少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Saturday, December 08, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class DungeonNuwaRuleWin : Window
    {
        [SerializeField] Button m_ViewRule;
        [SerializeField] Button m_ViewReward;
        [SerializeField] Transform m_ContainerRule;
        [SerializeField] ScrollerController m_FloorController;
        [SerializeField] Transform m_ContainerReward;
        [SerializeField] ScrollerController m_RewardController;
        [SerializeField] Button m_Close;
 
        int m_SelectIndex = 0;
        int selectIndex
        {
            get { return m_SelectIndex; }
            set
            {
                if (m_SelectIndex != value)
                {
                    m_SelectIndex = value;
                    Display();
                }
            }
        }
 
        PlayerMainDate mainModel { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } }
        DungeonNuwaModel model { get { return ModelCenter.Instance.GetModel<DungeonNuwaModel>(); } }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_FloorController.OnRefreshCell += OnRefreshFloorCell;
            m_RewardController.OnRefreshCell += OnRefreshRewardCell;
 
            m_ViewRule.AddListener(() =>
            {
                selectIndex = 0;
            });
            m_ViewReward.AddListener(() =>
            {
                selectIndex = 1;
            });
            m_Close.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
            m_SelectIndex = 0;
 
            Display();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        void Display()
        {
            m_ContainerRule.SetActive(selectIndex == 0);
            m_ContainerReward.SetActive(selectIndex == 1);
 
            DisplayButtonState();
 
            switch (selectIndex)
            {
                case 0:
                    DisplayFloorRule();
                    break;
                case 1:
                    DisplayRewards();
                    break;
            }
        }
 
        void DisplayFloorRule()
        {
            if (m_FloorController.GetNumberOfCells(m_FloorController.m_Scorller) == 0)
            {
                m_FloorController.Refresh();
                for (int i = 1; i <= model.floorCount; i++)
                {
                    m_FloorController.AddCell(ScrollerDataType.Header, i);
                }
                m_FloorController.Restart();
            }
            else
            {
                m_FloorController.m_Scorller.RefreshActiveCellViews();
                m_FloorController.JumpIndex(0);
            }
        }
 
        void DisplayRewards()
        {
            if (m_RewardController.GetNumberOfCells(m_RewardController.m_Scorller) == 0)
            {
                m_RewardController.Refresh();
                for (int i = 1; i <= model.floorCount; i++)
                {
                    m_RewardController.AddCell(ScrollerDataType.Header, i);
                }
                m_RewardController.Restart();
            }
            else
            {
                m_RewardController.m_Scorller.RefreshActiveCellViews();
                m_RewardController.JumpIndex(0);
            }
        }
 
        void DisplayButtonState()
        {
            m_ViewRule.image.SetSprite(selectIndex == 0 ? "XT_SZ_22" : "XT_SZ_23");
            m_ViewReward.image.SetSprite(selectIndex == 1 ? "XT_SZ_22" : "XT_SZ_23");
        }
 
        private void OnRefreshFloorCell(ScrollerDataType type, CellView cell)
        {
            var nuwaRuleCell = cell as NuwaRuleFloorCell;
            nuwaRuleCell.Display(cell.index);
        }
 
        private void OnRefreshRewardCell(ScrollerDataType type, CellView cell)
        {
            var nuwaRewardCell = cell as NuwaRuleRewardCell;
            nuwaRewardCell.Display(cell.index);
        }
    }
}