少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace vnxbqy.UI
{
    
    public class DungeonNuwaModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
    {
        Dictionary<int, List<Item>> floorRewardDict = new Dictionary<int, List<Item>>();
 
        public Dictionary<int, int> floorFightPowerDict { get; private set; }
 
        public int floorCount { get; private set; }
 
        public const int DATAMAPID = 51010;
 
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
 
        public override void Init()
        {
            ParseConfig();
        }
 
        public void OnBeforePlayerDataInitialize()
        {
 
        }
 
        public void OnPlayerLoginOk()
        {
 
        }
 
        public override void UnInit()
        {
 
        }
 
        void ParseConfig()
        {
            floorFightPowerDict = new Dictionary<int, int>();
            var configs = DungeonHelpBattleConfig.GetValues();
            foreach (var config in configs)
            {
                if (config.DataMapID == DATAMAPID)
                {
                    floorFightPowerDict.Add(config.LineID + 1, config.RobotFightPower);
                }
            }
            floorFightPowerDict[1] = 0;
 
            floorCount = floorFightPowerDict.Count;
 
            var funcConfig = FuncConfigConfig.Get("WHFloorChoose");
            var json = LitJson.JsonMapper.ToObject(funcConfig.Numerical2);
            foreach (var floorKey in json.Keys)
            {
                var floor = int.Parse(floorKey);
                var rewardArray = LitJson.JsonMapper.ToObject<int[][]>(json[floorKey].ToJson());
                if (rewardArray != null)
                {
                    List<Item> items = new List<Item>();
                    floorRewardDict.Add(floor, items);
                    for (int i = 0; i < rewardArray.Length; i++)
                    {
                        items.Add(new Item()
                        {
                            id = rewardArray[i][0],
                            count = rewardArray[i][1],
                        });
                    }
                }
            }
        }
 
        public bool TryGetFloorReward(int floor, out List<Item> items)
        {
            return floorRewardDict.TryGetValue(floor, out items);
        }
 
        public bool IsNewComparePreFloor(int floor, int itemId)
        {
            List<Item> items;
            if (TryGetFloorReward(floor - 1, out items))
            {
                return items.FindIndex((x) =>
                {
                    return x.id == itemId;
                }) == -1;
            }
            return false;
        }
 
        public int GetChallengeFloor()
        {
            DungeonRecord dungeonRecord;
            if (!dungeonModel.TryGetRecord(DATAMAPID, out dungeonRecord)
                || dungeonRecord.lineGrades == null)
            {
                return 1;
            }
 
            var lineDatas = dungeonRecord.lineGrades;
 
            var floor = 1;
            var fightPoint = PlayerDatas.Instance.baseData.FightPoint;
 
            for (int i = 2; i <= floorCount; i++)
            {
                var line = i - 1;
                if (!lineDatas.ContainsKey(line - 1)
                    || lineDatas[line - 1] < 5)
                {
                    break;
                }
                if (fightPoint < (ulong)floorFightPowerDict[i])
                {
                    break;
                }
                floor = i;
            }
            return Mathf.Min(floor, floorCount);
        }
 
        public bool SatisfyChallengeFloor(int floor)
        {
            if (floor > floorCount)
            {
                return false;
            }
 
            var fightPoint = PlayerDatas.Instance.baseData.FightPoint;
            if (floor == 1)
            {
                return fightPoint >= (ulong)floorFightPowerDict[1];
            }
 
            if (fightPoint < (ulong)floorFightPowerDict[floor])
            {
                return false;
            }
 
            var line = floor - 1;
            DungeonRecord dungeonRecord;
            if (dungeonModel.TryGetRecord(DATAMAPID, out dungeonRecord))
            {
                if (dungeonRecord.lineGrades != null
                    && dungeonRecord.lineGrades.ContainsKey(line - 1)
                    && dungeonRecord.lineGrades[line - 1] == 5)
                {
                    return true;
                }
            }
 
            return false;
        }
    }
}