少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, November 12, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
using EnhancedUI.EnhancedScroller;
 
namespace vnxbqy.UI
{
    
    public class IceCrystalVeinWin : Window, SecondWindowInterface
    {
        [SerializeField] ScrollerController m_ScrollerController;
        [SerializeField] Button m_SweepingButton;//扫荡
        [SerializeField] Button m_ChallengeButton;//挑战
        [SerializeField] Transform m_GridMiddle;//中间组
        [SerializeField] Transform m_GridBottom;//底层组
        [SerializeField] Text m_TextNumber;//扫荡战力
        [SerializeField] Text m_Text_Fight;//我的战力
        [SerializeField] Text m_TextLv;//挑战等级
        IceCrystalVeinModel m_IceCrystalVeinModel;
        IceCrystalVeinModel iceCrystalVeinModel { get { return m_IceCrystalVeinModel ?? (m_IceCrystalVeinModel = ModelCenter.Instance.GetModel<IceCrystalVeinModel>()); } }
        DungeonModel m_Model;
        DungeonModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<DungeonModel>()); } }
 
        public Button close { get; set; }
 
        private int IndexSelect = 1;
        private int StarAll = 0;
        private Dictionary<int, int> IceCrystalVeinMiddleDic = new Dictionary<int, int>();
        private List<IceLodeStarAwardClass> IceLodeStarAwardList = new List<IceLodeStarAwardClass>();
        #region Built-in
        protected override void BindController()
        {
            if (this is SecondWindowInterface)
            {
                var frame = this.GetComponentInChildren<SecondFrameLoader2>();
                frame.Create();
                close = frame.GetComponentInChildren<Button>();
            }
 
            m_ScrollerController.OnRefreshCell += OnRefreshGridCell;
            var _IceCrystalVeinReward = FuncConfigConfig.Get("IceCrystalVeinReward");
            IceCrystalVeinMiddleDic = ConfigParse.GetDic<int, int>(_IceCrystalVeinReward.Numerical1);
            var Openconfig = FuncOpenLVConfig.Get(83);
            m_TextLv.text = Language.Get("IceCrystal_4", Openconfig.LimitLV);
        }
 
        protected override void AddListeners()
        {
            close.AddListener(OnClickClose);
            m_SweepingButton.AddListener(OnClickSweeping);
            m_ChallengeButton.AddListener(OnClickChallenge);
        }
 
        protected override void OnPreOpen()
        {
            StarAll = iceCrystalVeinModel.GetAllStar();
            SelectedByDefault();
            OnCreateGridLineCell(m_ScrollerController);
            AddIceLodeStarAwardList();
            SetGridMiddle();
            SetGridBotton();
            SetText();
        }
 
        protected override void OnAfterOpen()
        {
            model.dungeonRecordChangeEvent += dungeonRecordChangeEvent;
            iceCrystalVeinModel.UpdateIceLodeInf += UpdateIceLodeInf;
            PlayerDatas.Instance.playerDataRefreshEvent += Updatefighting;//数据的刷新(h0418)
        }
 
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
            model.dungeonRecordChangeEvent -= dungeonRecordChangeEvent;
            iceCrystalVeinModel.UpdateIceLodeInf -= UpdateIceLodeInf;
            PlayerDatas.Instance.playerDataRefreshEvent -= Updatefighting;//数据的刷新(h0418)
        }
 
        private void Updatefighting(PlayerDataType obj)
        {
            if (obj == PlayerDataType.FightPower)
            {
                SetText();
            }
            if (obj == PlayerDataType.LV)
            {
                SetText();
            }
        }
 
        private void UpdateIceLodeInf()
        {
            StarAll = iceCrystalVeinModel.GetAllStar();
            m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见 
            SetGridBotton();
        }
 
        private void dungeonRecordChangeEvent(int fbId)
        {
            if (fbId == IceCrystalVeinModel.ICECRYSTALVEIN_MAPID)
            {
                StarAll = iceCrystalVeinModel.GetAllStar();
                SetGridBotton();
                m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见
            }
        }
 
        #endregion
        private void OnClickClose()
        {
            Close();
        }
        private void OnClickSweeping()
        {
            var _Dungeon = new Dungeon(31140, 0);
            model.selectedKylinDungeon = _Dungeon;
            var dungeonId = model.GetDungeonId(_Dungeon);
            var dungeonConfig = DungeonConfig.Get(dungeonId);
            if (dungeonConfig == null)
            {
                return;
            }
            if (PlayerDatas.Instance.baseData.MapID == IceCrystalVeinModel.ICECRYSTALVEIN_MAPID)//副本中不允许扫荡
            {
                SysNotifyMgr.Instance.ShowTip("IceCrystal_Sweep");
                return;
            }
            if (dungeonConfig.SweepLVLimit > PlayerDatas.Instance.baseData.LV)
            {
                SysNotifyMgr.Instance.ShowTip("IceCrystal_LV", dungeonConfig.SweepLVLimit);
                return;
            }
            if (iceCrystalVeinModel.NeedVipLv > PlayerDatas.Instance.baseData.VIPLv)//所需VIP等级不足
            {
                SysNotifyMgr.Instance.ShowTip("IceCrystal_VIP", iceCrystalVeinModel.NeedVipLv);
                return;
            }
            var PlayerLV = PlayerLVConfig.Get(PlayerDatas.Instance.baseData.LV);
            if (PlayerLV == null)
            {
                return;
            }
            if ((ulong)PlayerLV.IceLodeFightPower > PlayerDatas.Instance.baseData.FightPoint)//所需战力不足
            {
                SysNotifyMgr.Instance.ShowTip("IceCrystal_Point", PlayerLV.IceLodeFightPower);
                return;
            }
            if (iceCrystalVeinModel.HasSweep != 0)//花费扫荡
            {
                string str = Language.Get("IceCrystal_2", iceCrystalVeinModel.SweepingNeedMoney);
                ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), str, (bool isOk) =>
                {
                    if (isOk)
                    {
                        int Money = (int)UIHelper.GetMoneyCnt(1);
                        if (Money >= iceCrystalVeinModel.SweepingNeedMoney)
                        {
                            model.RequestSweep(model.selectedKylinDungeon);
                        }
                        else
                        {
                            WindowCenter.Instance.Open<RechargeTipWin>();
                        }
                    }
                });
                return;
            }
            else//免费扫荡
            {
                model.RequestSweep(model.selectedKylinDungeon);
                return;
            }
        }
        private void OnClickChallenge()
        {
            if (iceCrystalVeinModel.IsFree(IndexSelect))//免费
            {
                EnterTheCopy();
            }
            else//收费
            {
                string str = Language.Get("IceCrystal_1", iceCrystalVeinModel.Cost);
                ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), str, (bool isOk) =>
                {
                    if (isOk)
                    {
                        int diamond = (int)UIHelper.GetMoneyCnt(1);
                        if (diamond >= iceCrystalVeinModel.Cost)
                        {
                            EnterTheCopy();
                        }
                        else
                        {
                            WindowCenter.Instance.Open<RechargeTipWin>();
                        }
                    }
                });
            }
 
        }
        private void EnterTheCopy()
        {
 
            model.currentDungeon = new Dungeon(31140, IndexSelect);
            model.SingleChallenge(model.currentDungeon);
        }
 
        void OnCreateGridLineCell(ScrollerController gridCtrl)
        {
            gridCtrl.Refresh();
            for (int i = 0; i < iceCrystalVeinModel.LineList.Count; i++)
            {
                gridCtrl.AddCell(ScrollerDataType.Header, iceCrystalVeinModel.LineList[i]);
            }
            gridCtrl.Restart();
        }
        private void OnRefreshGridCell(ScrollerDataType type, CellView cell)
        {
            GameObject Obj1 = cell.transform.Find("TargetBox_1").gameObject;
            GameObject Obj2 = cell.transform.Find("TargetBox_2").gameObject;
            int Index = cell.index;
            if (Index == IndexSelect)
            {
                Obj1.SetActive(true);
                Obj2.SetActive(false);
                IceCrystalVeinCell iceCrystal = Obj1.GetComponent<IceCrystalVeinCell>();
                iceCrystal.SetIceCrystalVeinCell(Index);
                iceCrystal._Button.SetListener(() =>
                {
                    IndexSelect = Index;
                    m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见
                });
            }
            else
            {
                Obj1.SetActive(false);
                Obj2.SetActive(true);
                IceCrystalVeinCell iceCrystal = Obj2.GetComponent<IceCrystalVeinCell>();
                iceCrystal.SetIceCrystalVeinCell(Index);
                iceCrystal._Button.SetListener(() =>
                {
                    IndexSelect = Index;
                    m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见
                });
            }
        }
        private void SetGridMiddle()
        {
            for (int i = 0; i < m_GridMiddle.childCount; i++)
            {
                GameObject ObjChild = m_GridMiddle.GetChild(i).gameObject;
                ObjChild.SetActive(false);
            }
            int INDEX = 0;
            foreach (var key in IceCrystalVeinMiddleDic.Keys)
            {
                GameObject ObjChild = m_GridMiddle.GetChild(INDEX).gameObject;
                ObjChild.SetActive(true);
                INDEX += 1;
                ItemCell _ItemCell = ObjChild.GetComponent<ItemCell>();
                ItemCellModel cellModel = new ItemCellModel(key, true, (ulong)IceCrystalVeinMiddleDic[key]);
                _ItemCell.Init(cellModel);
                _ItemCell.button.SetListener(() =>
                {
                    ItemTipUtility.Show(key);
                });
            }
        }
        private void SetGridBotton()
        {
            for (int i = 0; i < m_GridBottom.childCount; i++)
            {
 
                GameObject ObjChild = m_GridBottom.GetChild(i).gameObject;
                if (i < IceLodeStarAwardList.Count)
                {
                    IceLodeStarAwardClass IceLode = IceLodeStarAwardList[i];
                    ObjChild.SetActive(true);
                    ItemCell _ItemCell = ObjChild.transform.Find("ItemCell_1").GetComponent<ItemCell>();
                    Text TextStar = ObjChild.transform.Find("Text_Star").GetComponent<Text>();
                    GameObject m_NIKE = ObjChild.transform.Find("NIKE").gameObject;
                    GameObject m_Collar = ObjChild.transform.Find("Collar").gameObject;
                    if (StarAll >= IceLode.Star)
                    {
                        TextStar.text = Language.Get("IceCrystal_G", StarAll, IceLode.Star);
                    }
                    else
                    {
                        TextStar.text = Language.Get("IceCrystal_R", StarAll, IceLode.Star);
                    }
                    m_NIKE.SetActive(false);
                    m_Collar.SetActive(false);
                    bool _bool = MathUtility.GetBitValue((uint)iceCrystalVeinModel.AwardRecord, (ushort)IceLode.Index);
                    if (StarAll >= IceLode.Star)//是否到达领取条件
                    {
                        if (_bool)
                        {
                            m_NIKE.SetActive(true);
                        }
                        else
                        {
                            m_Collar.SetActive(true);
                        }
                    }
                    ItemCellModel cellModel = new ItemCellModel(IceLode.ItemID, true, (ulong)IceLode.ItemCount);
                    _ItemCell.Init(cellModel);
                    int type = i;
                    _ItemCell.button.SetListener(() =>
                    {
                        if (StarAll >= IceLode.Star && !_bool)
                        {
                            iceCrystalVeinModel.SendGetAward(IceLode.Index);
                            return;
                        }
 
                        ItemTipUtility.Show(IceLode.ItemID);
                        return;
                    });
                }
                else
                {
                    ObjChild.SetActive(false);
                }
            }
        }
        private void AddIceLodeStarAwardList()
        {
            IceLodeStarAwardList.Clear();
            foreach (var key in iceCrystalVeinModel.DicIceLodeStarAward.Keys)
            {
                var Dic = iceCrystalVeinModel.DicIceLodeStarAward[key];
                int Lv = iceCrystalVeinModel.DayLv;
                if (Lv >= Dic.MinLv && Lv <= Dic.MaxLv)
                {
                    IceLodeStarAwardList.Add(Dic);
                }
            }
        }
        private void SetText()
        {
            m_Text_Fight.text = PlayerDatas.Instance.baseData.FightPoint.ToString();
            int Lv = PlayerDatas.Instance.baseData.LV;
 
            var PlayerLV = PlayerLVConfig.Get(Lv);
            if (PlayerLV == null)
            {
                return;
            }
            m_TextNumber.text = PlayerLV.IceLodeFightPower.ToString();
            //if (PlayerDatas.Instance.baseData.FightPoint >= PlayerLV.IceLodeFightPower)
            //{
            //    m_Text_Fight.color = new Color32(16,157,6,255);
            //}
            //else
            //{
            //    m_Text_Fight.color = new Color32(255, 3, 3, 255);
            //}
        }
        private void SelectedByDefault()//默认选中
        {
            int Star = 9;
            for (int i = 0; i < iceCrystalVeinModel.LineList.Count; i++)
            {
                DungeonRecord dungeonRecord;
                if (model.TryGetRecord(31140, out dungeonRecord))
                {
                    int Id = iceCrystalVeinModel.LineList[i];
                    if (dungeonRecord.lineGrades.ContainsKey(Id))
                    {
                        if (dungeonRecord.lineGrades[Id] < Star)
                        {
                            Star = dungeonRecord.lineGrades[Id];
                            IndexSelect = Id;
                        }
 
                    }
                }
            }
        }
    }
 
}