少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class DungeonExpUpVictoryWin : DungeonVictoryWin
    {
        [SerializeField] ScaleTween m_NewRecordTween;
        [SerializeField] ScaleTween m_ShockTween;
 
        [SerializeField] RectTransform m_ContainerLevelUp;
        [SerializeField] Text m_BeforeLv;
        [SerializeField] Text m_CurrentLv;
 
        [SerializeField] Image m_GradeImg; //评分图
        [SerializeField] Text m_GradePer;  //评分加成
        [SerializeField] Text m_GradeExp;  //评分经验
 
        protected override void Display()
        {
            m_ShockTween.SetEndState();
            m_ContainerPoivt.SetActive(true);
 
            var expDrugCon = GetWidgt<Transform>("Container_ExpDrug");
            var expDrugText = GetWidgt<Text>("Txt_ExpDrug");
            var closeButton = GetWidgt<Button>("Close");
 
            if (dungeonModel.dungeonResult.isSweep == 0)
            {
                base.RequireDungeonExit();
                base.DrawPassTime();
                expDrugCon.SetActive(false);
                closeButton.SetActive(false);
            }
            else
            {
                m_Exit.SetActive(false);
                GetWidgt<Transform>("Container_PassTime").SetActive(false);
                
                expDrugCon.SetActive(true);
                closeButton.SetActive(true);
                closeButton.AddListener(()=> {
                    Close();
                });
                int buffid = 0;
                var dungeonLiquidModel = ModelCenter.Instance.GetModel<DungeonLiquidModel>();
                var Buffmodel = ModelCenter.Instance.GetModel<BuffModel>();
                for (int i = 0; i < dungeonLiquidModel.liquidItems.Count; i++)
                {
                    ItemConfig cfg = ItemConfig.Get(dungeonLiquidModel.liquidItems[i]);
                    if (Buffmodel._BuffDic.ContainsKey(cfg.AddSkill1))
                    {
                        buffid = cfg.AddSkill1;
                        break;
                    }
                }
                if (buffid != 0)
                {
                    SkillConfig skillCfg = SkillConfig.Get(buffid);
                    if (skillCfg != null)
                    {
                        expDrugText.text = StringUtility.Contact(Language.Get("FairyLand_Func1"), ":<color=#00ff00>", skillCfg.EffectValue11 / 100, "%</color>",
                            "(", PlayerDatas.Instance.totalExpRate / 100, "%)");
                    }
                }
                else
                { 
                    expDrugText.text = StringUtility.Contact(Language.Get("FairyLand_Func1"), ":", Language.Get("FairyLand_Func2"));
                }
 
            }
            base.DrawGetExp();
            DrawNewRecord();
            DisplayLevelUp();
            DisplayGrade();
        }
 
        protected override void DrawNewRecord()
        {
            base.DrawNewRecord();
            if (dungeonModel.dungeonResult.upPer > 0)
            {
                m_NewRecordTween.Play(OnTweenComplete);
            }
        }
 
        private void DisplayLevelUp()
        {
            var _lv = PlayerDatas.Instance.baseData.LV;
            m_ContainerLevelUp.SetActive(_lv > dungeonModel.dungeonResult.enterLV);
            if (_lv > dungeonModel.dungeonResult.enterLV)
            {
                m_BeforeLv.text = dungeonModel.dungeonResult.enterLV.ToString();
                m_CurrentLv.text = _lv.ToString();
            }
        }
 
        private void OnTweenComplete()
        {
            m_ShockTween.SetStartState();
            m_ShockTween.Play();
        }
 
 
        private void DisplayGrade()
        {
            m_GradeImg.SetSprite(StringUtility.Contact("Remark_", UIHelper.GetStar(dungeonModel.dungeonResult.grade)));
            var rewardRate = DungeonOpenTimeConfig.Get(31080).RewardRate;
            m_GradePer.text = Language.Get("ExpFBGradePer", rewardRate[5 - dungeonModel.dungeonResult.grade]);
            m_GradeExp.text = UIHelper.ReplaceLargeNum((ulong)dungeonModel.dungeonResult.totalGradeExp);
        }
 
#if UNITY_EDITOR
        [ContextMenu("预览动画")]
        public void Preview()
        {
            m_NewRecordTween.SetStartState();
            m_NewRecordTween.Play(OnTweenComplete);
        }
#endif
    }
}