少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
namespace vnxbqy.UI
{
    
    public class DungeonLiquidModel : Model
    {
        public Dictionary<int, Dictionary<int, StoreConfig>> liquidStoreDict = new Dictionary<int, Dictionary<int, StoreConfig>>();
        public List<ItemModel> liquidItemList = new List<ItemModel>();
        public List<int> liquidItems = new List<int>();
        public List<StoreConfig> liquidStoreConfigs = new List<StoreConfig>();
 
        public bool IsBagHasLiquid { get; set; }
 
        public override void Init()
        {
            ParseConfig();
        }
 
        public override void UnInit()
        {
 
        }
 
        void ParseConfig()
        {
            FuncConfigConfig funcConfig = FuncConfigConfig.Get("BuyExpLiquidCondition");
            liquidItems.AddRange(ConfigParse.GetMultipleStr<int>(funcConfig.Numerical3));
            //liquidItems.Sort(Compare);
            var _moneyTypes = ConfigParse.GetMultipleStr<int>(funcConfig.Numerical2);
            var _moneyTypeList = new List<int>(_moneyTypes);
            var _shopTypes = new List<int>(ConfigParse.GetMultipleStr<int>(funcConfig.Numerical1));
            //_moneyTypeList.Sort((int x, int y) =>
            //{
            //    return -x.CompareTo(y);
            //});
            for (int i = 0; i < liquidItems.Count; i++)
            {
                Dictionary<int, StoreConfig> _dict;
                if (!liquidStoreDict.TryGetValue(liquidItems[i], out _dict))
                {
                    _dict = new Dictionary<int, StoreConfig>();
                    liquidStoreDict.Add(liquidItems[i], _dict);
                }
                for (int j = 0; j < _shopTypes.Count; j++)
                {
                    for (int k = 0; k < _moneyTypeList.Count; k++)
                    {
                        var config = StoreConfig.GetStoreCfg(liquidItems[i], _moneyTypeList[k], _shopTypes[j]);
                        if (config != null)
                        {
                            if (!_dict.ContainsKey(_moneyTypeList[k]))
                            {
                                _dict.Add(_moneyTypeList[k], config);
                            }
                        }
                    }
                }
            }
        }
 
        int Compare(int x, int y)
        {
            return -x.CompareTo(y);
        }
    }
}