少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, March 26, 2019
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class EquipStarUpgradeSpecialMaterialBehaviour : MonoBehaviour
    {
        [SerializeField] RectTransform m_Empty;
        [SerializeField] ItemCell m_Item;
        [SerializeField] RectTransform m_Locked;
 
        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
 
        bool isUnLocked = false;
        int itemId = 0;
        int itemNeed = 0;
 
        public void Display(bool isUnLocked, int itemId, int itemNeed)
        {
            this.isUnLocked = isUnLocked;
            this.itemId = itemId;
            this.itemNeed = itemNeed;
 
            DisplayBaseInfo();
        }
 
        private void DisplayBaseInfo()
        {
            m_Locked.SetActive(!isUnLocked);
            m_Empty.SetActive(!isUnLocked);
            m_Item.SetActive(isUnLocked);
 
            if (isUnLocked)
            {
                var own = packModel.GetItemCountByID(PackType.Item, itemId);
                m_Item.Init(new ItemCellModel(itemId, false, 1));
                m_Item.button.AddListener(() => {
                    ItemTipUtility.Show(itemId);
                });
                m_Item.countText.SetActive(true);
                m_Item.countText.text = StringUtility.Contact(own, "/", itemNeed);
                m_Item.countText.color = UIHelper.GetUIColor(own >= itemNeed ? TextColType.Green : TextColType.Red);
            }
        }
    }
 
}