.Collections;
|
using System.Collections.Generic;
|
using UnityEngine;
|
using UnityEngine.UI;
|
|
namespace vnxbqy.UI
|
{
|
|
public class DungeonEndCoolDownWin : Window
|
{
|
[SerializeField] Transform m_CoolDownContainer;
|
[SerializeField] Text m_CoolDown;
|
|
float timer = 0f;
|
DateTime endTime = DateTime.Now;
|
|
DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
|
|
#region Built-in
|
protected override void BindController()
|
{
|
}
|
|
protected override void AddListeners()
|
{
|
}
|
|
protected override void OnPreOpen()
|
{
|
timer = 0f;
|
|
if (CrossServerUtility.IsCrossServerOneVsOne() || ClientCrossServerOneVsOne.isClientCrossServerOneVsOne || ArenaManager.isArenaClient)
|
{
|
endTime = TimeUtility.ServerNow;
|
m_CoolDownContainer.SetActive(false);
|
}
|
else
|
{
|
endTime = model.GetCoolDownEndTime(DungeonCoolDownType.FightStart);
|
model.dungeonCoolDownEvent += OnEndTimeEvent;
|
|
var surplusTime = (int)((endTime - TimeUtility.ServerNow).TotalSeconds);
|
m_CoolDownContainer.SetActive(surplusTime > 0);
|
if (surplusTime > 0)
|
{
|
m_CoolDown.text = TimeUtility.SecondsToHMS(surplusTime);
|
}
|
}
|
}
|
|
protected override void OnAfterOpen()
|
{
|
}
|
|
protected override void OnPreClose()
|
{
|
model.dungeonCoolDownEvent -= OnEndTimeEvent;
|
}
|
|
protected override void OnAfterClose()
|
{
|
}
|
#endregion
|
|
private void OnEndTimeEvent(DungeonCoolDownType _type)
|
{
|
if (CrossServerUtility.IsCrossServerOneVsOne() || ClientCrossServerOneVsOne.isClientCrossServerOneVsOne || ArenaManager.isArenaClient)
|
{
|
endTime = TimeUtility.ServerNow;
|
m_CoolDownContainer.SetActive(false);
|
return;
|
}
|
|
if (_type != DungeonCoolDownType.FightStart && _type != DungeonCoolDownType.PickUpTime)
|
{
|
return;
|
}
|
|
var pickUpEndTime = model.GetCoolDownEndTime(DungeonCoolDownType.PickUpTime);
|
if (pickUpEndTime > TimeUtility.ServerNow)
|
{
|
endTime = TimeUtility.ServerNow;
|
}
|
else
|
{
|
endTime = model.GetCoolDownEndTime(DungeonCoolDownType.FightStart);
|
}
|
|
var surplusTime = (int)((endTime - TimeUtility.ServerNow).TotalSeconds);
|
if (surplusTime < 0)
|
{
|
surplusTime = 0;
|
}
|
|
m_CoolDown.text = TimeUtility.SecondsToHMS(surplusTime);
|
}
|
|
protected override void LateUpdate()
|
{
|
base.LateUpdate();
|
|
if (endTime > TimeUtility.ServerNow)
|
{
|
timer += Time.deltaTime;
|
if (timer > 1)
|
{
|
timer = 0f;
|
var surplusTime = (int)((endTime - TimeUtility.ServerNow).TotalSeconds);
|
if (surplusTime < 0)
|
{
|
surplusTime = 0;
|
}
|
|
m_CoolDown.text = TimeUtility.SecondsToHMS(surplusTime);
|
}
|
|
if (!m_CoolDownContainer.gameObject.activeInHierarchy)
|
{
|
m_CoolDownContainer.SetActive(true);
|
}
|
}
|
else
|
{
|
if (m_CoolDownContainer.gameObject.activeInHierarchy)
|
{
|
m_CoolDownContainer.SetActive(false);
|
}
|
}
|
}
|
|
}
|
|
}
|
|
|
|
|