//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Wednesday, March 13, 2019
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//--------------------------------------------------------
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using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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namespace vnxbqy.UI {
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public class EquipEvolution:MonoBehaviour {
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[SerializeField] RichText m_TexLv;
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[SerializeField] RichText m_TextConent;
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EquipStrengthModel strengthModel { get { return ModelCenter.Instance.GetModel<EquipStrengthModel>(); } }
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public void SetEquipEvolution(int equipPlace, int equipLv)
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{
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var evolve = strengthModel.GetEquipPlusEvolve(equipPlace, equipLv);
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m_TexLv.text = Language.Get("Z1024", equipLv);
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m_TextConent.text = evolve.AttrName + "+" + evolve.AttrValue;
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}
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}
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}
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